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Apple Shake Tutorials

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TV & Movie Appreciation
The Toaster and Tim's Vermeer

The Toaster and Tim's Vermeer

The inventor of the NewTek Video Toaster was certain that he figured out the secret behind the uncanny realism of one of the world's greatest painters, and certain he could use the same methods to duplicate it. Really? Yes, really. Join us for a conversation with NewTek founder Tim Jenison on the unexpected intersection of art, technology, obsession and the Video Toaster in the wonderfully provocative documentary called Tim's Vermeer.

Editorial, Feature, People / Interview
Tim Wilson
TV & Movie Appreciation
John Dykstra, ASC: VFX Then and Now

John Dykstra, ASC: VFX Then and Now

Creative COW recently had the great pleasure of speaking to visual effects pioneer John Dykstra, whose work first came to prominence on the original Star Wars. Dykstra received his first Academy Award for his work on Star Wars, and, the same year, won an Academy Scientific and Engineering Award for the Dykstraflex motion-control camera that made so many of Star Wars' effects possible. Join us as he shares behind the scenes on Star Wars, speaks about his transition from an artist to a VFX supervisor, and gives us his thoughts on the state of VFX today.

Editorial, Feature, People / Interview
John Dykstra, ASC
TV & Movie Appreciation
Creating the 3D in Gravity

Creating the 3D in Gravity

Gravity, the highly-acclaimed, intensely emotional space thriller, has been hailed as some of the - if not the VERY - best 3D footage ever seen on the big screen. This has led to some surprise when learning that Gravity was NOT shot in 3D. However, it wasn't entirely converted in post either. It featured an innovative and unique workflow that incorporated 3D conversion during production as well as a complex integration with 3D VFX. In a conversation with Prime Focus World, we find out how they did it.

Editorial, Feature, People / Interview
Debra Kaufman
MAYA
Iron Man 3: The Trixters Behind Tony Stark's Shiny New Armor

Iron Man 3: The Trixters Behind Tony Stark's Shiny New Armor

Seventy artists from Trixter worked an entire year to create a formidable 208 VFX shots for Marvel's Iron Man 3. Each new episode in the Iron Man saga details a slick new technology created by the ingenious Tony Stark, and the new installment does not disappoint! Combining the hard surface geometry of the Iron Man suit auto-assembly with the flexibility of the human body was one of the challenges that Trixter brought from previs to believable screen reality.

Editorial, Feature, People / Interview
Alessandro Cioffi
Cinematography
Behind the Lens: Paul Cameron ASC on Total Recall

Behind the Lens: Paul Cameron ASC on Total Recall

Paul Cameron, ASC, just finished work on the remake of Total Recall, directed by Len Wiseman and starring Colin Farrell, Kate Beckinsale and Jessica Biel with Bill Nighy, Bryan Cranston, and John Cho. Cameron was last featured in Creative COW for his work on Henry's Crime. His previous credits include director Michael Mann's Collateral and Tony Scott's Man on Fire.

Feature
Paul Cameron, ASC
Art of the Edit
NAB 2012: Introducing Our Blue Ribbon Award Winners

NAB 2012: Introducing Our Blue Ribbon Award Winners

The only industry award chosen by hundreds of thousands of working professionals and potential customers from around the world.

Editorial
Tim Wilson
DaVinci Resolve
Company 3's DI artist Stephen Nakamura on Prometheus

Company 3's DI artist Stephen Nakamura on Prometheus

Stephen Nakamura, one of a handful of artists who helped to pioneer DI color grading, shares his experience on creating the look for Prometheus as envisioned by director Ridley Scott.

Feature
Stephen Nakamura
NEWS: People in the News
Steve Jobs - A Personal Calendar Entry

Steve Jobs - A Personal Calendar Entry

Steve Jobs was almost unbelievably young when we met him. We talk about him as a visionary now, but then, they called him a whiz kid, the Boy Wonder: 21 when Apple was founded in 1976, 22 when Apple formally incorporated, 25 for Apple's IPO, and 26 when he first made the cover of Time Magazine. Macintosh shipped when Steve was 28.

Editorial
Tim Wilson
Genarts Sapphire
Sapphire Hidden Tricks

Sapphire Hidden Tricks

In this tutorial, Ra-ey Saleh will reveal how to use Sapphire effects to fix 3 everyday technical issues: wide-angle lens distortion; aperture-pulls; and flickering GFX. These are undocumented hidden tricks and will work on all Sapphire platforms (Avid, AvidDS, After Effects, FCP, Autodesk, Shake and Nuke).

