Creative COW SIGN IN :: SPONSORS :: ADVERTISING :: ABOUT US :: CONTACT US
Creative COW's LinkedIn GroupCreative COW's Facebook PageCreative COW on TwitterCreative COW's Google+ PageCreative COW on YouTube
LIBRARY:TutorialsVideo TutorialsReviewsInterviewsEditorialsFeaturesBusinessAuthorsRSS FeedTraining DVDs

Jerry Hofmann reviews StageTools

COW Library : Adobe After Effects : Jerry Hofmann : Jerry Hofmann reviews StageTools
Jerry Hofmann reviews StageTools’s Moving Picture



A Creative COW "Real World" Product Review



Jerry Hofmann reviews StageTools’s Moving Picture
Jerry Hofmann
Jerry Hofmann
jlh productions
Denver, Colorado USA
©2002 Jerry Hofmann and CreativeCOW.net. All rights reserved.

Article Focus:
MovingPicture from StageTools is a dedicated program made for panning and zooming high resolution photographs for inclusion into projects edited in all the popular NLE's. In this article, Jerry Hofmann gives his impression of this great tool.


Non-linear editors are best used to edit with. Yes, they have tools to do compositing, but stand-alone compositors always will do either a better, or easier job of accomplishing compositing tasks. Yes, they have title tools, but stand-alone tilters do a better or easier job. That said, many editors often have the task of panning and zooming photographs for inclusion into their programs, and yes, most professional level non-linear editors will do the job. Maybe not fast, maybe not easily, but certainly can make a run at the chore.

After using Final Cut Pro since it was a baby and using Avid products for 13 years, I’ve been doing this chore within the application, or (much more often) spending the time with a camera to do the moves with by shooting the photos themselves. Of course, not being a great cameraman, and not having a motion control rig at the ready, I often spent a lot of time getting the photos on to tape. The smaller photographs were almost impossible to work with.

It’s been a tedious and often unsatisfying chore whether I was shooting it, or whether I was attempting to do the job in my NLE. Spending up to 20 minutes to just get it the way I want it to be, and then many times just buying what I ended up with because I just didn’t have more time to tweak in the NLE. Maybe it didn’t zoom in quite like I’d like it, but I ended up buying “something close” just because I couldn’t stand the frustration any more. After Effects might have done the job just as well, but certainly not easier than what I could do with Final Cut Pro (or Avid, or Media 100, or any other NLE you can name).

After hearing about MovingPicture, I reckoned that a program made to do this sort of work just might make things easier, and possibly better. Guess what? I was dead-on right. Far less than the cost of a single day rental on a computer controlled motion control camera rig, you can do this job easily and with the confidence that anyone looking at the finished product would swear you did this with a motion control camera.

MovingPicture from StageTools is a dedicated program made for panning and zooming high resolution photographs for inclusion into projects edited in all the popular NLE's. In fact you can pan and zoom high-resolution images up to 4,000 by 4000 pixels ala “Ken Burns” to your hearts content. It renders fast (it’s dual processor aware), and saves files in any video format you can think of, and programs these moves so much faster and more intuitively than any NLE I’ve ever seen. On top of that, it’s a snap to learn. I don’t think I spent 20 minutes reading the simple instructions and was a master of the program on my second try. Shoot, it would take me that long to setup a camera and light to work with! It took me one mistake on the duration of the movie I was making to quickly fix the problem and go again. (You smart folks out there will get it down pat on the first try.)

The image appears on the screen. Dragging and sizing a framing box icon on top of it changes the view, adding key frames onto the timeline. You see the image as it is programmed to be cropped in the Viewer as you go along. You can cut and paste the key frames, drag them to a later location, or delete them all you want. The keyframes hold the position and size information in a single keyframe, unlike most non-linear editors you don’t need to program a size change in one keyframe parameter and a position change in another parameter setting, always having to make sure that you are positioning in the same moment as a size change, and making sure you’ve programmed them both to ease in and out if you wish.


