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MoGraph - Part IX - Using the Sound Effector
by Mylenium Article Type: Video Tutorial In his last article in this series, Mylenium finally takes a look at working with sound in MoGraph, exploring techniques and tricks that will allow you to tie in sound with motion and create stunning visuals. |
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Using the Tracer to Create the iPod Commercial
by Mylenium Article Type: Video Tutorial With the Tracer tool covered in the last article, almost inevitably the current iPod nano ads spring to mind. Let's see what Mylenium has to tell us on how you cann approach recreating them inside Cinema 4D. |
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Painting with Light: The Tracer Object
by Mylenium Article Type: Video Tutorial Looking at the Tracer tool, Mylenium provides some basic clues for creating the now ever more popular light streaks look using this tool as well as other techniques. |
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MoGraph Part VI: Text
by Mylenium Article Type: Video Tutorial Providing a look at the MoGraph text tool and exploring how to use it along with other tools, Mylenium continues his series. |
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MoGraph Part V: Examples - Knowledge Applied
by Mylenium Article Type: Video Tutorial In this part 5 of our 'Exploring MoGraph' series, Mylenium demonstrates applying our acquired knowledge by analysing and studying a few examples. |
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MoGraph Part IV: Effectors - Individual Settings
by Mylenium Article Type: Video Tutorial Following on with Effectors in this part 4 of the MoGraph series, Mylenium explains what each of them is good for and when you would use them. |
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MoGraph - Part III - Effectors - Shared Settings
by Mylenium Article Type: Video Tutorial Now that we know how to create armies of clones, effectors will help us to control them. Learn how by downloading and viewing Mylenium's article. |
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MoGraph Cloner II: Cloner, Matrix, Instance
by Mylenium Article Type: Video Tutorial Continuing our series on the MoGraph, Mylenium takes another hard look at the Cloner and its associated 'Blend' mode as well as the other two multiplication tools, the Matrix and Instance objects. |
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MoGraph - Part I - Cloner
by Mylenium Article Type: Video Tutorial In this article, Mylenium is providing insights into the basic principles of working with the Cloner. |
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Cinema 4D 9.6 and MoGraph
by Mylenium Article Type: Product Review In this article, Mylenium is taking a long hard look at Cinema 4D and the new MoGraph module. When Maxon revealed it at NAB this year, everybody was excited and we are trying to find out, if it lives up to people's expectations. |
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How modo can make your life easier: Texture Baking
by Mylenium Article Type: Tutorial, Video Tutorial Last time, CreativeCOW leader Mylenium showed you how to texture your logo. So far, modo is more or less just a modeler with a built-in renderer for still images. Since it has no animation or other tools of that kind, you may want may want to transfer your textures and models to other programs. In this video, Mylenium will demonstrate how to do just that. |
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How modo can make your life easier: Texturing
by Mylenium Article Type: Tutorial, Video Tutorial, Product Review In part three of our series on Luxology's modo 201, CreativeCOW leader Mylenium will focus on texturing in modo. Next in the series he'll discuss baking. Stay tuned. |
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How modo can make your life easier: Modeling
by Mylenium Article Type: Tutorial, Video Tutorial, Product Review In part two of our series on Luxology's modo 201, CreativeCOW leader Mylenium will focus on modeling in modo. Next in the series will discuss texturing. Stay tuned. |
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How modo can make your life easier: Image Synth
by Mylenium Article Type: Tutorial, Video Tutorial In this series of articles CreatveCOW leader Mylenium takes a look at Luxology's modo 201 and how it can help you make your daily work more efficient even if you are not yet a 3D artist. Moreover he tries to provide some guidance why you possibly should consider it to complement your arsenal if you are already using 3D programs such as Maxon's Cinema 4D. In this first video, Mylenium looks at a part of modo that isn't actually a part of modo. Included in the package is ImageSynth which is a standalone plug-in for Adobe Photoshop CS or later and Mylenium will demonstrate how and why you should use it. |
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Building a Lensflare with Expressions
by Mylenium Article Type: Tutorial In this tutorial, Creativecow's Mylenium demonstrates various lens flares and how to create them. The main focus of this tutorial is not the lensflare itself - there are enough plugins out there, that do a far better job than even the most complex setup we can cobble together. Much more is it meant to again teach you some tricks to work efficiently with expressions and breaking down projects into workable parts. Lensflares lend themselves to illustrating the benefits of expressions because they involve lots of layers and effects. |
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Using Presets and Templates
