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Assimilate Scratch Tutorials

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TV & Movie Appreciation
The Toaster and Tim's Vermeer

The Toaster and Tim's Vermeer

The inventor of the NewTek Video Toaster was certain that he figured out the secret behind the uncanny realism of one of the world's greatest painters, and certain he could use the same methods to duplicate it. Really? Yes, really. Join us for a conversation with NewTek founder Tim Jenison on the unexpected intersection of art, technology, obsession and the Video Toaster in the wonderfully provocative documentary called Tim's Vermeer.

Editorial, Feature, People / Interview
Tim Wilson
TV & Movie Appreciation
John Dykstra, ASC: VFX Then and Now

John Dykstra, ASC: VFX Then and Now

Creative COW recently had the great pleasure of speaking to visual effects pioneer John Dykstra, whose work first came to prominence on the original Star Wars. Dykstra received his first Academy Award for his work on Star Wars, and, the same year, won an Academy Scientific and Engineering Award for the Dykstraflex motion-control camera that made so many of Star Wars' effects possible. Join us as he shares behind the scenes on Star Wars, speaks about his transition from an artist to a VFX supervisor, and gives us his thoughts on the state of VFX today.

Editorial, Feature, People / Interview
John Dykstra, ASC
TV & Movie Appreciation
Creating the 3D in Gravity

Creating the 3D in Gravity

Gravity, the highly-acclaimed, intensely emotional space thriller, has been hailed as some of the - if not the VERY - best 3D footage ever seen on the big screen. This has led to some surprise when learning that Gravity was NOT shot in 3D. However, it wasn't entirely converted in post either. It featured an innovative and unique workflow that incorporated 3D conversion during production as well as a complex integration with 3D VFX. In a conversation with Prime Focus World, we find out how they did it.

Editorial, Feature, People / Interview
Debra Kaufman
MAYA
Iron Man 3: The Trixters Behind Tony Stark's Shiny New Armor

Iron Man 3: The Trixters Behind Tony Stark's Shiny New Armor

Seventy artists from Trixter worked an entire year to create a formidable 208 VFX shots for Marvel's Iron Man 3. Each new episode in the Iron Man saga details a slick new technology created by the ingenious Tony Stark, and the new installment does not disappoint! Combining the hard surface geometry of the Iron Man suit auto-assembly with the flexibility of the human body was one of the challenges that Trixter brought from previs to believable screen reality.

Editorial, Feature, People / Interview
Alessandro Cioffi
NAB Expo
Tips for Attending NAB From A Convention Veteran

Tips for Attending NAB From A Convention Veteran

Walter Biscardi tells us, "Once again, springtime is upon us, so of course, it's time for the annual National Association of Broadcasters convention. Last year y'all seemed to like the before you go tips, so may I present the 2013 edition of 'Tips from an NAB Veteran to make the best use of your time'."

Editorial, Feature
Walter Biscardi
Cinematography
The Hobbit & The Dawn of High Frame Rate Cinema

The Hobbit & The Dawn of High Frame Rate Cinema

The technology wizards of the film/TV industry have been talking about High Frame Rate cinema for a long time; indeed, Douglas Trumbull's Showscan at 60 fps presaged the current interest over 30 years ago. But it took director Peter Jackson to take the plunge for mainstream cinema, declaring he would shoot The Hobbit in 48 fps to get momentum going. In about a year's time, manufacturers made the gear, theater exhibitors updated their movie theaters, and the studios prepared for one of the most audacious technology debuts that cinema has seen. Creative COW goes behind the scenes to see what it took for you to see The Hobbit in 48 fps.

Editorial, Feature, People / Interview
Debra Kaufman
Film History & Appreciation
The VFX Files: Nancy St. John of Prime Focus Vancouver

The VFX Files: Nancy St. John of Prime Focus Vancouver

A pioneer in digital visual effects, Nancy St. John most recently worked on Men in Black 3, as Prime Focus' Executive Producer. Her career has spanned the beginnings of digital visual effects at Digital Productions and Robert Abel & Associates in Hollywood to Vancouver or "Hollywood North." She shares her experiences with Creative COW.

