| | | |
Adobe After Effects
3D Camera Tracking in After Effects Part TWO Play Video In this tutorial, Kevin P McAuliffe shows you, much like in the first tutorial, the ins and outs of the 3D Camera Tracker effect, but in this tutorial, he's using footage shot with an iPhone, as well as the underutilized Rotobrush tool, as well as a cool technique to make the graffiti blend into the background. This tutorial is more of what you would run into in an edit suite, with footage shot by an amateur videographer or DOP.
Tutorial, Video Tutorial Kevin P. McAuliffe |
| | | | |
| | | |
Adobe After Effects
3D Camera Tracking in After Effects Part ONE Play Video In this tutorial, Kevin P McAuliffe shows you - much like a lot of tutorials have - how great the After Effects 3D Camera Tracker is, but he takes his tutorial two steps further by adding a keyable object into the scene that interacts with text, as well as giving the elements in the scene a bit of finesse to make you think they were part of the scene from the beginning.
Tutorial, Video Tutorial Kevin P. McAuliffe |
| | | | |
| | | |
Adobe After Effects
3D CAMERA TRACKER Play Video Adobe After Effects CS6 has a camera tracker that can add a new dimension to your compositing. Rich Harrington shows you the best approaches to AE's new 3D Camera Tracker for a variety of techniques including object placement and completely relighting a scene.
Tutorial, Video Tutorial Richard Harrington |
| | | | |
| | | |
Adobe After Effects
Working in 3D Part 4: Finessing Camera Animation Play Video In this final tutorial in a set of four on working in 3D space in After Effects, Andrew Devis builds on the quick and simple camera animation technique demonstrated in the previous tutorial by showing how to finesse your camera animation with various techniques so that you can end up with a professional result very quickly and with very little effort.
Tutorial, Video Tutorial Andrew Devis |
| | | | |
| | | |
Adobe After Effects
Working in 3D Part 3: Simple & Fast Camera Animation Play Video In this third tutorial in a set of four on working in 3D space in After Effects, Andrew Devis demonstrates a very quick and simple camera animation technique which ensures that your camera will always animate toward your layers in 3D space no matter where you have placed them. In the last tutorial in this series, Andrew will show how to finesse that camera animation for excellent results.
Tutorial, Video Tutorial Andrew Devis |
| | | | |
| | | |
Adobe After Effects
Working in 3D Part 2: Setting up a Static 3D Particle System Play Video In this second tutorial in a set of 4 on working in 3D space in After Effects, Andrew Devis shows how to set up a 3D particle system so that all the particles are static for the whole of the composition. The reason why this is done is that as the camera passes the static particles, it helps to enhance or volumize the 3D space adding both interest and parallax into your scene. In the last 2 tutorials, Andrew will show how to set up a very quick and simple camera animation technique and then show how to finesse the animation of that camera for excellent results.
Tutorial, Video Tutorial Andrew Devis |
| | | | |
| | | |
Adobe After Effects
Working in 3D Part 1: Setting up a 3D Scene Play Video In this first tutorial in a set of 4 on working in 3D space in After Effects, Andrew Devis shows how to set up your layers in 3D space and how to view all the layers without ruining your camera view. Andrew sets up 4 layers in 3D space, moving both their positions and rotations. In the next tutorial, Andrew will show how to set up a static 3D particle system which will enhance the 3D effect as the camera eventually animates through 3D space. In the last 2 tutorials, Andrew will show how to use a very quick and simple technique to animate the camera and then how to finesse the animation of that camera for excellent results.
Tutorial, Video Tutorial Andrew Devis |
| | | | |
| | | |
Adobe After Effects
Camera Mapping in After Effects Play Video In this tutorial, Andrew Devis shows how to create parallax with a single item. Parallax is when items in a image appear to move in different ways to other parts of the same image. For example, the foreground items in view appear to move at a different speed or perspective to the background items in that same view. This can also be used to create the illusion of depth as different parts of an image can be projected to appear in different planes to other items. By using camera mapping we can project the image or footage onto screens we have set up which are at angles such that some items in our image or shot are at a different perspective to other items. This means that when we add a camera move into our scene parallax is achieved as the screens move in a different perspective to each other. Although a little tricky to set up at first, once used a few times this effect can really bring flat images to life and give a real sense of depth to your work.
Tutorial, Video Tutorial Andrew Devis |
| | | | |
| | | |
Adobe Premiere Pro
Premiere Pro: Matching Cameras & Composit Elements in AE Play Video In this colour correction tutorial, Andrew Devis shows how to use the tools in After Effects both to get excellent colour matching result in After Effects and also to provide information that can be copied into Premiere Pro to more quickly and intuitively achieve better colour matching in Premiere Pro than can easily be achieved with the present set of tool in Premiere Pro (recorded with CS5.5).
