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Autodesk 3ds Max Forum
Autodesk 3ds Max Video Tutorials
Autodesk 3ds Max
Three Books on 3ds MaxThree Books on 3ds Max

Creative Cow Leader Michael Hurwicz looks at three books on 3ds Max (two new ones based on 3ds Max 2010, and one based on 3ds Max 2009) and finds each useful in its own way.

Review   11/13/2009
Author: Michael Hurwicz
Windows Hardware & Software
HP SkyRoom: Sharing is NiceHP SkyRoom: Sharing is Nice

You might look at HP SkyRoom and see a videoconferencing system, which indeed it is. But it is also a powerful tool for desktop sharing and collaboration, taking advantage of advanced technologies for maximum performance.

Feature   09/22/2009
Author: Tim Wilson
Windows Hardware & Software
HP Skyroom: Power & Simplicity for Remote Workgroup TasksHP Skyroom: Power & Simplicity for Remote Workgroup Tasks

In this article, Ron Lindeboom looks at the powerful HP Skyroom technology, which allows team members to interact in high definition video with one another, as they work on projects and approvals remotely. Highly powerful, yet priced within reach of many small to medium-sized companies -- nevertheless, the system is powerful enough for even major players like Dreamworks Animation, who used the system during the making of the blockbuster 'Monsters vs Aliens.' Powerful, elegant, simple to use.

Review, Feature   09/22/2009
Author: Ron Lindeboom
Cinema 4D
Creating a Fluid LogoCreating a Fluid Logo

In this first video with Creative Cow, Chris Martin goes over how to create a fluid logo using Realflow and Cinema 4D.

Tutorial, Video Tutorial   09/21/2009
Author: Chris Martin
Autodesk 3ds Max
Introduction to 3ds Max 2010 Particle Paint HelperIntroduction to 3ds Max 2010 Particle Paint Helper

In this 3ds Max 2010 tutorial, Michael Hurwicz Michael Hurwicz looks at the new Particle Paint feature, which allows you to spray particle seeds on any object. You then use new operators in the Particle Flow system to convert these seeds to particles. The tutorial demonstrates freehand painting and uses the new Birth Paint operator to convert the seeds to particles.

Tutorial, Video Tutorial   06/30/2009
Author: Michael Hurwicz
Autodesk 3ds Max
Introduction to 3ds Max 2010 Graphite Modeling ToolsIntroduction to 3ds Max 2010 Graphite Modeling Tools

In this 3ds Max 2010 tutorial, Michael Hurwicz introduces the new Graphite Modeling Tools, and in particular the Generate Topology feature, which allows you to quickly change the underlying structure of an editable poly to resemble bricks, tiles, diamond shapes, and a number of other options. The tutorial uses bricks as a demonstration of this capability.

Tutorial, Video Tutorial   06/26/2009
Author: Michael Hurwicz
Autodesk 3ds Max
Introduction to 3ds Max 2010 Viewport Label MenusIntroduction to 3ds Max 2010 Viewport Label Menus

In this 3ds Max 2010 tutorial, Michael Hurwicz looks at the new viewport label menus, which provide quicker access to some of the most common viewport-related functions, such as showing statistics, showing and hiding the grid, changing the view (e.g. front, back, perspective), and changing the shading mode (e.g. smooth and highlights, wireframe, edged faces)..

Tutorial, Video Tutorial   06/22/2009
Author: Michael Hurwicz
Autodesk 3ds Max
Introduction to the View Cube and the Steering WheelIntroduction to the View Cube and the Steering Wheel

In this 3ds Max tutorial, Michael Hurwicz provides an introduction to the View Cube and the Steering Wheel, new features in 3ds Max 2009 which make it easier to perform viewport navigation operations like orbit, pan and zoom.

Tutorial, Video Tutorial   03/05/2009
Author: Michael Hurwicz
Autodesk 3ds Max
Introduction to the InfoCenterIntroduction to the InfoCenter

In this 3ds Max tutorial, Michael Hurwicz provides an introduction to the InfoCenter, a new feature in 3ds Max 2009 which makes it easier to search and navigate documentation and other sources of information.

Tutorial, Video Tutorial   03/05/2009
Author: Michael Hurwicz
Autodesk 3ds Max
Modeling the New James Bond IntroductionModeling the New James Bond Introduction

In this video tutorial, Creative Cow leader Michael Park shows you how to recreate the opening gun barrel sequence from the two newest James Bond movies in 3d Studio Max using the default scanline renderer, minimal modeling, and only standard materials.

Tutorial, Video Tutorial   12/22/2008
Author: Michael Park
Adobe After Effects
Creating a Shotgun Blast using 3ds Max and AE: Part 1Creating a Shotgun Blast using 3ds Max and AE: Part 1

Many people are interested in creating and incorporating 3d generated footage into live action. In this 2 part tutorial, Michael Park will demonstrate how to create a shotgun blast at the camera using 3d rendered particles and distortion trails along with some 2d footage to create a convincing effect. In part 1 of this tutorial, we will create the 3d shotgun pellet geometry and material, as well as the distortion trails to be later used in the after effects composition.