by Mylenium Article Type: Tutorial, Video Tutorial In this video tutorial, Creativecow's Mylenium demonstrates creating a dvd menu by using presets and templates which come with After Effects 7.0. In addition to using presets, we'll prepare our menu for use in Encore. |
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Graph Editor Demystified
by Mylenium Article Type: Video Tutorial In this video tutorial, Creativecow's Mylenium discusses the timeline and the graph editor in After Effects 7. This has been one of the most requested features, and Mylenium will demonstrate how it all works. |
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Open GL Demystified
by Mylenium Article Type: Tutorial, Product Review In this video tutorial, Creativecow's Mylenium illustrates some of the new advanced Open GL features in After Effects 7 by comparing Open GL in version to Open GL in AE 6.5. If you're still wondering what the Open GL does, then watch Mylenium's video. |
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After Effects 7 new features overview
by Mylenium Article Type: Product Review After a long wait it's finally here - the new version of After Effects. People have been getting nervous already because it seemed like forever when version 6.5 was released, but now that it's here, let's take a look at what the new version has on offer. I work mainly as a 3D artist/ motion graphics artist, so please forgive me if I'm not commenting on some functions that may be of larger importance for your type of work. |
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Layered Earth Effect
by Mylenium Article Type: Tutorial We are going to build a layered, onion-skin type model of the earth revealing its internal structure. The goal is to create an illustration-like setup that is controlled via expressions and can visually hold up to things you can find in scientific books. Other scientific and statistical data can also easily be illustrated by modifying this setup. Most importantly you will learn something about structuring your layers and compositions in a way that will allow you to manipulate transparencies and mattes without destroying the illusion of 3D. |
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Particular - Frequently Asked Effects
by Mylenium Article Type: Tutorial Ever since Trapcode Particular was released one year ago, many people have developed a keen interest in this tool. However, even after this time many people find themselves confronted with problems. Regular questions on the Trapcode forum here at the COW clearly prove this. This tutorial is meant to explain some of the commonly asked questions and make your life easier by giving a few tips and tricks as well as some simple expressions. |
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Using After Effects Expressions to Animate World Maps
by Mylenium Article Type: Tutorial These days even the smallest garage shops claim to be doing business all over the world so it's a quite common task to animate world maps and additional data related to their business. In this tutorial we will focus on a technique to represent a distribution or transport network. However, it can also be used to animate city maps or simply create other automated animation that applies the same paradigms. |
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Creating A Sunrise Using Expressions
by Mylenium Article Type: Tutorial The goal of this mini-tutorial is to show you some basic targeting using expressions as well as a few other tricks. Not only can this be used to create a stylized sun but also for lasers firing or wormholes. |
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Shading Effects
by Mylenium Article Type: Tutorial In this tutorial, Mylenium will show you how to replicate that stylish MacOS X buttons look. At first sight it will look like an antiquated technique of a time when today's layer effects in Photoshop were also created that way, but after a while you will clearly see the advantages of it. Think of it more as a source of inspiration on how to overcome limitations of for instance the Alpha Bevel effect rather than a tutorial in its classical sense. |
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Line Chart Diagram
by Mylenium Article Type: Tutorial This tutorial by Mylenium will show you how to create a fully animatable diagram with a few expressions and some thinking around the corner. While there are other techniques to create such graphs manually based upon Masks or the Write-On effect, this one has the advantage of being quite flexible and allowing last minute changes once you have the basic template. It cannot save you from buying dedicated software if you need things such as XML import or more variations of the look, however.In order to maintain maximum control over the look and avoid overloading one comp with too many layers, we are going to use several pre-compositions and cross-reference them with each other. |
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Pseudo-3D Extrusion
by Mylenium Article Type: Tutorial Since few After Effects users can do classical cel animation and a lot of them do not have a chance to use a 3D package's cartoon shading, here's a technique from Mylenium that will allow you to create such effects with ease inside After Effects. While it's quick and easy to setup and animate, it consumes a lot of time once it's time to render for final output. It also requires some major steps in Illustrator or Photoshop. |
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A better Grid using expressions
by Mylenium Article Type: Tutorial This tutorial from Mylenium will show you some basic principles when using expressions in After Effects. These include using the pick whip and some simple things you need to think of when referencing elements and converting numerical values. |