Loved the tutorial, rigid body is an amazing new feature in R11.5. It motivated me spend the $1700 on the upgrade and its worth it just for the rigid body feature-- then I used my own artwork to create the animation. It looks great except that my logo doesn't break up when it hits the words, like your does-- I am curious as to what I need to do to have it break into pieces.
Thanks for the great tut, Chris. I used it in a presentation. I had a bottle fall and crush a logo on a stage. However, I struggled with the "bounce" of the bottle - it was too much, making the bottle tip and fall on its side. I found "linear damping" thru C4D help, but the results seemed inconsistent from the viewer pane to the final render. In the preview it looked fine, but in the render it bounced too much. Is this because of the randomness of the dynamics engine? I'd love to be able to set a number and get consistent results.
Thanks for a great tut, Chris. I used it in a presentation where a drink bottle crushes a couple of logos. Problem was, the "bounce" of the bottle in the preview pane didn't match the final render. Preview showed little bounce (good), but final was much more, knocking the bottle on its side. I discovered "linear damping" in help, but again, results are inconsistent. So to meet deadline my bottle doesn't bounce at all (I set the damping to 15%). Is this because dynamics are randomly generated, and impossible to dial in an exact result?
Hey im new to all this but i tryed to do the tourtorial like you did but i couldn't cause i dont have rigid body when you right click/mograph/rigid body, i dont have that option, please help i really want to do this one it looks awesome. Thanks
If you like to skip this part with split and disconnect, you can cut the spline in Illustrator with knife tool and merge Illustrator splines in Cinema and then go explosive fx :)
That feature is only available in 11.5...but you can still do everything the same. The solid option will automatically put a solid in for you in when you open up your comp in After Effects...it is nice but not necessary.
OK guys....we live and learn right? After playing around a bit more I have realized that after you do all of your knife cuts you can then just select 1 of the cuts and press ctrl. A while in polygon mode to select all of the cuts. After that use the function disconnect and uncheck preserve groups....then put it under the Explosion fx and then under the fracture object and it works just the same but without all of the hassle!!!
ho very nice tutorial i learn alot about cinema 4d
i just have 2 douts
1st one, i made all you say but i don`t have MoGraph taps/Solid Body
how do you made bigger the workspace on the perspective view?
i have Cinema 4D & Body Paint 3D Release 11
i`ll be glad to see your opinion thanks