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Windows Hardware & Software | HP SkyRoom: Sharing is Nice
You might look at HP SkyRoom and see a videoconferencing system, which indeed it is. But it is also a powerful tool for desktop sharing and collaboration, taking advantage of advanced technologies for maximum performance.
Feature 09/22/2009 Author: Tim Wilson |
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Windows Hardware & Software | HP Skyroom: Power & Simplicity for Remote Workgroup Tasks
In this article, Ron Lindeboom looks at the powerful HP Skyroom technology, which allows team members to interact in high definition video with one another, as they work on projects and approvals remotely. Highly powerful, yet priced within reach of many small to medium-sized companies -- nevertheless, the system is powerful enough for even major players like Dreamworks Animation, who used the system during the making of the blockbuster 'Monsters vs Aliens.' Powerful, elegant, simple to use.
Review, Feature 09/22/2009 Author: Ron Lindeboom |
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Cinema 4D | Creating a Fluid Logo
In this first video with Creative Cow, Chris Martin goes over how to create a fluid logo using Realflow and Cinema 4D.
Tutorial, Video Tutorial 09/21/2009 Author: Chris Martin |
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Autodesk 3ds Max | Introduction to 3ds Max 2010 Particle Paint Helper
In this 3ds Max 2010 tutorial, Michael Hurwicz Michael Hurwicz looks at the new Particle Paint feature, which allows you to spray particle seeds on any object. You then use new operators in the Particle Flow system to convert these seeds to particles. The tutorial demonstrates freehand painting and uses the new Birth Paint operator to convert the seeds to particles.
Tutorial, Video Tutorial 06/30/2009 Author: Michael Hurwicz |
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Autodesk 3ds Max | Introduction to 3ds Max 2010 Graphite Modeling Tools
In this 3ds Max 2010 tutorial, Michael Hurwicz introduces the new Graphite Modeling Tools, and in particular the Generate Topology feature, which allows you to quickly change the underlying structure of an editable poly to resemble bricks, tiles, diamond shapes, and a number of other options. The tutorial uses bricks as a demonstration of this capability.
Tutorial, Video Tutorial 06/26/2009 Author: Michael Hurwicz |
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Autodesk 3ds Max | Introduction to 3ds Max 2010 Viewport Label Menus
In this 3ds Max 2010 tutorial, Michael Hurwicz looks at the new viewport label menus, which provide quicker access to some of the most common viewport-related functions, such as showing statistics, showing and hiding the grid, changing the view (e.g. front, back, perspective), and changing the shading mode (e.g. smooth and highlights, wireframe, edged faces)..
Tutorial, Video Tutorial 06/22/2009 Author: Michael Hurwicz |
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Autodesk 3ds Max | Introduction to the View Cube and the Steering Wheel
In this 3ds Max tutorial, Michael Hurwicz provides an introduction to the View Cube and the Steering Wheel, new features in 3ds Max 2009 which make it easier to perform viewport navigation operations like orbit, pan and zoom.
Tutorial, Video Tutorial 03/05/2009 Author: Michael Hurwicz |
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Autodesk 3ds Max | Introduction to the InfoCenter
In this 3ds Max tutorial, Michael Hurwicz provides an introduction to the InfoCenter, a new feature in 3ds Max 2009 which makes it easier to search and navigate documentation and other sources of information.
Tutorial, Video Tutorial 03/05/2009 Author: Michael Hurwicz |
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Autodesk 3ds Max | Modeling the New James Bond Introduction
In this video tutorial, Creative Cow leader Michael Park shows you how to recreate the opening gun barrel sequence from the two newest James Bond movies in 3d Studio Max using the default scanline renderer, minimal modeling, and only standard materials.
Tutorial, Video Tutorial 12/22/2008 Author: Michael Park |
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Adobe After Effects | Creating a Shotgun Blast using 3ds Max and AE: Part 1
Many people are interested in creating and incorporating 3d generated footage into live action. In this 2 part tutorial, Michael Park will demonstrate how to create a shotgun blast at the camera using 3d rendered particles and distortion trails along with some 2d footage to create a convincing effect. In part 1 of this tutorial, we will create the 3d shotgun pellet geometry and material, as well as the distortion trails to be later used in the after effects composition.
Tutorial, Video Tutorial 03/27/2008 Author: Michael Park |
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Autodesk 3ds Max | Flying Through Clouds in 3ds max
In this tutorial from Jonas Ussing, you will learn to create a fly-through of a realistic cloud tunnel that renders relatively fast, using 3D Studio Max with no plugins or 3rd party renderers.
