Apple Color: Building Vignettes in the ColorFX Room
: Apple Color Tutorials
: Walter Biscardi
: Apple Color: Building Vignettes in the ColorFX Room
|A Creative COW Apple Color Video Tutorial
Biscardi Creative Media, Buford, Georgia USA
© 2007, CreativeCOW.net. All rights reserved.
After using Apple Color and its predecessor Final Touch HD for several years now, broadcast editor and Creative Cow leader Walter Biscardi has learned a trick or two along the way. Using a vignette mask as an example, he shows you how to take advantage of Apple Color's node-based compositing to build powerful custom effects.
Feel free to add your comments here.
If you found this page from a direct link, please visit our forums or read other articles at CreativeCOW.net
|Related Articles / Tutorials:|
Final Cut Pro: Saturation Curves in Color
In this Apple Color tutorial, Richard Harrington along with color expert Robbie Carman create the Pleasantville effect in Apple Color. Using the secondary curves, specifically the saturation curve, to isolate just the yellow in a taxi cab everything else in the video clip can then be desaturated to create this popular effect.
Tutorial, Video Tutorial
|Custom Shapes in Color - Final Cut Help|
In this Apple Color tutorial Richard Harrington and guest Robbie Carman will use user defined shapes to form vinettes to perform a secondary color correction. Learn about where primary and secondary color correction really occurs in Apple Color and other tips and tricks.
Tutorial, Video Tutorial
One Team. Three Network Shows. Every Week.
Creative Cow Contributing Editor Zed Saeed has helped create pioneering Final Cut Pro workflows for major feature films and episodic TV production. This year, he and the team at DigitalFilm Tree faced their biggest challenge yet: posting 3 major shows, for 3 different networks, every week -- with the same small team that used to do just one. How do they do it? World-class workflow management.
|Recent Articles / Tutorials:|
Adobe Creative Cloud
Reimagining Terminator 2's HUDs and Graphics with Adobe XD
What looked futuristic for heads-up displays and graphic overlays just a few years ago looks primitive today, which inspired the designers at Territory Studio (responsible for HUD and screen design in Avengers: Infinity War, Blade Runner 2049, The Martian, Guardians of the Galaxy and many more) to ask themselves about new approaches to the future of interface design. The decision to try Adobe XD surprised them, and surprised Adobe too! These kinds of intensely futuristic designs are far from the web and mobile app prototyping that XD was first intended for, but the challenge was too intriguing to pass up. Creative COW Contributing Editor Hillary Lewis takes a look at Territory's creative process, and what it might mean for both moviegoers and software developers in the future.
Feature, People / Interview