Andrew shows how to use both the right tool and specific colour channel views to visually match the channels to achieve the best results quickly and effectively. Use this to match footage from different cameras as well as matching elements to be composited into your composition so that they look as if they really belong together.
Tutorial, Video Tutorial Andrew Devis |
| | | | |
| | | |
Nuke
Nuke Projection Maps 2D to 3D Play Video Dave Scandlyn presents this first of two camera projecting tutorials in Nuke, in which he'll take a flat image and turn it into a 3D camera flyby. This tutorial stands alone, but view David's second in the series for a more in-depth look at this technique.
Tutorial, Video Tutorial David Scandlyn |
| | | | |
| | | |
Adobe After Effects
Animating a Camera 3: Controllers & Point of View Play Video In his third tutorial on animating cameras in After Effects, Andrew Devis shows how to build a controller layer to simplify the process of animating the camera rig and what happens when you have the right settings but the wrong layer order. Lastly, Andrew shows how to use the controller layer itself as a way of changing and animating the point of view of the whole camera rig.
Tutorial, Video Tutorial Andrew Devis |
| | | | |
| | | |
Adobe After Effects
Animating a Camera 1: Camera Difficulties Play Video Cameras are notoriously difficult to get to grips with in After Effects. In this tutorial, Andrew Devis explains some of the behaviors and problems that are common to camera animation and then shows how to do a simple one dimensional animation, while pointing out why that solution cannot be used for more than one dimension (x,y or z rotation).
Tutorial, Video Tutorial Andrew Devis |
| | | | |
| | | |
Adobe After Effects
3D from 2D Image Using Displacement Maps Play Video In this video tutorial Tudor "Ted" Jelescu shows how to create 3D / 2.5D movement from a 2D image using displacement maps in Adobe After Effects. He uses similar techniques as Mathew Fuller's "Advanced 2.5D Animation in AE" tutorial to pull depth from 2D images. Tudor uses FreeForm and displacement maps to be able to have a different camera move, one that rotates around the subject.
Tutorial, Video Tutorial Tudor Jelescu |
| | | | |
| | | |
Boris FX
Save the Shot by Removing Unwanted Objects Play Video You have a perfect clip for the project. The scene is right, the weather is perfect, the camera move is nice, but there is a clearly-recognizable person walking across the street. And you do not have a release from that person or time to ask for one. Not to fear: you can still save the shot with Boris Continuum Complete's Motion Key tool.
Tutorial, Video Tutorial Kevin P McAuliffe |
| | | | |
| | | |
Boris FX
Extrude Adobe Illustrator Logos and Graphics in Adobe After Effects Play Video Boris Continuum Complete 6 AE's Extruded EPS filter provides an easy way to import and extrude Adobe Illustrator layered vector logos and graphics in Adobe After Effects. The filter includes full integration with the After Effects 3D camera and lighting system and incorporates the same 3D material presets and free-form deformation properties of other BCC 6 AE 3D Objects filters. The filter is capable of tracking an EPS file using a Watch Folder, making the EPS file live should it be edited in Adobe Illustrator. A handy Keep EPS Color feature lets you preserve the original fill colors for each element as a diffuse color option of the material.
Tutorial, Video Tutorial Dirk de Jong |
| | | | |
| | | |
Adobe After Effects
Using BCC6 Text Jitter in AE Play Video This video tutorial from Dirk de Jong gives you an in-depth look at the Jitter feature of Boris Continuum Complete 6 AE's Extruded Text filter. Basic functionality of the Jitter feature is explained and demonstrated. Then, the Jitter feature is shown in the context of a more developed effect involving audio and After Effects Camera and Lights.
Tutorial, Video Tutorial Dirk de Jong |
| | | | |
| | | |
Boris FX
Creating Transitions with BCC 6 AE's Swish Pan Filter Play Video Editors use transitions as a way to cut between scenes, typically creating an animated effect such as a dissolve or blur at the end of the outgoing clip and the beginning of the incoming clip. While most modern NLE systems ship with standard wipe transitions, there are some transition styles that are more of an in-camera effect rather than a synthesized gradient wipe or block dissolve. One of these effects, known as a Swish Pan, is created by panning the camera very quickly in a 180 degree arc, creating the look of a fast blur between the outgoing and incoming clips. Continuing in the tradition of making visual effects easy to create, Boris Continuum Complete 6 AE now includes a Swish Pan transition filter which is available free for registered BCC 6 AE users. In this video tutorial, we'll use the new BCC 6 Swish Pan filter to transition between a pair of clips.
