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Apple Final Cut Server Tutorials

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MAYA
Iron Man 3: The Trixters Behind Tony Stark's Shiny New Armor

Iron Man 3: The Trixters Behind Tony Stark's Shiny New Armor

Seventy artists from Trixter worked an entire year to create a formidable 208 VFX shots for Marvel's Iron Man 3. Each new episode in the Iron Man saga details a slick new technology created by the ingenious Tony Stark, and the new installment does not disappoint! Combining the hard surface geometry of the Iron Man suit auto-assembly with the flexibility of the human body was one of the challenges that Trixter brought from previs to believable screen reality.

Editorial, Feature, People / Interview
Alessandro Cioffi
Cinematography
Behind the Lens: Paul Cameron ASC on Total Recall

Behind the Lens: Paul Cameron ASC on Total Recall

Paul Cameron, ASC, just finished work on the remake of Total Recall, directed by Len Wiseman and starring Colin Farrell, Kate Beckinsale and Jessica Biel with Bill Nighy, Bryan Cranston, and John Cho. Cameron was last featured in Creative COW for his work on Henry's Crime. His previous credits include director Michael Mann's Collateral and Tony Scott's Man on Fire.

Feature
Paul Cameron, ASC
Art of the Edit
NAB 2012: Introducing Our Blue Ribbon Award Winners

NAB 2012: Introducing Our Blue Ribbon Award Winners

The only industry award chosen by hundreds of thousands of working professionals and potential customers from around the world.

Editorial
Tim Wilson
DaVinci Resolve
Company 3's DI artist Stephen Nakamura on Prometheus

Company 3's DI artist Stephen Nakamura on Prometheus

Stephen Nakamura, one of a handful of artists who helped to pioneer DI color grading, shares his experience on creating the look for Prometheus as envisioned by director Ridley Scott.

Feature
Stephen Nakamura
NEWS: People in the News
Steve Jobs - A Personal Calendar Entry

Steve Jobs - A Personal Calendar Entry

Steve Jobs was almost unbelievably young when we met him. We talk about him as a visionary now, but then, they called him a whiz kid, the Boy Wonder: 21 when Apple was founded in 1976, 22 when Apple formally incorporated, 25 for Apple's IPO, and 26 when he first made the cover of Time Magazine. Macintosh shipped when Steve was 28.

Editorial
Tim Wilson
Apple FCPX - Final Cut Pro X
FCPX: Why We Can't Use Final Cut Pro X at Our Companies

FCPX: Why We Can't Use Final Cut Pro X at Our Companies

After a day of reading the FCP and FCPX forums, tweeting, and scanning the blogosphere, two COW leaders had a lot to talk about. Rich and Walter are not casual Final Cut Pro users... they've used it since version 1 and literally built their businesses using Apple tools. For them, today was the end of an era (Final Cut Studio and Final Cut Server were removed from sale). While both hope for the future, they each have strong opinions why they can't implement Final Cut Pro X into their postproduction facilities as it stands at release.

Review, Editorial
Walter Biscardi and Richard Harrington
Apple Final Cut Server
Managing Assets to Maximize Impact

Managing Assets to Maximize Impact

Automating workflow with Final Cut Server, and creative engineering that utilizes the latest technologies, allows these broadcasters to put their ministry's resources where they matter most.

Feature, People / Interview
John Pipes
Apple Final Cut Server
Apple Final Cut Server: A Creative Cow Real-time Report

Apple Final Cut Server: A Creative Cow Real-time Report

Everybody wants to know, what is Final Cut Server? And if they know the answer (hint: a very, very big deal), they want to know if it actually works. Who better to ask than people actually using it? The answers provided will change as the situation does, but this is where you can find everything you need to know about Final Cut Server, in real time.

Review, Feature
Tim Wilson
Authors

Walter Biscardi and Richard Harrington (1)
Paul Cameron, ASC (2)
Stephen Nakamura (1)
John Pipes (1)
Tim Wilson (3)


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