Creating a Run Cycle in After Effects Part 1
| Adobe After Effects Tutorial at Creative COW |
 Article Focus: In the first part of this two part tutorial, Andrew Devis goes through the basic things that you will need to have in mind when creating a run (or walk) cycle for a character you may be animating in After Effects. Andrew looks at ensuring that the cycle is fully looping and that a real sense of weight is given to the character with things like body movement, hip movement and ensuring that the feet appear to make real contact with the ground as the cycle moves through. The included project file is of the project completely un-animated which can be used to follow along as you watch the tutorial and to practice on as needed (CS5 and above only). |
If you want to also practice your parenting skills, then download the project attached to AE Basics 16: Parenting, which has a version of the character at a very early stage. The second part of the tutorial will look at using a simple expression to save a great deal of time and effort in key-framing your character.
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