If you like to skip this part with split and disconnect, you can cut the spline in Illustrator with knife tool and merge Illustrator splines in Cinema and then go explosive fx :)
That feature is only available in 11.5...but you can still do everything the same. The solid option will automatically put a solid in for you in when you open up your comp in After Effects...it is nice but not necessary.
OK guys....we live and learn right? After playing around a bit more I have realized that after you do all of your knife cuts you can then just select 1 of the cuts and press ctrl. A while in polygon mode to select all of the cuts. After that use the function disconnect and uncheck preserve groups....then put it under the Explosion fx and then under the fracture object and it works just the same but without all of the hassle!!!
ho very nice tutorial i learn alot about cinema 4d
i just have 2 douts
1st one, i made all you say but i don`t have MoGraph taps/Solid Body
how do you made bigger the workspace on the perspective view?
i have Cinema 4D & Body Paint 3D Release 11
i`ll be glad to see your opinion thanks