Tutorial
Ra-ey Saleh
Adobe After Effects
On Set KeyingOn Set Keying

In this article Creative Cow Leader Andrew Shanks plans to go through some of the software options for checking greenscreens on set (Lensfeed, Veescope and Conduit Live).

Review, Feature
Andrew Shanks
Apple Shake
Apple Shake Video Tutorial: An Introduction to Node-based CompositingApple Shake Video Tutorial: An Introduction to Node-based Compositing
  Play Video
Steve Wright is a visual effects veteran with 70 broadcast television commercials and over 60 feature films credits. Hes also written and taught extensively on many aspects of effects creation. Here, using Apple Shake as an example, Steve introduces the ideas and methods of node-based compositing.

Tutorial, Video Tutorial, Feature
Steve Wright
Apple Shake
Keying 101: Spill Suppression

Keying 101: Spill Suppression
  Play Video
This tutorial from Creative Cow Leader Andrew Shanks demonstrates various common approaches to getting rid of colour spill after keying.

Tutorial, Video Tutorial
Andrew Shanks
Apple Shake
Keying 101: Light Wrap and Edge Blending

Keying 101: Light Wrap and Edge Blending
  Play Video
This tutorial from Creative Cow Leader Andrew Shanks shows common techniques to better blend your keyed foreground element with the background plate.

Tutorial, Video Tutorial
Andrew Shanks
Apple Shake
Keying 101: Edge, Core and Garbage Mattes

Keying 101: Edge, Core and Garbage Mattes
  Play Video
Going beyond the one click keying technique most beginners use, this tutorial from Creative Cow Leader Andrew Shanks shows a common technique and includes tips for other ways to tackle pulling a key.

Tutorial, Video Tutorial
Andrew Shanks
Apple Shake
Smoothing DV Jaggies

Smoothing DV Jaggies
  Play Video
In this video tutorial, Creative Cow Leader Andrew Shanks demonstrates cleaning up DV/HDV chroma compression artifacts in Shake to allow for better keying.

Tutorial, Video Tutorial
Andrew Shanks
Indie Film & Documentary
Formats, Color Bit-Depths, Data Rates and Storage Requirements

Formats, Color Bit-Depths, Data Rates and Storage Requirements

In this chart, Creative COW Magazine shows readers the various data-rates, formats and codecs in use in video production and how much hard drive space is required when using each of these formats.

Tutorial
Ron Lindeboom
Apple Shake
Morphing in Shake

Morphing in Shake
  Play Video
IIn this third video in the series, Shake is Money, Creative Cow Contributor Michael Mench demonstrates a brief overview of the Morpher Node in Shake.

Tutorial, Video Tutorial
Michael Mench
Apple Shake
Slow Motion

Slow Motion
  Play Video
In this second video in the series, Shake is Money, Creative Cow Contributor Michael Mench demonstrates Slow Motion in Apple Shake.

Tutorial, Video Tutorial
Michael Mench
Apple Shake
Smooth Cam Node

Smooth Cam Node
  Play Video
In this Apple Shake video tutorial, Creative Cow Contributor Michael Mench begins a series called Shake is Money in which he will discuss how Final Cut Pro editors can quickly learn how to integrate Shake into their workflow for added flexibilty in the studio. In this first video in the series, Michael demonstrates the Smooth Cam Node in Shake.

Tutorial, Video Tutorial
Michael Mench
Apple Shake
How to become a Feature Film Compositor by John Lafauce Jr.

How to become a Feature Film Compositor by John Lafauce Jr.

Have you ever wanted to contribute to building a twenty thousand man army in "Troy", make a mouse fly a plane in "Stuart Little 2", or launch a doomed luxury liner in "Titanic?" You can achieve visual feats you never dreamed possible and accomplish them all through the magic of compositing. Read this article written by John Lafauce Jr., and see... How to become a feature film compositor. A note just to clarify: this article is about high-end 2d/3d compositing for long form media such as films, where the goal is to make the work seamless, integrated and "invisible". Not to be confused with compositing for motion graphics, where the objective is to make the object or design stand out and be "visible" to the viewer.

Tutorial, Feature
John Lafauce Jr.
Authors

Paul Cameron, ASC (4)
John Lafauce Jr. (1)
Ron Lindeboom (1)
Michael Mench (3)
Stephen Nakamura (1)
Ra-ey Saleh (1)
Andrew Shanks (5)
Tim Wilson (3)
Steve Wright (1)


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