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High Frame Rate Cinema

COW Library : High Frame Rate Cinema
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All eyes are on High Frame Rate cinema, the latest technology shift touted by such heavyweight filmmakers as Douglas Trumbull, Peter Jackson and Jim Cameron. But how many frames per second is ideal? How does HFR cinema change the workflow and the bottom line? In this series on HFR, Creative COW takes a look at the new technology, how certain types of storytelling might merit its use and others not, and the experimentation with high frame rates, variable frame rates, and the aesthetic impact on the audiences.
 
Broadcasting
Will 2014 Be the Year of 4K?

Will 2014 Be the Year of 4K?

UltraHD, or 4K, has been making an appearance at trade shows for the last couple of years. At this year's IBC in Amsterdam, the demonstrations and products pushed forward the idea that 4K is a possibility for TV distribution and general production and post. Creative COW takes a look at the offerings and the opportunities.

Editorial, Feature, People / Interview
Debra Kaufman
Art of the Edit
Workflow: Industry Pros Face the Challenges

Workflow: Industry Pros Face the Challenges

With the rise of 4K, the film/TV industry faces a new set of challenges in acquisition, post production, distribution, media management and storage. Many executives remember all too well how the often-painful adoption of HD created upheavals in the production and post chain, and now, only a few years later, the ante is being upped to 4K.

Editorial, Feature, People / Interview
Debra Kaufman
Cinematography
Douglas Trumbull Pushes HFR Cinema Higher With 3D 4K 120 FPS

Douglas Trumbull Pushes HFR Cinema Higher With 3D 4K 120 FPS

Douglas Trumbull wanted to make UFOTOG, a 10-minute short, to showcase his vision of immersive movie-going: 120 fps at 4K in 3D, on a curved screen. To shoot and present a movie in a never-before-seen format, he turned to JMR Electronics to design and build a server and storage system that could collect, manage, playback and edit the huge amounts of image data generated by 120 fps, 4K and 3D. In this story, we learn how Trumbull created an innovative pipeline and worked with JMR Electronics to come up with a tailored solution to his very demanding production needs.

Editorial, Feature, People / Interview
JMR Electronics Features Douglas Trumbull
Broadcasting
The Future of Television-HPA Tech Retreat Unites Techy Types

The Future of Television-HPA Tech Retreat Unites Techy Types

A who’s who of the country’s broadcast, film and TV post production industry convened in Indian Wells, California to listen to tech presentations on everything from Ultra HDTV to Mobile DTV and chew over the latest conundrums. Next year’s HPA Tech Retreat will take place Feb. 17 through 21.

Editorial, Feature
Debra Kaufman
Film History & Appreciation
Stereoscopic Cinema: A Discussion & Review of The Hobbit

Stereoscopic Cinema: A Discussion & Review of The Hobbit

There is no doubt that The Hobbit: An Unexpected Journey is a cinematic work of art, but Mike Cohen looks beyond the technical jargon, remembers some of the first 3D, discusses what HFR 3D is today - something completely new - and gives us a great movie review of The Hobbit.

Editorial, Feature
Mike Cohen
TV & Movie Appreciation
Review: The Hobbit Without An Unexpected Pun in the Title

Review: The Hobbit Without An Unexpected Pun in the Title

Not being a teenage Tolkien freak anymore, Kylee Wall was reasonably enthusiastic, but not lose-your-mind crazy like she was when she saw The Two Towers back in the day. She wasn't even dressed up in an elven cloak and holding a bow like the girl that sat next to her. But when the film entered Bag End for the first time with Ian Holm narrating - In a hole in the ground there lived a Hobbit - Yikes, emotions. Read Kylee's reactions to seeing The Hobbit in all its glory - 3D, HFR, and all.

Review
Kylee Wall
Cinematography
The Aesthetics of High Frame Rate Cinema

The Aesthetics of High Frame Rate Cinema

Any change in the way we watch movies creates a heated debate, from the introduction of sound and color to digital acquisition and stereoscopic 3D. Now, the subject of debate is High Frame Rate cinema and, naturally, the debate is emotional. From watching hundreds, maybe thousands, of movies, we all have an idea of what a movie ought to look like, and for some people, HFR doesn't fit into the picture. Other moviegoers are excited about HFR's potential -- but to fulfill it, filmmakers and technologists have a lot of work ahead of them.

Editorial
Debra Kaufman
Stereoscopic 3D
Debra Kaufman's Review of The Hobbit in 48 fps 3D

Debra Kaufman's Review of The Hobbit in 48 fps 3D

Debra Kaufman started her high school's Tolkien Club when she was a big fan of The Hobbit and Lord of the Rings. Though she hasn't celebrated Frodo's birthday in many years, she did get out to see The Hobbit in 48 fps. Here are her thoughts on The Hobbit in 48 fps and HFR Cinema in general.

Editorial
Debra Kaufman
Cinematography
The Hobbit & The Dawn of High Frame Rate Cinema

The Hobbit & The Dawn of High Frame Rate Cinema

The technology wizards of the film/TV industry have been talking about High Frame Rate cinema for a long time; indeed, Douglas Trumbull's Showscan at 60 fps presaged the current interest over 30 years ago. But it took director Peter Jackson to take the plunge for mainstream cinema, declaring he would shoot The Hobbit in 48 fps to get momentum going. In about a year's time, manufacturers made the gear, theater exhibitors updated their movie theaters, and the studios prepared for one of the most audacious technology debuts that cinema has seen. Creative COW goes behind the scenes to see what it took for you to see The Hobbit in 48 fps.

Editorial, Feature, People / Interview
Debra Kaufman
Stereoscopic 3D
Setting Standards for High Frame Rate Digital Cinema PART 2

Setting Standards for High Frame Rate Digital Cinema PART 2

As part of Creative COW's ongoing look at high frame rate cinema production and exhibition, we spoke with Michael Karagosian, co-chair of SMPTE's HFR Study Group, about his thoughts on the ways that higher frame rates factor into mastering, distribution, and exhibition for cinema.

Editorial, Feature, People / Interview
Michael Karagosian
Cinematography
Setting Standards for High Frame Rate Digital Cinema

Setting Standards for High Frame Rate Digital Cinema

Dave Stump, ASC, is a co-chair of the SMPTE Working Group on High Frame Rate Cinema. The upcoming releases of The Hobbit and Avatar 2 have highlighted a number of issues that the entire filmmaking community is going to have deal with, including exhibitors. A winner of an Academy Award for Technical Achievement as well as a cinematographer, Dave speaks from a variety of perspectives as he describes the early days of progress towards standards for High Frame Rate cinema.

Editorial, Feature, People / Interview
Dave Stump, ASC
Cinematography
High Frame Rate Cinema

High Frame Rate Cinema

All eyes are on High Frame Rate cinema, the latest technology shift touted by such heavyweight filmmakers as Peter Jackson and Jim Cameron. But how many frames per second is ideal? How does HFR cinema change the workflow and the bottom line? This group of experts weighed in on why we should be excited by the opportunities of HFR cinema and what we can expect in day-to-day production and post workflows.

Editorial
Debra Kaufman
IBC Expo
High-speed cameras roll at IBC 2011

High-speed cameras roll at IBC 2011

IBC boasted hot new high-speed cameras, with P+S Technik introducing a "time effect" or digital cinematography synch sound camera with a 35mm-sized CMOS imager and global shutter that offers slow motion, fast motion, ramped motion and time-lapse motion.

Editorial, Feature
Debra Kaufman




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