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Adobe After Effects
The After Effects Man of Flame Play Video Rob Mize demonstrates how to turn your actors (and other images) into a raging blaze of living flame. Combining CC Particle World with a number of other effects and some animated masks, you'll be able to fire up your productions without any 3rd party plug-ins... "Flame on!"
Tutorial, Video Tutorial Rob Mize |
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Adobe After Effects
Working in 3D Part 2: Setting up a Static 3D Particle System Play Video In this second tutorial in a set of 4 on working in 3D space in After Effects, Andrew Devis shows how to set up a 3D particle system so that all the particles are static for the whole of the composition. The reason why this is done is that as the camera passes the static particles, it helps to enhance or volumize the 3D space adding both interest and parallax into your scene. In the last 2 tutorials, Andrew will show how to set up a very quick and simple camera animation technique and then show how to finesse the animation of that camera for excellent results.
Tutorial, Video Tutorial Andrew Devis |
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Adobe After Effects
Working in 3D Part 1: Setting up a 3D Scene Play Video In this first tutorial in a set of 4 on working in 3D space in After Effects, Andrew Devis shows how to set up your layers in 3D space and how to view all the layers without ruining your camera view. Andrew sets up 4 layers in 3D space, moving both their positions and rotations. In the next tutorial, Andrew will show how to set up a static 3D particle system which will enhance the 3D effect as the camera eventually animates through 3D space. In the last 2 tutorials, Andrew will show how to use a very quick and simple technique to animate the camera and then how to finesse the animation of that camera for excellent results.
Tutorial, Video Tutorial Andrew Devis |
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Boris FX
BCC 8: Create Powerful Messaging with Lights and Particles Play Video In this video tutorial, Kevin P. McAuliffe creates an end page for a commercial focused on tennis rackets. A tennis ball is thrown in the air, and once it is struck by the tennis racket, it turns into a flaming ball with particles shooting out behind it, creating a powerful message for the racket manufacturer. Kevin shows you how it's done with Boris Continuum Complete 8 AE's new Film Glow, Particle Emitter 3D, and Lens Flare 3D filters.
Tutorial, Video Tutorial Kevin P. McAuliffe |
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Adobe After Effects
Creating Fire Using CC Particle World Play Video In this video tutorial with Steve Lidrbauch, you will learn how to build fire using just the built-in tools inside of After Effects, using CC Particle World, Turbulent Displace, Colorama, luma & alpha channels, and more. Also included in the instructions: A very simple expression which will give your fire a more organic movement; how to add extra realism by using simulated light flicker; and an expression that links particle world to a null object, giving you more control over your fire.
Tutorial, Video Tutorial Steve Lidrbauch |
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Adobe After Effects
Creating the AE Cosmos: The Atom, Part 1 Play Video In this edition of Creating the AE Cosmos, Rob Mize turns his attentions to the quantum universe. Rob demonstrates how to create a dynamic 3D model of an atom using only nulls, expressions and CC Particle World. Part 2 of this tutorial will focus on refining the motion and control of the atom.
Tutorial, Video Tutorial Rob Mize |
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Adobe After Effects
Creating the AE Cosmos: Galaxies Play Video Rob Mize continues his cosmic creation with the addition of a 3D galaxy. This tutorial also demonstrates the dynamics of the creative process by showing how parameters are adjusted to "tweak" the image to the desired result. All you need is CC Particle World and your imagination; though a galaxy created with Trapcode Particular is included in the project files. Future tutorials will add additional entities to the AE Cosmos!
Tutorial, Video Tutorial Rob Mize |
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Adobe After Effects
Creating the AE Cosmos: The Sun Play Video Rob Mize shows how to create a dynamic 3D sun in 3D space using only CC Particle World. He then demonstrates the versatility of this effect by adjusting the parameters to animate the sun into a supernova explosion. Look forward to more tutorials from Rob on creating other entities in the AE Cosmos!
Tutorial, Video Tutorial Rob Mize |
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Adobe After Effects
Particle World Transitions: Part 2 Play Video Rob Mize further develops the techniques demonstrated in Part 1 of this tutorial. He applies the Particle World Text to Sand effect to 3D text created using the Shatter Effect, and composites that onto a background. He then reverses the effect, changing sand into an onscreen character who finally, blows away as dust in the wind.
Tutorial, Video Tutorial Rob Mize |
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Adobe After Effects
Graphs and Charts in After Effects, Part 2 Play Video In Part 2 of Graphs and Charts in After Effects, Rob Mize shows how to use particles (both Trapcode Particular and Particle World) to expand your creative options when generating and animating Bar Graphs, Line Graphs and Pie Charts in 3D space. This tutorial is part two of a two-part series.
Tutorial, Video Tutorial Rob Mize |
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Adobe After Effects
Create Customized Transitions Play Video In this AE video tutorial, Rob Mize uses After Effects to create a unique customized matte wipe for use in popular editing systems like Final Cut Pro, Premiere Pro and Avid. Rob uses After Effects' Puppet Tool to animate a bug graphic; then uses CC Particle World to duplicate and control the graphic for the transition.