Tutorial, Video Tutorial   03/27/2008
Author: Michael Park
Autodesk 3ds Max
Flying Through Clouds in 3ds maxFlying Through Clouds in 3ds max

In this tutorial from Jonas Ussing, you will learn to create a fly-through of a realistic cloud tunnel that renders relatively fast, using 3D Studio Max with no plugins or 3rd party renderers.

Tutorial   12/14/2007
Author: Jonas Ussing
Windows Hardware & Software
Evoluent Vertical MouseEvoluent Vertical Mouse

It starts as a slight twinge in the shoulder, or a prickle in the wrist, a dime-sized knot in the forearm or a tingling somewhere up and down the arm. Whatever the symptoms, the cause is usually the same - RSI or repetitive strain injury or its widely publicized brother, carpal tunnel syndrome. In this article, John David Hutton takes a look at the new Evoluent Vertical Mouse. It could be the answer to protecting yourself from carpal tunnel and other strains.

Review   08/28/2007
Author: John David Hutton
Autodesk 3ds Max
Max Monster PakMax Monster Pak

Michael Hurwicz looks at Max Monster Pak, a giant collection of 3D models, textures, motion capture files, and bonus software for 3d max from Digimation.

Review   11/06/2006
Author: Michael Hurwicz
Autodesk 3ds Max
Animation Writing and Development: from Script Development to PitchAnimation Writing and Development: from Script Development to Pitch

Author/Animator/Musician Michael Hurwicz examines ''Animation Writing and Development: from Script Development to Pitch'' by Jean Ann Wright, and finds it inspiring and informative. Definitely recommended for anyone who wants a career in writing for animation, or who is developing an animation script or idea. Wright is a seasoned industry professional, and it shows.

Review   05/05/2006
Author: Michael Hurwicz
Autodesk 3ds Max
Dell's new Precision M90 mobile workstationDell's new Precision M90 mobile workstation

Author/Animator/Musician Michael Hurwicz gives us a first look at Dell's new Precision M90 mobile workstation, and finds that it's a significant step forward in technology. But should you wait for what's around the corner?

Review   03/29/2006
Author: Michael Hurwicz
Autodesk 3ds Max
Stop StaringStop Staring

Author/Animator/Musician Michael Hurwicz examines ''Stop Staring'' by Jason Osipa, and finds that the author manages to make his detailed, in-the-trenches instruction fun. Highly recommended if you want to really get down into the details of lip sync and facial animation.

Review   03/16/2006
Author: Michael Hurwicz
Autodesk 3ds Max
Advanced 3ds Max Character ModelingAdvanced 3ds Max Character Modeling

Michael Hurwicz looks at Advanced 3ds Max Character Modeling, a training DVD by Kenny Cooper (demo artist and primary narrator) and Jim Lammers (project manager and some narration) of Trinity3D.

Review   01/03/2006
Author: Michael Hurwicz
Autodesk 3ds Max
Model, Rig, Animate with 3ds Max 7Model, Rig, Animate with 3ds Max 7

Author/Animator/Musician Michael Hurwicz examines 'Model, Rig, Animate with 3ds max 7' by Michele Bousquet. This slim volume covers the entire process of creating a 3D character animaton, from modeling to rigging and animation. It is very step-by-step in its approach. Although the subject matter is intermediate, even dedicated beginners should be able to follow along. Highly recommended.

Review   12/26/2005
Author: Michael Hurwicz
Autodesk 3ds Max
MAXScript 101MAXScript 101

Author/Animator/Musician Michael Hurwicz looks at MAXScript 101, a training DVD by John Wainwright, the creator of MAXScript and determines that this is one of the best video-based training courses of any kind.

Review   12/26/2005
Author: Michael Hurwicz
Autodesk 3ds Max
3ds Max 7 Courseware and Training DVDs3ds Max 7 Courseware and Training DVDs

Michael Hurwicz looks at 3ds Max 7 Courseware and Training DVDs from Autodesk Media and Entertainment. These include 3ds Max 7 New Features and Production Workflow, Fundamentals and Beyond Courseware, and the 3ds Max Master Class Series Training DVDs.

Review   05/03/2005
Author: Michael Hurwicz
Autodesk 3ds Max
3ds max 6 Killer Tips by Jon A. Bell3ds max 6 Killer Tips by Jon A. Bell

In this article, Gary Smith takes a look at 3ds max 6 Killer Tips by Jon A. Bell and published by Pearson Education.

