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Autodesk 3ds Max
3ds max 5 Fundamentals
Author and Animator Michael Hurwicz examines 3ds max 5 Fundamentals by Ted Boardman. This book is published by New Riders. An update of Boardman's previous book on 3ds max 4, this book is primarily a series of excellent tutorials covering the fundamental elements of 3ds Max 5. It also covers general principles, workflow, tips and traps. Highly recommended.
Review
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Autodesk 3ds Max
3ds Max 7 Courseware and Training DVDs
Michael Hurwicz looks at 3ds Max 7 Courseware and Training DVDs from Autodesk Media and Entertainment. These include 3ds Max 7 New Features and Production Workflow, Fundamentals and Beyond Courseware, and the 3ds Max Master Class Series Training DVDs.
Review
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Autodesk 3ds Max
Creating Animation for PBS - in High School
Lanier High School students work with 3D Studio Max creating a real world project thanks to a collaboration between Biscardi Creative Media Principal Walter Biscardi, Jr. and CDAT teacher Mike Reilly. Instead of just working on a class assignment, these students are creating something that will be part of a PBS documentary due to air in Fall 2013.
Editorial, Feature, People / Interview
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Autodesk 3ds Max
Daniel Simon: Designing Fantasy Vehicles for the Movies
Daniel Simon, a native of Germany, had an intense education in automobile design at one of a handful of universities worldwide that have that specialty. Watching Star Wars Episode 1 opened Simon's eyes up to the possibility of designing fantasy vehicles. After seven years of drawing them for his book Cosmic Motors, he was picked by director Joe Kosinski to work on the vehicles in TRON: Legacy. That single job has evolved to a career designing vehicles for several Hollywood movies.
Editorial, Feature
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Autodesk 3ds Max
Autodesk 3ds max & Di-O-Matic's Facial Studio Play Video In this tutorial, Andrew Devis shows how easy it is to create, add materials to, animate and lip-sync a head in Autodesk 3ds max using the plug-ins from Di-O-Matic called 'Facial Studio' and 'Voice-O-Matic'. Andrew goes through the basics of this plug-in just to show how easy and quick it is to use and how powerful it can be - not to mention just how much time it can save you!
Tutorial, Video Tutorial
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Autodesk 3ds Max
Create & Control Simple Eyes in 3ds Max: 4 - Manipulators Play Video In the fourth and final part of his tutorial series on creating and controlling simple eyes in 3ds Max, Andrew Devis shows how to use manipulators to control the upper and lower eyelids of the eyes we have created. To do this, Andrew demonstrates how to use wire parameters to link specific manipulators to more than one object such that the eye lids of both eyes are controlled by one set of manipulators to ensure that they are synchronised. In addition, Andrew also shows how to lock transforms to limit possible mistakes while animating.
Tutorial, Video Tutorial
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Autodesk 3ds Max
Create & Control Simple Eyes in 3ds Max: 3-Control the Eyes Play Video In the third part of his first 3ds Max tutorial series for Creative Cow, Andrew Devis continues with the project by showing how to control both eyes with one controller. He demonstrates two methods to do this including one method that uses a object created and repositioned in the scene using constraints and with added depth for better visual feedback and selection. Andrew also demonstrates how to reset the transforms of the repositioned item so that it can be moved.
Tutorial, Video Tutorial
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Autodesk 3ds Max
Create & Control Simple Eyes in 3ds Max: 2 - Create Controls Play Video In the second part of his first 3ds Max tutorial series for Creative Cow, Andrew Devis continues with the project by showing how to create point helpers to control the movement of the eyeball. In this lesson, Andrew covers issues such as using different layers to place mesh and controllers on, creating copies of items and, importantly, learning to use constraints to constrain the movement of an item.
Tutorial, Video Tutorial
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