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Cinema 4D | Creating a Fluid Logo
In this first video with Creative Cow, Chris Martin goes over how to create a fluid logo using Realflow and Cinema 4D.
Tutorial, Video Tutorial Chris Martin |
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Cinema 4D | Vector Logo to 3D Logo
In this tutorial, Broadcast Designer Jason Brown will show you how to knock out a vector logo from Adobe Illustrator into a 3D logo in Maxons Cinema 4D. The tutorial also touches on basic texturing, lighting and animation.
Tutorial, Video Tutorial Jason Brown |
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Cinema 4D | Part One: Water Tutorial using MoGraph
In part 1 of the Water Tutorial, Neal Barenblat will show you how to use Mograph as an animating deformer to simulate moving, wavy water inside of Cinema 4D, and prepare our scene to composite in After Effects.
Tutorial, Video Tutorial Neal Barenblat |
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Cinema 4D | MoGraph - Part IX - Using the Sound Effector
In his last article in this series, Mylenium finally takes a look at working with sound in MoGraph, exploring techniques and tricks that will allow you to tie in sound with motion and create stunning visuals.
Tutorial, Video Tutorial Mylenium |
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Cinema 4D | Modeling a Head in C4D
In this tutorial, Jannis Labelle demonstrates modeling a head using the Edge-Extrude plugin. This is a tutorial for intermediate or advanced Modelers with Cinema 4D who already have an understanding of the modeling capabilities of the software. Although enthusiastic beginners can follow also with a little bit of perseverance. Jannis has tried to include as many screen shots as possible and tries to make the instructions clear and let the pictures talk for themselves. Of course this techniques can be easely followed with any program that can extrude edges, like Maya for instance.
Tutorial Jannis Labelle |
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Cinema 4D | Creative Clouds in Cinema 4D
In this tutorial we'll be high above the Earth making some clouds that are natural looking and have some depth and volume, while not using the Pyrocluster plugin. After we create the materials, I'll show you how to adjust the various settings to make a wide array of different types of cloud formations. The sky is the limit!
Tutorial, Video Tutorial Bill Kelly |
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Cinema 4D | Jannis Labelle demonstrates modelling and animating a bird in flight
In this tutorial, Jannis Labelle demonstrates modelling and animating a bird in flight. This is a follow up of his head tutorial so he will not go into a great detail of describing techniques in minute detail, instead he will try to introduce you to some alternatives in modeling, texturing and animation. It is a tutorial for intermediate level users, you would need to know your way around the view ports, tools, the Attribute Manager and be comfortable with using Photoshop. Still, even as a beginner you will find a lot of information here, so with a bit of effort you should get going.The task will be to model a bird, texture it and animate it, using some shortcuts to demonstrate that there many ways to skin a cat, or a bird for that matter.
Tutorial Jannis Labelle |
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Cinema 4D | Fracture Text Breaking News Open
In this tutorial, Broadcast Designer Jason Brown will show you how to use the fracture object feature in Maxon's Cinema 4d to make a quick Breaking News open when you are pressed for time.
Tutorial, Video Tutorial Jason Brown |
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Cinema 4D | C4D 9.5: Real-World 3D Animation Production
In this article, CreativeCOW.net contributing editor Doug Bassett reviews C4D 9.5: Real-World 3D Animation Production, by Larry Mitchell and published by Charles River Media; 1 edition; copyright (January 5, 2006), 432 pages; ISBN: 1584504374 and writes... ''If I had to tell you about this book in one sentence it would be that this book is the extension of the C4D Quick Start manual. You will learn much more about the 'how to' than the Quick Start and like the Quick Start, you will not get an explanation of the tools or why something works the way it does, but you will remain focused on the 'how to' and the project goal.''
Review Doug Bassett |
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Cinema 4D | Stop Motion Text with Cinema 4D
In this video tutorial, Neal shows how to get started making a stop-motion text effect using Cinema 4D's MoGraph module. He'll be taking a pretty good look at MoSplines and the Vibrate tag to create a text treatment that resembles shooting the same few frames over and over again, and repeating them.
Tutorial, Video Tutorial Neal Barenblat |
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Cinema 4D | Tracking a 3D Object
In this video, Chris Martin shows you how to track a 3D object onto a live action video shot using Syntheyes and Cinema 4D.
Tutorial, Video Tutorial Chris Martin |
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Cinema 4D | Part 2: News Intro Composition
In part 2 of the News Intro composition, we finish up in After Effects with several
different techniques including color correction, transfer modes, and using Fractal
Noise as a luma matte.
Tutorial, Video Tutorial Neal Barenblat |
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Cinema 4D | Modeling and Animating a Rat with HyperNURBS
In this tutorial, Sven Hauth demonstrates creating a more complex character with Cinema 4D XL 6.1 or above, a kind of a rat on two legs. He starts with the modeling process, then creates a bone skeleton and finally animates a simple walkcycle. Basic knowledge of C4D is helpful.
Tutorial Sven Hauth |
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Cinema 4D | MoGraph Cloner II: Cloner, Matrix, Instance
Continuing our series on the MoGraph, Mylenium takes another hard look at the Cloner and its associated Blend mode as well as the other two multiplication tools, the Matrix and Instance objects.
Tutorial, Video Tutorial Mylenium |
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Cinema 4D | Using the SplinMotion Plug-in to build an Animation Rig in Cinema 4D XL6
This article will demonstrate how to set up the SplinMotion Plug-in to build an animation rig allowing you to animate a fire hose by moving only one null. The article will not focus on the modeling or texturing aspects of the project as they're really not important, but rather the rig used to animate the spline from which the firehose is formed. This principle can be used to animate any spline based model.
Tutorial Mark Simpson |
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Cinema 4D | Simulating Fluid Dynamics using the BhodiNUT Proximal Shader
In this article, Mark Simpson demonstrates how to use the BhodiNUT 'Proximal' shader in the displacement channel of a standard material to simulate the ripples created when an object is dropped into a body of water.This project requires Cinema 4D XL V7 or later (no external plug-ins are required).
Tutorial Mark Simpson |
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Cinema 4D | Cinema 4D import: Simple Color Correction
With AfterEffects 5.5, Adobe has truly delivered C4D users an excellent solution to assembling all of your 3D pieces. Cinema 4D and AfterEffects are a very powerful combination, and in this 3-part tutorial series, Thorn shows you how to get started in the world of multipass.
Tutorial Thorn |
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