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Fixing Assets in FCP using XML

COW Library : Apple Final Cut Pro Tutorials : Matt Lyon : Fixing Assets in FCP using XML
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CreativeCOW presents Fixing Assets in FCP using XML -- Apple Final Cut Pro Tutorial



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Article Focus:
In this FCP tutorial, Matt Lyon will provide a step by step guide for fixing a major issue with the way Final Cut Pro imports audio and still image files using a FCP XML file and TextEdit. Incorrectly imported assets can lead to serious problems down the road, especially with Media Manager. Matt also provides a guideline for re-importing audio and still image media correctly, as an alternative to the XML fix.



Fixing incorrectly imported assets and solving media manger problems using XML.


In this article I will give a step by step guide for fixing a major issue with the way Final Cut Pro imports audio files. This problem likely affects a small number of users, but it can lead to serious problems with Media Manager. In detailing my solution, I will also provide a general guideline for properly importing audio and still image media. If you make these concepts a consistent part of your workflow, you should be rewarded with a more reliable overall experience with the software.

There is a lot of information in this tutorial, so I advise reading the entire article from start to finish before putting it into practice. The information is provided "as-is." Every user needs to evaluate and test for themselves whether it is appropriate for each situation.


Who should read this:
If you experience lots of errors when running Media Manager, or are struggling with getting the stills you imported into FCP to animate smoothly, this article may have a solution for you.

Even if you are working away problem free, I recommend that everyone familiarizes themselves with the "right" way to import media files, which I describe in the last section of the tutorial.

This article is intended for medium to advanced users of Final Cut Pro. You should be have a firm grasp of frame rates and video standards and you should be comfortable viewing and editing XML files in a text editor.

Warnings:
This tutorial has not been tested on projects that are using mixed frame rate VIDEO material. Therefore, before running this tutorial, I advise you to duplicate your timeline and remove any VIDEO material that uses a different frame rate then your base sequence setting. (You can put it back later).

Background:
This technique was developed while I was working on an animated television series. The problems described will most likely affect more users working on projects that utilize large amounts of stills or non-timecoded audio formats. PAL and 23.98 based projects are especially susceptible to these problems (more on that later).

On our show, the voice actors were recorded out of house. The studio sent us AIFF files exported directly from a ProTools session. Editing proceeded with out a hitch until it came time to media manage and deliver a show to the online suite. On every episode, we would see literally hundreds of errors being reported by Media Manager. We were ready to give up and change our entire workflow until I discovered a fix using XMLs and a little "search and replace" in the OS X text editor.

All the testing and screen grabs for this tutorial were done in FCP version 6.0.6. I have every reason to believe that it will apply equally well to FCP 7, 5 and 4, but I canʼt make any guarantees. As always, test and see for yourself!

Some Technical details:
Under the hood, Final Cut Pro does not like media that has no timebase associated with it. When you import a file, FCP will attempt to figure out the timebase of the asset (presumably using the timecode track or other attributes).

Unfortunately, certain file formats, like AIFF, WAV and PNGs do not contain timecode tracks.

This is the first important concept to wrap your head around:

When you import a media file that does not contain timecode, FCP will "assign" a timebase to the file. The timebase it uses is based on your DEFAULT SEQUENCE SETTING, as selected in your "audio/video settings" window.

It does not matter what the settings are of your open sequence(s).

Now, to make things worse. The default sequence setting FCP uses out of the box is "DV NTSC." Many users never change this!

Going back to my specific example: our animated series was a PAL show, so we cut at 25 fps. After talking to some of our editors, I realized all our audio was being imported on a workstation with the "DV NTSC" sequence setting still set as default! This was the source of our problem! You can imagine how this issue could affect anyone not working with 29.97, interlaced material.



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  Apple Final Cut Pro Tutorials   •   Apple Final Cut Pro Forum
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Comments

Re: Fixing Assets in FCP using XML
by Andrew Clancy
This worked brilliantly for me. I had 25p footage from a 7D and audio from a Zoom h4N. When I checked, the audio had been stamped with a 24fps timecode, but this work around solved it for me and got sound back in synch.
Re: Fixing Assets in FCP using XML
by Joseph Hung
This is fantastic. Learn something new everyday.

http://www.tulpapictures.com
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Facebook: http://www.facebook.com/tulpapictures

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Re: Fixing Assets in FCP using XML
by Eric Nelson
Hi Matt,
this is an interesting tutorial. While it's not the issue I'm having it may be a clue.

The issue I have is when capturing long clips from a DV tape. Occasionally the audio sample rate will be reported as some tiny amount off from 48kHz, say 47.999993. This forces audio render.

If I recapture the same tape in shorter clips the sample rate is correct.

Any clues what's happening? I've looked in exported XML files but can't find anything that seems amiss.

Thanks
Eric
@Eric Nelson
by Matt Lyon
Hi Eric,

That sounds like an unrelated issue. It's been a long time since I've dealt with anything like it, but I /think/ it has something to do with certain peculiarities of the DV format. Was the material recorded on a consumer-level camera by any chance? Have you tried searching the board? I bet someone has posted about this at some point.
-Matt
@Matt Lyon
by Eric Nelson
Hi Matt,
I've searched the board off and on when I first discovered this problem and haven't found any answers for it. Most people I think capture short clips & don't see this problem. My sense is it depends on the length of the clip, the number of starts & stops in it, the existence of a bad frame or some combination of the above.

Camera is PD-170 used for shooting and capturing.

Thanks,
Eric
Re: Fixing Assets in FCP using XML
by Katherine Sweetman
This saved my life... at least my job. Thank you.
Re: Fixing Assets in FCP using XML
by Matt Lyon
That sounds like a great tip Dan! Thanks for sharing.

Matt Lyon
Editor
Toronto
Re: Fixing Assets in FCP using XML
by Dan Quintero
PS... reimporting the stills kept their motion/scale properties.

Go fly fishing.
Re: Fixing Assets in FCP using XML
by Dan Quintero
As an update, I was able to reimport stills from 24p to 30p by opening the project, making the 24p stills offline (leave them on disk), closing the project, quiting FCP, opening FCP from the menu, changing the sequence default to 30p, closing FCP, opening FCP from the menu, opening the project, and reconnecting the stills. They came in as 30p.

Go fly fishing.
Re: Fixing Assets in FCP using XML
by Dan Quintero
Thanks for the help.

I did this with still images (24p to 30p) and it worked great, but is there a way to make it retains the clip's scale/motion properties?

Go fly fishing.
Re: Fixing Assets in FCP using XML
by Michael Locke
Thanks Matt, for turning your malady into a vaccine for the rest of us. Not just pointing out a problem, and griping to Apple (cause that's gonna help), but solving it and sharing. Way to go...ML
Re: Tutorial: Fixing Assets in FCP using XML
by Rafael Amador
Hi Matt,
Great tutorial.
You give us the cue (and solution) on a problem that has caused some many headaches.
Cheers,
rafael

http://www.nagavideo.com
@Rafael Amador
by Matt Lyon
Thanks Rafael! I hope people find it helpful...
-Matt


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