Tutorial, Video Tutorial Paul Ezzy |
| | | | |
| | | |
Trapcode
Creating Advanced Glitter using Expressions with Trapcode Particular Play Video In this tutorial, Creative Cow leader, Michael Park, demonstrates another, more advanced method for creating shimmering glitter particles using Trapcodes Particular. The main advancement is the implementation of 3d rotation of the glitter particles, as well as using expressions to convert the rotation of the particles in all 3 axis to drive a greyscale map, which in turn is used to color the particle using colorama and create the shimmer effect when the particles face the camera.
Tutorial, Video Tutorial Michael Park |
| | | | |
| | | |
particle Illusion | Igniting a Soccer Ball, part one Play Video In this video tutorial, Creative Cow Leader Jeff Bellune demonstrates how to use the tools available in particleIllusion and After Effects to get a particle emitter source to track an element in a video clip. Part One details how to animate the Layer Offset in particleIllusion to eliminate motion in the clip that is caused by movement of the camera that filmed the scene.
Tutorial, Video Tutorial Jeff Bellune |
| | | | |
| | | |
Adobe After Effects
Creating a Shotgun Blast using 3ds Max and AE: Part 2 Play Video In part two of his shotgun tutorial, Michael Park will demonstrate how to incorporate the 3d footage together with 2d footage in After effects and use different filters to create the distortion surrounding the blast from the barrel of the shotgun and the air distortion trailing the individual shotgun pellets as they race towards the camera. He will also cover some time remapping techniques to add some more interest to your shot.
Tutorial, Video Tutorial Michael Park |
| | | | |
| | | |
Adobe After Effects
Creating a Shotgun Blast using 3ds Max and AE: Part 1 Play Video Many people are interested in creating and incorporating 3d generated footage into live action. In this 2 part tutorial, Michael Park will demonstrate how to create a shotgun blast at the camera using 3d rendered particles and distortion trails along with some 2d footage to create a convincing effect. In part 1 of this tutorial, we will create the 3d shotgun pellet geometry and material, as well as the distortion trails to be later used in the after effects composition.
Tutorial, Video Tutorial Michael Park |
| | | | |
| | | |
Adobe After Effects | A Quick Tip for Creating an Animation Play Video In this quick tip for after effects users, CreativeCOW contributing editor, Bob Thompson creates a complex looking animation using only a camera, 3d layer, null object, and some duplicated layers. In only minutes, you can get an animated look with only one layer to worry about to control the motion. Its a quick fix to let you spend more time on other facets of your project workflow.
Tutorial, Video Tutorial Bob Thompson |
| | | | |
| | | |
Adobe After Effects
Cool 3D Room Play Video In this video tutorial from Creative COW you will learn how to create a 3D room entirely in Adobe After Effects. Where once it was thought this could only be done using a 3D program like 3ds Max, it can now be done completely in AE.
Tutorial, Video Tutorial Andrew Kramer |
| | | | |
| | | |
Adobe After Effects
SynthEyes 3-D Camera Tracker
If your are unfamiliar with 3D camera tracking software, SynthEyes 3-D Camera Tracker is a tool which will analyze moving 2D video footage by tracking points of reference frame by frame. From this, it can reproduce an accurate 3D camera which matches the properties and movement of the real-world camera you used to shoot the sequence. In this review/tutorial, Karl Holt gives us an indepth look along with a lot of tips for using the software.
Review, Tutorial Karl Holt |
| | | | |
| | | |
Adobe After Effects
Flying through a tunnel in After Effects
Flying through a tunnel can be useful for everything from 'wormholes' in sci-fi movies like 'Contact' to the transcontinental phone line in '3 colours red', or even the optic nerve of Edward Norton in 'Fight Club'. To create a Hollywood-level tunnel effect requires a true 3D application, with sophisticated modeling, rendering and 3D camera interaction however, in this tutorial, Chris Zwar mocks up a quick & dirty 2D imitation with the 'Polar Coordinates' filter in After Effects.
Tutorial Chris Zwar |
| | | | |
| | | |
Adobe After Effects
How To Use Light Spill for Better Composites Without Plug-ins
The key to a good composite is successful integration into the background image. Sometimes you may have a very bright background or be keying from a DV camera, which nearly always results in imperfections because of the choke or screen blur effects that are necessary to achieve good edges. Light wrap, or light spill, is a very handy in these situations. In this tutorial, John Starr Dewar demonstrates an easy way to achieve light spill with a little bit of pre-composing.
Tutorial John Starr Dewar |
| | | | |
| | | |
Adobe After Effects
John Fischer demonstrates Building a 3D Grid/Video Screen in After Effects
John Fischer created a much more in-depth version of a combination of tutorials done by www.ayatoweb.com in response to several inquiries in the AE forum at Creativecow. This is a fairly time-intensive tutorial, but the end results are worth it! When you're done you should know much more about track mattes, and some basic 3D camera moves. Hopefully, it will also give you some new ideas to play around with. Enjoy!
Tutorial John Fischer |
| | | | |
|
|