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Creating a Shotgun Blast using 3ds Max and AE: Part 1

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COW Library : Michael Park : Creating a Shotgun Blast using 3ds Max and AE: Part 1
Creating a shotgun blast using 3d max and after effects: Part 1
A CreativeCOW 3ds Max and After Effects Video Tutorial


CreativeCOW presents Creating a shotgun blast using 3d max and after effects: Part 1--Video Training by Michael Park

Michael Park Michael Park
Tampa Bay, Florida

©2008 Michael Park and Creativecow.net. All rights reserved.

Article Focus:
Many people are interested in creating and incorporating 3d generated footage into live action. In this 2 part tutorial, Michael Park will demonstrate how to create a shotgun blast at the camera using 3d rendered particles and distortion trails along with some 2d footage to create a convincing effect. In part 1 of this tutorial, we will create the 3d shotgun pellet geometry and material, as well as the distortion trails to be later used in the after effects composition.













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Comments

Creating a shotgun blast using 3ds max and AE: Part 1
by Mike Park on Mar 28, 2008
Part 2 has been finished and should be up shortly.
- Mike
cow starcow starcow starcow starcow star
Creating a shotgun blast using 3ds max and AE: Part 1
by chris callow on Mar 28, 2008
Awesome toot!
Exactly what ive been trying to figure out for a uni project I'm working on. When is part 2 coming?!!
cow starcow starcow starcow starcow star
Creating a shotgun blast using 3ds max and AE: Part 1
by Gregory Hooker on Mar 27, 2008
Very detailed. Exactly what I need. Answered alot of my questions. Thanks Mike.


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