3D Camera Tracking in After Effects Part TWO
 In this tutorial, Kevin P McAuliffe shows you, much like in the first tutorial, the ins and outs of the 3D Camera Tracker effect, but in this tutorial, he's using footage shot with an iPhone, as well as the underutilized Rotobrush tool, as well as a cool technique to make the graffiti blend into the background. This tutorial is more of what you would run into in an edit suite, with footage shot by an amateur videographer or DOP. |
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Boris FX
3D Camera Tracking Info and BCC 3D Extruded Text Play Video In this Boris webinar excerpt, Boris FX Product Manager Dirk de Jong illustrates how to bring external 3D camera tracking info into Adobe After Effects and then position and animate Boris Continuum Complete Extruded 3D Text to match the background footage.
Tutorial, Video Tutorial
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Adobe After Effects
3D CAMERA TRACKER Play Video Adobe After Effects CS6 has a camera tracker that can add a new dimension to your compositing. Rich Harrington shows you the best approaches to AE's new 3D Camera Tracker for a variety of techniques including object placement and completely relighting a scene.
Tutorial, Video Tutorial
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Adobe After Effects
3D Camera Tracking in After Effects Part ONE Play Video In this tutorial, Kevin P McAuliffe shows you - much like a lot of tutorials have - how great the After Effects 3D Camera Tracker is, but he takes his tutorial two steps further by adding a keyable object into the scene that interacts with text, as well as giving the elements in the scene a bit of finesse to make you think they were part of the scene from the beginning.
Tutorial, Video Tutorial
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Adobe After Effects
GenArts Sapphire 7: Must-Have VFX Plug-ins for AE & Avid
Frequent COW Contributing Editor Kevin P. McAuliffe reviews the latest version of GenArts Sapphire plug-in effects filters for both Adobe After Effects and Avid AVX versions, with ratings for current and new Sapphire users. Kevin also observes Sapphire's ability to plug into other NLEs and finishing systems, and takes a closer look at its licensing options, including purchasing, monthly rental and site licenses. You'll definitely want to see the latest and greatest of what this must-have software package has to offer.
Review, Feature
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Adobe After Effects
AE - RE:MATCH Non-matching Cameras in After Effects Play Video In this tutorial, Andrew Devis demonstrates a relatively new plug-in by RE:Vision Effects called RE:Match and how it can very quickly and accurately deal with the very common problem of non-matching cameras in After Effects.
A typical approach to dealing with say a white balance issue would be to apply Color Finesse 3 and work with that which can be a slightly convoluted process, while RE:Match deals with the whole thing in a couple of clicks!
This very powerful effect can save a great deal of time for an everyday problem and so earn its cost back very quickly as well as giving excellent and fast results.
There is another tutorial showing how this effect works in Premiere Pro as there is a slightly different way the two applications deal with reference images.
Tutorial, Video Tutorial
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Adobe After Effects
IK Character Animation: Walk to the Beat 1: Finding the Beat Play Video This tutorial is both a follow-on tutorial to Andrew's previous tutorials on IK controllers in After Effects and a helpful stand-alone tutorial showing how to define a beat range to use as a guide to animation in After Effects.
To start with Andrew shows how to use a simple expression to deal with a potential problem of controllers scaling your objects. Then Andrew shows how to find and download sample music which can be used to base your animation on. He goes on to discuss the difficulty of matching frame rates with audio sample rate and then shows how to get a reasonably close 'loop' in both After Effects and especially in Audition.
Tutorial, Video Tutorial
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Adobe After Effects
Pushing AE - And Myself
Bill O'Neil helps celebrate 20 years of Adobe After Effects with his story. Bill reveals his secret, "I learned how to use AE by making promises to my clients I didn't know I could keep."
Editorial, Feature
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Adobe After Effects
AE: Inverse Kinematic Character Animation Play Video Standard character animation in After Effects uses a process called 'Forward Kinematics' in that we animate down a linked chain - for example, upper arm linked to forearm linked to hand. To get animation we need to move the items down the chain one at a time. Inverse Kinematics creates a link back up the chain such that moving the hand would also move the forearm and the upper arm without breaking that link. This is a simpler and easier to control form of animation often used in 3D programs such as C4D and 3ds max etc. and allows us to control the animation for the complete chain through a single controller.
Tutorial, Video Tutorial
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Adobe After Effects
AE: Inverse Kinematic Character Animation PT 2 Play Video Standard character animation in After Effects uses a process called 'Forward Kinematics' in that we animate down a linked chain - for example, upper arm linked to forearm linked to hand. To get animation we need to move the items down the chain one at a time. Inverse Kinematics creates a link back up the chain such that moving the hand would also move the forearm and the upper arm without breaking that link. This is a simpler and easier way to control animation and is often used in 3D programs such as C4D and 3ds max etc. and allows us to control the animation for the complete chain through a single controller.
Tutorial, Video Tutorial
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