Review   06/30/2004
Author: Gary Smith
Autodesk 3ds Max
Creating An Old Fashioned Record PlayerCreating An Old Fashioned Record Player

In this tutorial, Gary Smith demonstrates modeling an old fashioned record player like the RCA logo using a technique called 'loft'.

Tutorial   06/09/2004
Author: Gary Smith
Autodesk 3ds Max
3-d cloud text effect3-d cloud text effect

In this tutorial, Morteza Yousefi demonstrates how to create a 3-d cloud text effect using Discreet's 3ds Max. Beginner to intermediate.

Tutorial   12/16/2003
Author: Morteza Yousefi
Cinema 4D
Jannis Labelle reviews Digital Lighting & RenderingJannis Labelle reviews Digital Lighting & Rendering

Jannis Labelle takes a look at Lighting & Rendering by Jeremy Birn, George Maestri and published by New Riders. Read on to find out why this book changed Jannis' mind abut non-specific software books.

Review   07/16/2003
Author: Jannis Labelle
Cinema 4D
Adam Tracksler reviews: Essential CG Lighting Techniques By Darren BookerAdam Tracksler reviews: Essential CG Lighting Techniques By Darren Booker

Adam Tracksler takes a look at Essential CG Lighting Techniques by Darren Booker. Read why Adam describes Essential CG Lighting Techniques ...''as an outstanding book that discusses the art of CG lighting in an intelligent, thoughtful, clear and informative way.''

Review   01/25/2003
Author: Adam Tracksler
Autodesk 3ds Max
3ds max 5 Fundamentals3ds max 5 Fundamentals

Author and Animator Michael Hurwicz examines 3ds max 5 Fundamentals by Ted Boardman. This book is published by New Riders. An update of Boardman's previous book on 3ds max 4, this book is primarily a series of excellent tutorials covering the fundamental elements of 3ds Max 5. It also covers general principles, workflow, tips and traps. Highly recommended.

Review   01/11/2003
Author: Michael Hurwicz
Cinema 4D
Digital Texturing & Painting by Owen DemersDigital Texturing & Painting by Owen Demers

CreativeCOW Technical Director, Curtis Thompson examines Digital Texturing & Painting by Owen Demers from New Riders.

Review   12/06/2002
Author: Curtis Thompson
Autodesk 3ds Max
Volumetric cloud tutorial using 3ds maxVolumetric cloud tutorial using 3ds max

In this tutorial, Creativecow leader, Greg LaCl demonstrates the creation of volumetric clouds in 3ds max.

Tutorial   09/12/2002
Author: Greg LaCle
Cinema 4D
A Guide to Computer Animation for tv, games multimedia and web by Marcia KuperbergA Guide to Computer Animation for tv, games multimedia and web by Marcia Kuperberg

Mike Kroes takes a look at A Guide to Computer Animation for tv, games multimedia and web by Marcia Kuperberg. This book is in the Focal Press Visual Effects & Animation series.

Review   09/10/2002
Author: Mike Kroes
Autodesk 3ds Max
Adam Tracksler reviews Combustion/3ds Max Integration DVDAdam Tracksler reviews Combustion/3ds Max Integration DVD

Adam Tracksler takes a look at combustion/3ds max Integration DVD from Technical Animations & Video, Inc. and gives it the highest praise at the COW - 5 COWs.

Review   08/21/2002
Author: Adam Tracksler
Autodesk 3ds Max
Adam Tracksler looks at 3dsMax FundamentalsAdam Tracksler looks at 3dsMax Fundamentals

Adam Tracksler takes a look at Ted Boardman's 3dsMax 4: Fundamentals from New Riders Publishing.

Review   06/08/2002
Author: Adam Tracksler
Autodesk 3ds Max
Cosmic WindsCosmic Winds

This is the project file George used to create the Cosmic Winds movie. The file uses native 3DSMAX procedural textures, so it will not open on anything but 3dsmax4.

Tutorial   09/02/2001
Author: George Polevoy
Autodesk 3ds Max
Modeling a face using nurmsModeling a face using nurms

NURMS (Non Rational Mesh Smooth) or Subdivision Surface technique uses low-polygonal mesh to control the shape of the smooth surface.In this tutorial, George Polevoy demonstrates his favorite techniques for symmetric NURMS modeling and 3D sketching, enough to build the model, similar to what you see in the first pictures. The model you see in the pictures is not suited for very advanced animation, which could require different topology and more refinement.

Tutorial   04/30/2001
Author: George Polevoy
Authors

Michael Hurwicz (15)
John David Hutton (1)
Mike Kroes (1)
Jannis Labelle (1)
Greg LaCle (1)
Ron Lindeboom (1)
Chris Martin (1)
Michael Park (2)
George Polevoy (2)
Gary Smith (2)
Curtis Thompson (1)
Adam Tracksler (3)
Jonas Ussing (1)
Tim Wilson (1)
Morteza Yousefi (1)


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