Tutorial 12/14/2007 Author: Jonas Ussing |
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Windows Hardware & Software | Evoluent Vertical Mouse
It starts as a slight twinge in the shoulder, or a prickle in the wrist, a dime-sized knot in the forearm or a tingling somewhere up and down the arm. Whatever the symptoms, the cause is usually the same - RSI or repetitive strain injury or its widely publicized brother, carpal tunnel syndrome. In this article, John David Hutton takes a look at the new Evoluent Vertical Mouse. It could be the answer to protecting yourself from carpal tunnel and other strains.
Review 08/28/2007 Author: John David Hutton |
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Autodesk 3ds Max | Max Monster Pak
Michael Hurwicz looks at Max Monster Pak, a giant collection of 3D models, textures, motion capture files, and bonus software for 3d max from Digimation.
Review 11/06/2006 Author: Michael Hurwicz |
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Autodesk 3ds Max | Animation Writing and Development: from Script Development to Pitch
Author/Animator/Musician Michael Hurwicz examines ''Animation Writing and Development: from Script Development to Pitch'' by Jean Ann Wright, and finds it inspiring and informative. Definitely recommended for anyone who wants a career in writing for animation, or who is developing an animation script or idea. Wright is a seasoned industry professional, and it shows.
Review 05/05/2006 Author: Michael Hurwicz |
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Autodesk 3ds Max | Dell's new Precision M90 mobile workstation
Author/Animator/Musician Michael Hurwicz gives us a first look at Dell's new Precision M90 mobile workstation, and finds that it's a significant step forward in technology. But should you wait for what's around the corner?
Review 03/29/2006 Author: Michael Hurwicz |
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Autodesk 3ds Max | Stop Staring
Author/Animator/Musician Michael Hurwicz examines ''Stop Staring'' by Jason Osipa, and finds that the author manages to make his detailed, in-the-trenches instruction fun. Highly recommended if you want to really get down into the details of lip sync and facial animation.
Review 03/16/2006 Author: Michael Hurwicz |
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Autodesk 3ds Max | Advanced 3ds Max Character Modeling
Michael Hurwicz looks at Advanced 3ds Max Character Modeling, a training DVD by Kenny Cooper (demo artist and primary narrator) and Jim Lammers (project manager and some narration) of Trinity3D.
Review 01/03/2006 Author: Michael Hurwicz |
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Autodesk 3ds Max | Model, Rig, Animate with 3ds Max 7
Author/Animator/Musician Michael Hurwicz examines 'Model, Rig, Animate with 3ds max 7' by Michele Bousquet. This slim volume covers the entire process of creating a 3D character animaton, from modeling to rigging and animation. It is very step-by-step in its approach. Although the subject matter is intermediate, even dedicated beginners should be able to follow along. Highly recommended.
Review 12/26/2005 Author: Michael Hurwicz |
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Autodesk 3ds Max | MAXScript 101
Author/Animator/Musician Michael Hurwicz looks at MAXScript 101, a training DVD by John Wainwright, the creator of MAXScript and determines that this is one of the best video-based training courses of any kind.
Review 12/26/2005 Author: Michael Hurwicz |
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Autodesk 3ds Max | 3ds Max 7 Courseware and Training DVDs
Michael Hurwicz looks at 3ds Max 7 Courseware and Training DVDs from Autodesk Media and Entertainment. These include 3ds Max 7 New Features and Production Workflow, Fundamentals and Beyond Courseware, and the 3ds Max Master Class Series Training DVDs.
Review 05/03/2005 Author: Michael Hurwicz |
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Autodesk 3ds Max | 3-d cloud text effect
In this tutorial, Morteza Yousefi demonstrates how to create a 3-d cloud text effect using Discreet's 3ds Max. Beginner to intermediate.
Tutorial 12/16/2003 Author: Morteza Yousefi |
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Autodesk 3ds Max | 3ds max 5 Fundamentals
Author and Animator Michael Hurwicz examines 3ds max 5 Fundamentals by Ted Boardman. This book is published by New Riders. An update of Boardman's previous book on 3ds max 4, this book is primarily a series of excellent tutorials covering the fundamental elements of 3ds Max 5. It also covers general principles, workflow, tips and traps. Highly recommended.
Review 01/11/2003 Author: Michael Hurwicz |
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Autodesk 3ds Max | Cosmic Winds
This is the project file George used to create the Cosmic Winds movie. The file uses native 3DSMAX procedural textures, so it will not open on anything but 3dsmax4.
Tutorial 09/02/2001 Author: George Polevoy |
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Autodesk 3ds Max | Modeling a face using nurms
NURMS (Non Rational Mesh Smooth) or Subdivision Surface technique uses low-polygonal mesh to control the shape of the smooth surface.In this tutorial, George Polevoy demonstrates his favorite techniques for symmetric NURMS modeling and 3D sketching, enough to build the model, similar to what you see in the first pictures. The model you see in the pictures is not suited for very advanced animation, which could require different topology and more refinement.
Tutorial 04/30/2001 Author: George Polevoy |
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