No Rendering Until You’re Happy

You can preview the motion in real time without any rendering, so the design process is very rapid. All motion paths are smooth, splined and tapered. Motion is field rendered to sub-pixel accuracies. What more could you want? Take a look at the interface:



Looks easy, is easy! You can choose to ease in and out or just in or just out as well from the simple menus at the top. Can’t get any simpler.

So I gave it the acid test. I programmed the same moves on the same image in Final Cut Pro 3 on OS X, and then mirrored the moves in MovingPicture. I rendered the movie from MotionPicture then imported it into Final Cut Pro. I then programmed the same move in FCP and put them side-by-side in the same sequence just to see how they compared to each other. The MovingPicture movie I saved as a QuickTime movie with the DV NTSC compressor I was using in FCP, so there was no further rendering needed when I dragged it to the sequence.

This is what I experienced when I played them back: MovingPicture was smoother, a lot smoother and although it didn’t render quite as fast as the identical FCP moves I made in the same sequence, it looked much better than the FCP rendered moves. There was no doubt which program did the better job of the same task quality wise. Just as important, it took me only about 1/3 the time to finish the job. FCP rendered its version of the move in about 3 minutes, and MovingPicture rendered its version of the movie in about 4. But I only spent about 2 minutes programming it in MovingPicture, and at least 15 minutes programming it in FCP. Overall, I saved a lot of time. If you had a bunch of these photo pans and zooms to do, you probably could do it in much less than half the time and get a much higher quality look to the moves to boot! I will never again even attempt to do this any other way StageTools makes this easier than falling of a log.

StageTools offers two versions of MovingPicture:

  • As a plug-in to a nonlinear editing system
  • As a standalone program (The Producer) for creating digital movie files.

I reviewed this program using my trusty dual 533 G4, and found it happily ran in OS X as a stand-alone program.


Some New Features in the Latest Release:

  • Centering of Picture on Stage: The picture defaults in the top left corner, but you can have it displayed in the center of the screen by clicking on the" Center Pic on Stage" item in the "Options" menu will center the image on the stage area, for easier positioning of images and rotation.

  • Matching Moves to New Pictures: Sometimes it is useful or necessary to create you moves initially with a lower resolution image initially, and then remake the how with a higher spatial resolution image for the final show. To facilitate this, a dialog that will appear whenever you re-load a picture to an existing show, asking if you want to match the current moves to the new picture's size. Saying yes will scale to existing Keyframes to the new picture's size.

  • Image Preparation Options:
    • Clicking on the "Image Prep" option in "Edit" menu will bring up a dialog box that has the following features: These options are saved with the clip and/or show file, so you can have multiple settings on the same timeline and be assured each will render as they were set initially. Multiple pictures in the Producer version will all share a single setting however. Adding these any of these options should not increase render times on most systems.

    • Clicking on the "Video-Safe Color" check box will make sure that the color range of the incoming image when initially loaded is now shaped to the NTSC/PAL color space, rather than the straight RGB color space (i.e. black level at 7.5). For example, an RGB 0 will be raised to 19, and a 255 will be compressed to 235.

    • Clicking the "Pre-Blur" option will add a small Gaussian blur to the image to reduce moiré and noise artifacts on very crisp images. If blur is turned on, a notice will appear in the bottom center of the screen.

    • You add a colored border around your image by adjusting the slider from 0 (no border) to 100 (100% of the image's width). Clicking on the color option will bring up a color selection dialog that you can choose the color in RGB, HLS or choosing one of the color or grayscale chips. This is useful for zooming beyond actual picture.

