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Adobe After Effects basics
AE Basics 46: Mask Feather Tool (CS6 & above) Play Video AE Basics - A Creative COW series for new users of Adobe After Effects. Lesson 46: In this tutorial, Andrew Devis shows how to use the long awaited and new to CS6 'Mask Feather' tool. Andrew demonstrates all the options for this powerful tool including the basic functions, a practical example as well as how it could be used as a creative tool in After Effects.
Tutorial, Video Tutorial Andrew Devis |
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Adobe After Effects
Creating & Using Masks in After Effects Play Video This tutorial was made as a direct request from a former user of Final Cut Pro who wanted to know how to mask in an efficient way in After Effects. Andrew demonstrates the tools to quickly create masks in After Effects along with the keyboard short cuts needed to make the process quick and efficient. Then, Andrew shows how to take the masks that have been created and use them on other layers so that only the masked areas are selected by using the exact same information as produced with the original mask. Note, this technique also respects any animation that may have been applied to the original mask while leaving the ability to change the mask's size, opacity and feathering as needed.
Tutorial, Video Tutorial Andrew Devis |
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Adobe After Effects
Multi-layer Keying in After Effects Part 4: Edge Feather Play Video In this tutorial (which is included as the last part of his series on multi-layer keying) Andrew Devis demonstrates a really nice feature in Mocha for AE (a free program that ships with After Effects) which allows you to create a mask or matte with variable edge feather such that some parts of the mask can be created with very thin feathers (or even no feather at all) while other parts can maintain as wide a feather as needed for your production. Andrew also shows an option for a paid-for plug-in for After Effects that can achieve the same thing natively inside of After Effects and could be very useful for those who do a great deal of mask creation.
Tutorial, Video Tutorial Andrew Devis |
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Adobe After Effects | Igniting a Soccer Ball, part three Play Video In this video tutorial, Creative COW Leader Jeff Bellune demonstrates how to use the tools available in particleIllusion and After Effects to get a particle emitter source to track a soccer ball on fire in a video clip. Part Three shows how to mask the emitter layer in an After Effects composition, so that the emitter appears to be placed properly in the scene relative to the other video elements.
Tutorial, Video Tutorial Jeff Bellune |
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Adobe After Effects
Line Chart Diagram
This tutorial by Mylenium will show you how to create a fully animatable diagram with a few expressions and some thinking around the corner. While there are other techniques to create such graphs manually based upon Masks or the Write-On effect, this one has the advantage of being quite flexible and allowing last minute changes once you have the basic template. It cannot save you from buying dedicated software if you need things such as XML import or more variations of the look, however.In order to maintain maximum control over the look and avoid overloading one comp with too many layers, we are going to use several pre-compositions and cross-reference them with each other.
Tutorial Mylenium |
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Adobe After Effects
AE 5.5: Masks, Transfer Modes, Track Mattes, Time Remapping
Dave LaRonde shares his experiences with upgrading from AE 3.1 to AE 5.5, and the production bundle no less. What would he do first? He gave himself an assignment: A fictional client arrives with a starfield and two animations, both movies of a planet and a moon rotating on their axes. My task: the moon must revolve around the planet, and it must look CONVINCING, as if it were a time lapse from the Hubble Space Telescope. Armed only with the manual, he demonstrates both the old and the new: Masks, Transfer Modes, Track Mattes, Time Remapping for a little bit of fun, and as it turns out Expressions!
Tutorial Dave LaRonde |
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Adobe After Effects
Rotoscoping with Vector Paint
Vector paint, introduced in Adobe After Effects 5.0 has many uses but most people don't think of it as a rotoscoping tool. In this tutorial, Bill O'Neil demonstrates how to rotoscope with Vector Paint to create a ''supercharged'' sports spot.
Tutorial Bill O'Neil |
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Adobe After Effects
Procedural Matte Creation
Barend Onneweer explains Procedural matte creation by combining multiple keying types into a single matte for extensive control over the final matte. This is essential for pulling those difficult mattes from badly lit greenscreens.
Tutorial Barend Onneweer |
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Adobe After Effects
Simulating a Tornado in After Effects
Mark Simpson uses the masking capabilities of After Effects along with some 3rd party plug-ins to simulate an animated Tornado. This tutorial is in response to the many requests about how to make a Tornado in After Effects. This simple tutorial uses the pen tool to create multiple masks in conjunction with the 'Turbulator' plug-in, to make a quick and dirty Tornado. It can't compete with the advanced particle emitters of a dedicated 3D app, but it is sure to be useful in some instances, where the lack of time or high end 3D tools required for a fully realistic tornado are not available.
Tutorial Mark Simpson |
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