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Adobe After Effects
Creating Fire Using CC Particle World Play Video In this video tutorial with Steve Lidrbauch, you will learn how to build fire using just the built-in tools inside of After Effects, using CC Particle World, Turbulent Displace, Colorama, luma & alpha channels, and more. Also included in the instructions: A very simple expression which will give your fire a more organic movement; how to add extra realism by using simulated light flicker; and an expression that links particle world to a null object, giving you more control over your fire.
Tutorial, Video Tutorial Steve Lidrbauch |
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Adobe After Effects | Igniting a Soccer Ball, part three Play Video In this video tutorial, Creative COW Leader Jeff Bellune demonstrates how to use the tools available in particleIllusion and After Effects to get a particle emitter source to track a soccer ball on fire in a video clip. Part Three shows how to mask the emitter layer in an After Effects composition, so that the emitter appears to be placed properly in the scene relative to the other video elements.
Tutorial, Video Tutorial Jeff Bellune |
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particle Illusion | Igniting a Soccer Ball, part two Play Video In this video tutorial, Creative Cow Leader Jeff Bellune demonstrates how to use the tools available in particleIllusion and After Effects to get a particle emitter source to track an element in a video clip. Part Two concerns the animation of the emitter itself so that it accurately tracks the video element.
Tutorial, Video Tutorial Jeff Bellune |
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particle Illusion | Igniting a Soccer Ball, part one Play Video In this video tutorial, Creative Cow Leader Jeff Bellune demonstrates how to use the tools available in particleIllusion and After Effects to get a particle emitter source to track an element in a video clip. Part One details how to animate the Layer Offset in particleIllusion to eliminate motion in the clip that is caused by movement of the camera that filmed the scene.
Tutorial, Video Tutorial Jeff Bellune |
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Adobe After Effects
Fractal Noise - A New Look at an Old Friend
When Adobe released After Effects version 7, the attention turned to major new features such as the user interface, 32bit HDR support and the graph editor. However there's another small update which is very significant for some users- the ''Fractal Noise'' effect is no longer confined to the Professional bundle, it's now included with the Standard edition. So for anyone who's never used the Professional version, or anyone who has never used Fractal Noise, Chris Zwar lifts the hood on this immensely powerful feature.
Tutorial Chris Zwar |
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Adobe After Effects
Building Your Own 3D Particle Generator
In this tutorial, Dan Ebberts demonstrates a method of generating motion that is random in both time and space and allows you to quickly assemble a composition with a pleasantly fluid, chaotic movement. Using this particle generator, we'll look at how you might create explosions, smoke, a fire blast, falling snow, and even a liquid-like flow.
Tutorial Dan Ebberts |
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Adobe After Effects basics | Using Fractal Noise to Create Fire
In this tutorial, Matt Dallos demonstrates using Fractal Noise in After Effects 5.5 to create fire. More specifically, he demonstrates the Bonanza look of a fire burning through a piece of paper. Yes, this effect could be generated in a 3d program or plugins, but why bother when you can do it with filter set in AE. You can also use these same basic steps to create other plasma and liquid type effects.
Tutorial Matt Dallos |
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Adobe After Effects
Flowing Title Effects using Adobe After Effects
George Polevoy explores a method of creating a flowing title effect using Adobe After Effects. This effect was created before movies like Final Destination popularized the effect, and when George Created the article for us, it mind-boggled even the most advanced AE users. With this technique, you can add a variety of effects, such as smoke or fire, as well as an abstract 'flowing' for a visual element.
Tutorial George Polevoy |
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