  • Batch Rendering in Producer: Choosing the "Batch Render Movies" option in the file menu will allow you to render a collection of show files as a QT or AVI movie. A choose file dialog will appear. Select the shows you want to render, using the Shift or Control keys to allow the selection of multiple files. The standard "Make Movie" and codec, and movie file name choice options will appear, as with making a single movie. Each show will then render into it's own file, appending a number to the name you chose (i.e. myMovie01.avim myMovie02.avi, etc...) This is supported in Windows and Mac OS-X versions only.
  • Adjustable Eases: You can change the speed of the ease in or out of any particular Keyframe. Right-clicking (Control-click on the Macintosh) on a Keyframe in the timeline will bring up a dialog box that will allow you to control how the move will flow from that key to the next. The "Ease Speed" slider sets the speed in which eases in and out will occur. Drag the slider from 0 (slowest) to 100 (fastest).

  • Camera Alignment Keys: There are some new keys to make aligning the camera to a picture faster. Control-Left Arrow will align the left side of the camera to the picture's left side. Likewise, right, top and bottom arrows move the camera correspondingly. Control-Home will center the camera to the image. Control-PageUp makes the camera the image height and Control-PageDown make the camera the image width. The stage must be clicked on before these keys will be active.



MovingPicture Plug-in



There’s nothing quite like an application that’s made to do a specific task. Yep, I guessed right, if you need to do moves on high resolution stills, and you need to do it very often at all, you’ll be very happy with MovingPicture. At $199, it’s certainly not going to break the bank, and will save you a lot of time. In fact, if you have been doing this sort of work with your NLE, one job with 50 photos will more than pay for the software in frustration savings alone. Simple, easy to use and produces absolutely professional results.

I give it 4 cows.
The MovingPicture Plug-in works from within most major nonlinear editing systems to enable you to create smooth moves directly from the editor's timeline. There are no movie files to import and the moves can be instantly changed and saved with the show. The plug-in is available for the following editors for $199:
  • Adobe Premiere 5.0 / 6.0 (Win/Mac)
  • Adobe After Effects (Win/Mac)
  • Apple Final Cut Pro
  • Avid Media Composer / Symphony / XPress (Win/Mac)
  • Canopus RexEdit/ DVEdit / DVStorm
  • Discreet edit
  • DPS Velocity
  • Fast Multimedia FASTStudio
  • IMC Incite
  • In-Sync SpeedRazor
  • Lightworks
  • Media 100 (Win/Mac)
  • NewTek
  • United Media Online Expres





Click here to visit Creative COW's user forums and many other articles if you got here by a direct link to this page



  Adobe After Effects Tutorials   •   Adobe After Effects Forum
Reply   Like  


Related Articles / Tutorials:
Adobe After Effects
What's new in After Effects CS6: Shapes from Vector Layers

What's new in After Effects CS6: Shapes from Vector Layers
  Play Video
In this tutorial, Kevin P McAuliffe shows you how, using the great new "Create Shapes from Vector Layers" command in After Effects CS6, you can create 3D extruded client logos in minutes, as opposed to having to wait hours for a 3D application to render it out.

Tutorial, Video Tutorial
Adobe After Effects
AE Basics 44: Shaping Text And Advanced Options

AE Basics 44: Shaping Text And Advanced Options
  Play Video
AE Basics - A Creative COW series for new users of Adobe After Effects. Lesson 44: In this (more advanced) tutorial, Andrew Devis shows the options to change the way text moves through its range and explains how to change this from the default smooth animation to a much more 'digital' or abrupt instant change. Andrew then goes on to demonstrate more of the advanced options in the timeline to 'shape' your text so that it can have a more interesting or dramatic look allowing for the type of animation that would be very difficult to achieve otherwise.

Tutorial, Video Tutorial
Adobe After Effects
Create a Rotating Counter TWO: Adding & Adjusting a Bounce

Create a Rotating Counter TWO: Adding & Adjusting a Bounce
  Play Video
In the second part of this 2 part tutorial, Andrew Devis shows how to animate the rotation of this group of layers as well as how use and adjust an expression that ships with After Effects to have the layers bounce in place as they stop which can give the sense of the counter having some real mechanical properties rather than just a linear of easy-ease keyframe approach.

