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Cinema 4D
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Creating a Fluid Logo
In this first video with Creative Cow, Chris Martin goes over how to create a fluid logo using Realflow and Cinema 4D.
Tutorial, Video Tutorial
Author: Chris Martin |
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Autodesk 3ds Max
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Introduction to 3ds Max 2010 Particle Paint Helper
In this 3ds Max 2010 tutorial, Michael Hurwicz Michael Hurwicz looks at the new Particle Paint feature, which allows you to spray particle seeds on any object. You then use new operators in the Particle Flow system to convert these seeds to particles. The tutorial demonstrates freehand painting and uses the new Birth Paint operator to convert the seeds to particles.
Tutorial, Video Tutorial
Author: Michael Hurwicz |
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Autodesk 3ds Max
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Introduction to 3ds Max 2010 Graphite Modeling Tools
In this 3ds Max 2010 tutorial, Michael Hurwicz introduces the new Graphite Modeling Tools, and in particular the Generate Topology feature, which allows you to quickly change the underlying structure of an editable poly to resemble bricks, tiles, diamond shapes, and a number of other options. The tutorial uses bricks as a demonstration of this capability.
Tutorial, Video Tutorial
Author: Michael Hurwicz |
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Autodesk 3ds Max
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Introduction to 3ds Max 2010 Viewport Label Menus
In this 3ds Max 2010 tutorial, Michael Hurwicz looks at the new viewport label menus, which provide quicker access to some of the most common viewport-related functions, such as showing statistics, showing and hiding the grid, changing the view (e.g. front, back, perspective), and changing the shading mode (e.g. smooth and highlights, wireframe, edged faces)..
Tutorial, Video Tutorial
Author: Michael Hurwicz |
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Autodesk 3ds Max
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Introduction to the InfoCenter
In this 3ds Max tutorial, Michael Hurwicz provides an introduction to the InfoCenter, a new feature in 3ds Max 2009 which makes it easier to search and navigate documentation and other sources of information.
Tutorial, Video Tutorial
Author: Michael Hurwicz |
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Autodesk 3ds Max
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Modeling the New James Bond Introduction
In this video tutorial, Creative Cow leader Michael Park shows you how to recreate the opening gun barrel sequence from the two newest James Bond movies in 3d Studio Max using the default scanline renderer, minimal modeling, and only standard materials.
Tutorial, Video Tutorial
Author: Michael Park |
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Adobe After Effects
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Creating a Shotgun Blast using 3ds Max and AE: Part 1
Many people are interested in creating and incorporating 3d generated footage into live action. In this 2 part tutorial, Michael Park will demonstrate how to create a shotgun blast at the camera using 3d rendered particles and distortion trails along with some 2d footage to create a convincing effect. In part 1 of this tutorial, we will create the 3d shotgun pellet geometry and material, as well as the distortion trails to be later used in the after effects composition.
Tutorial, Video Tutorial
Author: Michael Park |
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