LIBRARY: Tutorials Reviews Interviews Editorials Features Business Authors RSS Feed

Particle World Transitions: Part 1

CreativeCOW presents Particle World Transitions: Part 1 -- Adobe After Effects Tutorial


CreativeCOW.net. All rights reserved.


Rob Mize demonstrates how to use Particle World in After Effects to transition text, logos and other images into a variety of particle effects, including sand, dust, smoke, fire...even a melting effect.



Play Video TutorialDownload Project Files


Comments

Re: Particle World Transitions: Part 1
by Peter Grant
Hey Rob, thanks for a great tutorial. I'm using the CC version. When I get to bit where the wipe comes across and the sand falls, the sand on the floor disappears as the wipe moves . I noticed a GREEN horizontal line in the wipe which appears to be the width of the fallen sand and as it moves so the floor sand disappears. How can I adjust this, please?
Cheers,
Peter Grant
Re: Particle World Transitions: Part 1
by Vincent Selby
Thanks for these Particle World tutorials.
It's really helped me to get to grips with the parameters and have hours of fun. Good examples.
Re: Particle World Transitions: Part 1
by Kurt Bergeron
Hi Rob, I too am trying to achieve this effect in CS3,...however,...I don't see the red circle around my particles and I follow your steps but my text always stays on the screen and the particles never take the shape of the letters? Any help is very much appreciated, thanks!
@Kurt Bergeron
by Rob Mize
Hi, Kurt... sorry for delayed response, just back from NAB. I don't believe CS3 shows the red circle; but it only indicates the area where particles will be produced. Make sure the Particle Color Map is set to an Origin setting, i.e. Death, Birth, or Constant.

Rob Mize
Re: Particle World Transitions: Part 1
by Nathan Walters
Really great tutorial Rob. Thanks for sharing!

Nathan Walters
Halo Union Productions
http://www.HaloUnionProductions.com
@Particle World Transitions: Part 1
by Rob Mize
Hi, Ron...
On your CS4 Particle World Effect:
Look at the top of the effect panel and click Options.
On the Options Menu click Rendering.
The controls for the floor are labeled: Floor is.
It is a different interface, but the controls are all there.
Please let me know if this helps or if you have any trouble with it.

Rob Mize
Re: Particle World Transitions: Part 1
by ron winters
ok i have cs4 and cs5....in cs4 i have the particle world but the floor button is not the same..i don't have any of the setting as you do....in cs5 i don't even have particle world...it has no cc..effects
Re: Particle World Transitions: Part 1
by Rob Mize
Jason...
I should have specified moving the Particle Producer on the Z Position.

Rob Mize
Re: Particle World Transitions: Part 1
by Rob Mize
Hi, Jason...
Sorry about that line... it seems that it's a consequence of the Z position... almost like a separator between positive and negative values. I found that moving the position of the particle producer forward or backward resolved it. If this doesn't line up with your camera angle, then you may have to move the Text Wipe layer accordingly. I also found that a slight change of camera angle can eliminate it.
Let me know how/if this works for you.

Rob Mize
Re: Particle World Transitions: Part 1
by Jason Unruh
Thanks for the great tutorial! After I finished the first part of the tutorial, I noticed a black horizontal line in the pile of particles on the floor. I turned the grid off and set the effect to "full render" in the options. I am using CS4 on Windows 7. I noticed this line on your tutorial video as well. Do you know how to get rid of this black horizontal line in the final render? Thanks.

Jason
Re: Particle World Transitions: Part 1
by Rob Mize
Good Day, Himanshu...

I expect to upload Part 2 of the tutorial that covers that very topic.

Thanks for your interest!

Rob Mize
Re: Particle World Transitions: Part 1
by Himanshu Patel
Great tutorial sir!!!

Can these effects be attached to 3d text created with shatter effect???
Re: Particle World Transitions: Part 1
by Marion Elder
Hi Rob, your advice worked perfectly. ;o) CS3 After Effects created all the effects. Thanks for sharing your knowledge and talent with us. Marion
Re: Particle World Transitions: Part 1
by Rob Mize
Hi, Marion...
Before you render, go to the top of the Particle World settings, and set Grid to Off.
Now you can render without those other elements.
Glad you enjoy the tuts... Part 2 should be out in a week or so.

Rob Mize
Re: Particle World Transitions: Part 1
by Marion Elder
Was able to do the tutorial in CS3. When I render the mov I can see all the marks such as the x and vertical line in the finished movie. Using a PC but have never had a problem before in other tutorials. Am not sure how to correct the problem. Can I fix this? May do the first sand portion over to see if there is an incorrect setting. Lots of fun doing all the different ideas you shared.
Re: Particle World Transitions: Part 1
by Rob Mize
Hello again, Dave...
I did do the tutorial in CS5; however you can achieve these same effects in CS4... you just have to access the controls through the Options Menu. Go to the top of the Particle World parameters in the Effects Panel and click Options. This will open an Options Menu. Click on Rendering to reveal Rendering Options including:
Floor is: Ignored; Ice; Glue; Bounce.

Regards...

