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CreativeCOW Maya Tutorials:


Texturing, Lighting and Rendering

In this tutorial by Nelson Cruz, you will be applying textures to and rendering the wheel that you created in part one of the series. The three main areas you will look at are texturing, lighting, and rendering. This is part two of a two part series.

Alias Maya

Understanding Nurbs Primitives

In this tutorial, Nelson Cruz demonstrates building a simple car wheel in Maya using Nurbs primitives. This is part one of a two part tutorial.

Alias Maya

An Adventure in Photogrammetry

Strictly speaking, photogrammetry is the process of measuring and extracting data from photos, but in the film and video world there is a more exciting twist to the idea - if you've seen Panic Room you'll know what I am talking about. Photogrammetry is used to create or replace real-world objects with CGI models - in the case of Panic Room, the camera was able to swoop through banister railings and through the handle of a coffeepot because these objects were created digitally. In this tutorial, Lucas Young gives us a quick example.

Maya ~ Adobe Premiere, 5/05/03

Impressionist Paint fx using Fur
A painted look in Maya without using Paint Effects

Have you ever thought that you'd like to create something like a painted effect in Maya, but that you didn't want to use Paint Effects? In this tutorial, Christopher Cherubini demonstrates using Fur to create an Impressionist look to the scene. The theory behind this method is to drive the color of your shader, and in turn your fur without lights, putting all the lighting control into the shader.

Maya, 3/22/02

Maya Hair Club for Men (and Women)
Creating Hair with PaintFX

In this tutorial, Chad Briggs will guide intermediate/experienced Maya users through creating hair with PaintFX. Once created, this hair can be animated and deformed through Maya's dynamics/cloth engines. This tutorial will focus on the creation of the hair.

Maya, 9/12/01





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