People / Interview
Nancy St. John
Cinematography
Behind the Lens: Paul Cameron ASC on Total Recall

Behind the Lens: Paul Cameron ASC on Total Recall

Paul Cameron, ASC, just finished work on the remake of Total Recall, directed by Len Wiseman and starring Colin Farrell, Kate Beckinsale and Jessica Biel with Bill Nighy, Bryan Cranston, and John Cho. Cameron was last featured in Creative COW for his work on Henry's Crime. His previous credits include director Michael Mann's Collateral and Tony Scott's Man on Fire.

Feature
Paul Cameron, ASC
Art of the Edit
NAB 2012: Introducing Our Blue Ribbon Award Winners

NAB 2012: Introducing Our Blue Ribbon Award Winners

The only industry award chosen by hundreds of thousands of working professionals and potential customers from around the world.

Editorial
Tim Wilson
DaVinci Resolve
Company 3's DI artist Stephen Nakamura on Prometheus

Company 3's DI artist Stephen Nakamura on Prometheus

Stephen Nakamura, one of a handful of artists who helped to pioneer DI color grading, shares his experience on creating the look for Prometheus as envisioned by director Ridley Scott.

Feature
Stephen Nakamura
Apple FCPX or Not: The Debate
Colorgrading Round-Up

Colorgrading Round-Up

Dennis Kutchera went to Vegas with a goal - to be tantalized by the new colour-grading options - in essence, to cheat on his beloved Avid. What happens in Vegas, this time, comes back with some great stories.

Feature
Dennis Kutchera
NAB Expo
NAB 2012: The Year of the Colour Grader

NAB 2012: The Year of the Colour Grader

NAB 2012 may be remembered as the year that advanced colour grading went mainstream. Join Dennis Kutchera as he samples the winds of change as news breaks for the upcoming product releases for NAB.

Feature
Dennis Kutchera
Assimilate Scratch
ASSIMILATE Opens Online Store

ASSIMILATE Opens Online Store

ASSIMILATE has opened the door to the new online ASSIMILATE Store, which offers an ecosystem of tools surrounding the company’s SCRATCH Lab workflow for production and VFX dailies, as well as the entire SCRATCH product line. Users will have the opportunity to test out SCRATCH Lab before purchasing it, all on the site.

Feature
Debra Kaufman
Assimilate Scratch
Prime Focus on Power & Flexibility

Prime Focus on Power & Flexibility

SCRATCH Lab integrates with high-end VFX, grading and compositing systems at Prime Focus UK, with features missing from much higher cost systems.

Feature, People / Interview
Michael Wrightson
Assimilate Scratch
Heroes of RAW Workflow

Heroes of RAW Workflow

Santa Monica’s Local Hero Post are using ASSIMILATE SCRATCH to change the future of RAW file-based workflows.

Feature
Leandro Marini
Film History & Appreciation
Behind the Lens: Cinesite's magic touch with Harry Potter and the Deathly Hallows Part 2

Behind the Lens: Cinesite's magic touch with Harry Potter and the Deathly Hallows Part 2

More from our exciting series, Behind the Lens: Creative COW's Debra Kaufman had an opportunity to speak with Cinesite 2D supervisor Andy Robinson and 3D supervisor Holger Voss about their facility's work on Harry Potter and the Deathly Hallows Part 2. One thing is clear to anyone who's followed the Harry Potter franchise: the movies, which began in 2001, are a visual representation of the increasing maturity of visual effects artists and their technology. It's more than just Voldemort's nose, too, that Cinesite has created. Look behind the lens and unveil the magic.

Feature
Debra Kaufman
Authors

Walter Biscardi (1)
Debra Kaufman (8)
Dennis Kutchera (2)
Leandro Marini (1)
Stephen Nakamura (1)
Tim Wilson (2)
Michael Wrightson (1)


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