Rob Mize
Re: Particle World Transitions: Part 1
by Dave Fleming
Hi Rob,

I'm guessing this is CS5, as I'm hunting around for that "Floor" parameter in CS4...

df


Related Articles / Tutorials:
Adobe After Effects
After Effects Advanced Content-Aware Fill With Photoshop

After Effects Advanced Content-Aware Fill With Photoshop

In part three of his series on Adobe After Effects Content Aware Fill, filmmaker and After Effects artist Cody Pyper takes his deepest dive yet! Following requests from viewers in the series so far, Cody takes a closer look at how Adobe Photoshop can help you remove unwanted objects from your video footage in After Effects.


Cody Pyper
Adobe After Effects
Best Results with After Effects Content-Aware Fill: Reference Frames

Best Results with After Effects Content-Aware Fill: Reference Frames

Join filmmaker and After Effects artist Cody Pyper for a deep dive into how to get the absolute best results using the Content-Aware Fill tool in After Effects. Locked-down shots with simple backgrounds are one thing, but Cody shows the details of how to get fantastic results with complicated backgrounds and a moving camera using reference frames.


Cody Pyper
Adobe After Effects
Adobe After Effects Reverse Stabilization

Adobe After Effects Reverse Stabilization

You're going to be blown away by how you can power up your After Effects workflow with reverse stabilizing your footage! By separating your tracking from your compositing, you can focus on each step, and in addition, overcome the render order complexities when match moving elements and effects on a moving shot.


Roei Tzoref
Adobe After Effects
After Effects Content Aware Fill: When It Doesn't  Work

After Effects Content Aware Fill: When It Doesn't Work

There’s a new artificial intelligence-powered feature in Adobe After Effects called Content-Aware Fill that allows you to remove anything from your shots fairly easily! It's powerful, but if you’ve tried it you know that it doesn’t always work perfectly. So what do you do when it doesn’t work as well as you'd hoped? Filmmaker Cody Pyper is here to show what to try next!


Cody Pyper
Adobe After Effects
VFX in Adobe After Effects: An Artists Panel (NAB)

VFX in Adobe After Effects: An Artists Panel (NAB)

Join panelists Andrew Kramer of Video Copilot, Jayse Hansen, and Mary Poplin of Boris FX, along with moderator, Victoria Nece of Adobe, as they discuss the world of visual effects from an artist’s perspective.


Adobe Creative Cloud
Adobe After Effects
Scars, Tattoos & Digital Makeup: After Effects & Mocha Pro

Scars, Tattoos & Digital Makeup: After Effects & Mocha Pro

How do you add SCARS, TATTOOS or DIGITAL MAKEUP to a person's face? Learn how to use Mocha Pro's planar tracker and the Mesh Warp tool to insert a flat image/video on a (non flat) human face! Join VFX guru Tobias G from Surfaced Studio for a closer look!


Tobias G
Adobe After Effects
Compositing Secrets Everyone Can Use, Pt 5: Brightness

Compositing Secrets Everyone Can Use, Pt 5: Brightness

The first challenge to understanding the nature of brightness in compositing starts with remembering that we're not actually seeing color at all, but rather something of an illusion that appears to us as color! Join longtime VFX artist, editor, software developer, and business owner Simon Ubsdell for Part 5 of the best look behind the technology of compositing that you've ever seen, as he takes a look at the math behind brightness, and how to apply that to the compositing toolsets in your favorite editing, compositing, and color grading applications.

Tutorial
Simon Ubsdell
Adobe After Effects
60 Second Tutorial: Alien Invasion in Adobe After Effects

60 Second Tutorial: Alien Invasion in Adobe After Effects

Here's a fast, fun one! Sixty seconds to create and animate an alien using the 3D and Track Camera tools to animate your character in Adobe After Effects. Use the included files, or bring your own!

Tutorial
Adobe Creative Cloud
Adobe After Effects
What Are Adobe Motion Graphics Templates?

What Are Adobe Motion Graphics Templates?

A Motion Graphics Template, referred to as a MOGRT, is an animated sequence that is self-contained and can be used in Adobe Premiere Pro, Adobe Premiere Rush and Adobe After Effects, combining graphics, text, audio and video files, as well as vector or still images (including logos), to create a still or animation that can then be customized by the MOGRT user. The result is a dynamic creative tool that provides design freedom and is consistent to its users across apps and devices. Reuse, share, and even sell them!


Rod Harlan
Adobe After Effects
Compositing Secrets Everyone Can Use Pt. 4 - Advanced Alphas

Compositing Secrets Everyone Can Use Pt. 4 - Advanced Alphas

When most people hear the words "alpha channels", they think "transparency", but that's not exactly accurate. The truth is more complex, and a quite bit more interesting! Join longtime VFX artist, editor, software developer, and business owner Simon Ubsdell for Part 4 of the best look behind the technology of compositing that you've ever seen, packed with practical advice for applying the secrets of alpha channels that's simply not possible before understanding these underlying principles. No matter which applications you're using for editing, compositing, or visual effects, this one is a must-see!

Tutorial
Simon Ubsdell
MORE
© 2020 CreativeCOW.net All Rights Reserved
[TOP]