Tutorial, Video Tutorial Rob Mize |
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Adobe After Effects
Reverse Stabilization
Recently, CreativeCOW's Roland R. Kahlenberg reviewed Pete O'Connell's latest training DVD, Motion Tracking and Stabilization in Adobe After Effects and while Pete covered a lot of ground, Roland thought he'd add a short tutorial on Reverse Stabilization.
Tutorial Roland R. Kahlenberg |
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Adobe After Effects | Igniting a Soccer Ball, part three Play Video In this video tutorial, Creative COW Leader Jeff Bellune demonstrates how to use the tools available in particleIllusion and After Effects to get a particle emitter source to track a soccer ball on fire in a video clip. Part Three shows how to mask the emitter layer in an After Effects composition, so that the emitter appears to be placed properly in the scene relative to the other video elements.
Tutorial, Video Tutorial Jeff Bellune |
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particle Illusion | Igniting a Soccer Ball, part two Play Video In this video tutorial, Creative Cow Leader Jeff Bellune demonstrates how to use the tools available in particleIllusion and After Effects to get a particle emitter source to track an element in a video clip. Part Two concerns the animation of the emitter itself so that it accurately tracks the video element.
Tutorial, Video Tutorial Jeff Bellune |
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Trapcode
Creating Advanced Glitter using Expressions with Trapcode Particular Play Video In this tutorial, Creative Cow leader, Michael Park, demonstrates another, more advanced method for creating shimmering glitter particles using Trapcodes Particular. The main advancement is the implementation of 3d rotation of the glitter particles, as well as using expressions to convert the rotation of the particles in all 3 axis to drive a greyscale map, which in turn is used to color the particle using colorama and create the shimmer effect when the particles face the camera.
Tutorial, Video Tutorial Michael Park |
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particle Illusion | Igniting a Soccer Ball, part one Play Video In this video tutorial, Creative Cow Leader Jeff Bellune demonstrates how to use the tools available in particleIllusion and After Effects to get a particle emitter source to track an element in a video clip. Part One details how to animate the Layer Offset in particleIllusion to eliminate motion in the clip that is caused by movement of the camera that filmed the scene.
Tutorial, Video Tutorial Jeff Bellune |
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Adobe After Effects
Creating Paper Ribbons and Confetti
Often for festivals and celebrations, we are asked to create animations involving colorful ribbons and confetti. In this tutorial, Joe Chao creates the ribbons and confetti and then demonstrates a couple of ways to shoot them out of a cannon. This animation would be useful, not just for Christmas, but for any festival.
Tutorial Joe Chao |
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Adobe After Effects
Building Your Own 3D Particle Generator
In this tutorial, Dan Ebberts demonstrates a method of generating motion that is random in both time and space and allows you to quickly assemble a composition with a pleasantly fluid, chaotic movement. Using this particle generator, we'll look at how you might create explosions, smoke, a fire blast, falling snow, and even a liquid-like flow.
Tutorial Dan Ebberts |
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Adobe After Effects
Creating Snow with Particle Playground
When Shane Oborn first started using AE, the plugin that intrigued me the most (next to Trapcode's Shine) was AE's Production Bundle plugin called Particle Playground. After inquiring about it some on the Cow, Shane received awesome feedback from the community, and in particular from Rick Gerard. This pushed him to learn some interesting things about Particle Playground, and this tutorial is a result of just a couple of the things he has learned so far. Shane suspects that with PP being so open-ended, there will be many tutorials to come that will highlight its abilities. His hope is that this tutorial can help you take one little step further in your discovery of PP's wonders.
Tutorial Shane Oborn |
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Adobe After Effects | MAKING TEXT FLY
When Marcus Gedult teaches After Effects, students often ask him if there's a way to make letters fly onto the screen from multiple directions and form a word. They want to avoid animating each letter on a separate layer and can you blame them? In this tutorial, Marcus demonstrates a couple of techniques that will do the job, one of which uses Path Text; the other uses Particle Playground.
Tutorial Marcus Geduld |
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Adobe After Effects
Using GridSquares to Create Running Circles
Gridsquares is probably the best of the Geomancy filters to start off with. It's the most like a traditional particle system, and in fact, the only real difference is the use of the grid to control how the particles behave. In this tutorial, Jim Tierney explains the different parameters and helps take the 'fear' out of working with particle systems. You'll need Digital Anarchy's Geomancy filter for this.
Tutorial Jim Tierney |
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Adobe After Effects
Simulating a Tornado in After Effects
Mark Simpson uses the masking capabilities of After Effects along with some 3rd party plug-ins to simulate an animated Tornado. This tutorial is in response to the many requests about how to make a Tornado in After Effects. This simple tutorial uses the pen tool to create multiple masks in conjunction with the 'Turbulator' plug-in, to make a quick and dirty Tornado. It can't compete with the advanced particle emitters of a dedicated 3D app, but it is sure to be useful in some instances, where the lack of time or high end 3D tools required for a fully realistic tornado are not available.
Tutorial Mark Simpson |
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