Tutorial, Video Tutorial
Adobe After Effects
Create a Rotating Counter ONE: Positioning 3D Layers

Create a Rotating Counter ONE: Positioning 3D Layers
  Play Video
In the first part of this 2 part tutorial, Andrew Devis shows how to create and place layers in 3d space such that they can be rotated as a single group to be used for a rotating counter. Andrew shows how to create and place the layers using both the math function of AE as well as a handy and simple expression that places layers a fixed distance or rotation from the previous layer. He then goes on the show how to create and use a controller for the multiple layers so that they act as a single group. In the next tutorial, Andrew will show how to animate the rotation of this group of layers as well as how use and adjust an expression that ships with After Effects to have the layers bounce in place as they stop which can give the sense of the counter having some real mechanical properties rather than just a linear of easy-ease keyframe approach.

Tutorial, Video Tutorial
Adobe After Effects
Confessions of a Creative Maniac: Keys to Getting It In

Confessions of a Creative Maniac: Keys to Getting It In

In the history of computing, including the extension to the notion of what actually falls under the guise of history - let's face it, smartphones are really just diminutive computers in a somewhat flimsy disguise - an often overlooked aspect of the entire discussion is something absolutely core to the idea of how these communications devices interface with us - the venerable keyboard.

Editorial
Adobe After Effects
Introducing After Effects CS6 - Extruded Text and Shapes

Introducing After Effects CS6 - Extruded Text and Shapes
  Play Video
In this introductory tutorial to the new 3D capabilities of After Effects CS6, Kevin P McAuliffe shows the basics of how to extrude text and shapes inside of After Effects CS6, and also shows how tight integration with Adobe's Illustrator will have you creating powerful client logos in minutes, instead of in separate 3D applications.

Tutorial, Video Tutorial
Adobe After Effects
Adobe After Effects: Compositing Actors in Virtual 3D Sets

Adobe After Effects: Compositing Actors in Virtual 3D Sets
  Play Video
Rob Mize follows up his Creating Virtual 3D Sets tutorial with this demonstration of how to composite real-life actors into these 3 dimensional environments. Learn how to create an effective sense of interaction between your actors and their virtual environment using only your green screened footage and AE's 3D capabilities.

Tutorial, Video Tutorial
Adobe After Effects
FreeForm Pro and Aqua Pack: Basic introductory series Part 2

FreeForm Pro and Aqua Pack: Basic introductory series Part 2
  Play Video
The second tutorial from the series describes techniques for manipulating the depth map and texture map that can be used for a logo reveal.

Tutorial, Video Tutorial
Adobe After Effects
Panning Large Scenes Using Target Layers in 3D

Panning Large Scenes Using Target Layers in 3D
  Play Video
In this follow-on tutorial to his short series on working in 3D space, Andrew Devis shows how to use this simple technique to quickly and accurately pan around large layers/compositions to zoom in to the exact point required each time. You'll use target layers to get the exact coordinates needed for accurate panning - simple but effective!

Tutorial, Video Tutorial
Adobe After Effects
FreeForm Pro and Aqua Pack: Basic introductory series Part 1

FreeForm Pro and Aqua Pack: Basic introductory series Part 1
  Play Video
Introductory series (first in a set of three) for simulation of large bodies of water, water environments and water replacement in After Effects using FreeForm Pro from Mettle and the Aqua Pack enhancement pack.

Tutorial, Video Tutorial
MORE


FORUMSTUTORIALSMAGAZINESTOCKYARDVIDEOSPODCASTSEVENTSSERVICESNEWSLETTERNEWSBLOGS

Creative COW LinkedIn Group Creative COW Facebook Page Creative COW on Twitter
© 2012 CreativeCOW.net All rights are reserved. - Privacy Policy

[Top]