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The Blender 3D Survival Guide - Part 7

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CreativeCOW presents The Blender Survival Guide - Part 7 -- Blender Video Training

Paolo CicconePaolo Ciccone
Santa Cruz California, United States

©2010 Paolo Ciccone and CreativeCOW.net. All rights reserved.

Article Focus:
Episode 7 of the Blender Survival Guide is packed with information. In this video tutorial we see how to create a promo for a product and in the process we model a book complete with textures for the cover, the back, the spine and the pages. This episode covers a lot of techniques that are useful in every day work, including:
  • Texture orientation without UV mapping
  • Render previews
  • Precise sizing of objects
  • Mapping of multiple materials to a single object
It's 42 minutes of condensed, real-world tips that you can use over and over again in your projects. One more example of how Blender can help in your professional work.


Play Video Tutorial





Comments

Re: The Blender 3D Survival Guide - Part 7
by Bob Marr
Happy New Year to you. Thanks for helping the slow guy in the back of the class! Partial success, I get the material colors to show just fine, but the blender textures (cloud, marble, wood)still do not show up until rendered. Looks just fine in the rendered image. Looks fine in the preview "Both" window.
Re: The Blender 3D Survival Guide - Part 7
by Bob Marr
Hey Palolo,

Plugging along here, I'm kind of jumping around. I'm using 2.61. So far the only thing I am having trouble with is this:

Getting the color/texture to show in the 3D view or camera view. I got the surfaces assigned 4 different materials, and they show up as expected in the rendered view. But on the "stage" of whatever working view I have I just get the default grey color.

Is this just me?

Minor issue right now, the texture and material seems to be one area that was changed dramatically between versions.

Bob
@Bob Marr
by Paolo Ciccone
You need to select the textured view for that view. Look in the "bar" at the bottom or top of the 3D view and you will see a button to select wireframe, solid or textured view.

--
Paolo Ciccone
Pret-A-3D
http://www.preta3d.com
http://www.paolociccone.com
Re: The Blender 3D Survival Guide - Part 7
by Mark Keeler
Wow, that one took a bit more effort - messed up the sides a few times; but half the fun is going back and trying to do it from scratch without the tutorial - then you really find out what you cant remember. But alas, finally a book that worked ;) Great tutorial, onto 8 ;)
Re: The Blender 3D Survival Guide - Part 7
by Cris McRae
Yes, His style of teaching is great.

Thanks
Cris is Bliss
C.I.B. Visual Productions/K3 Films
Rough Luxury Records
Re: The Blender 3D Survival Guide - Part 7
by Brent Newton
I didn't even know what blender was 2 weeks ago, but thanks you I appear to most as if i am some kind of genius for learning so much so quickly. I have you to thank for this. Your tutorials are the best I've seen in anywhere. I especially like how you do not ever use a function that you have not gone over previously. So many very good teachers make this mistake and confuse their audience. Thank for your hard work. Keep it up!
@Brent Newton
by Paolo Ciccone
Hi Brent, glad you're having fun with Blender. Thanks for the feedback.

--
Paolo Ciccone
Pret-A-3D
http://www.preta3d.com
http://www.paolociccone.com
Re: The Blender 3D Survival Guide - Part 7
by Paolo Ciccone
Hey Ramses, you're very welcome, I'm glad that these guides are helpful. Be sure to pace yourself or you're gonna get an indigestion of Blender :)

--
Paolo Ciccone
Pret-A-3D
http://www.preta3d.com
http://www.paolociccone.com
Re: The Blender 3D Survival Guide - Part 7
by Ramses Mantilla
TEXTURING!! at last with a great guide to follow !!

did I say THANK YOU!!

thank you Mr, Ciccone
Re: The Blender 3D Survival Guide - Part 7
by Cris McRae
Hello Paolo,

I created a Front, back, spine and pages that I would be willing to let anyone use if they choose. If this is something that you may be interested in please let me know how to send you the PNG files of them so that they are available for anyone to use

Thanks
Cris is Bliss
C.I.B. Visual Productions/K3 Films
Rough Luxury Records
@Cris McRae
by Paolo Ciccone
Hi Cris.
Thank you very much. You can send me the textures at phciccone at gmail dot com.



--
Paolo Ciccone
Pret-A-3D
http://www.preta3d.com
http://www.paolociccone.com
Re: The Blender 3D Survival Guide - Part 7
by Carsten Pinnow
Hi Paolo,

this is a big thank you send from germany. I followed your tutorials up to the seventh episode until now and because of the outstanding quality of your work it is easy to follow even this is not my first language!
There is still one question. I understand that you can't distribute the textures without violating copyright law, so scanning is the solution. Is the texture of the pages even a scan of a book? I'm not sue if I will get a good result with a scanner!?

Greetings,

Carsten
@Carsten Pinnow
by Paolo Ciccone
Hi Carsten.
Thank you for the kind words, much appreciated. Yes, the images in the tutorials where scans from the original book.

--
Paolo Ciccone
Pret-A-3D
http://www.preta3d.com
http://www.paolociccone.com
Chris, te behavior that you described
by Paolo Ciccone
Chris, te behavior that you described sounds like the normal save option. When you have a file already saved you press CtrlW blender shows you a popup with the file name. To confirm you click on the file name.
save and save as
by Cris McRae
My SAVE (control w) doesn't seem to be working. I get a window that asks if I want to write over the existing file but I can't select anything and when I press OK and quit and re-open the file the changes have not been saved. what am I missing??
Ok - keep it comming
by Cris McRae
Now I'm really learning 3d. And I'm coming to appreciate that Blender is an elegant program once you get used to knowing that every thing you need is there-only hidden away. Including things you don't know you need.

With out knowledge (training) and regular practice any program will appear difficult.
Yes, Ron is right, I'm editing
by Paolo Ciccone
Yes, Ron is right, I'm editing #8 as we speak :) ...
No, Rutger, #8 is not yet here.
by Ron Lindeboom
Episode 7 is the latest installment of Paolo's Blender Survival Guide series. (But if I know Paolo at all, I expect to see #8 sometime soon.)
I will cretainlty do that.
by Rutger Wiersum
Hey Paolo, I will certaintly do that.
Now am I confusing myself, or isn't there a part 8 of the Blender Survival Guide? I believe I have seen it somewhere on the site, but now I can't find it anymore.
Hi Rutger. You're very welcome.
by Paolo Ciccone
Hi Rutger. You're very welcome. If you post on other forums or know of anybody who wants to learn 3D please let them know about Blender and these guides.

Best.
Learned a lot!
by Rutger Wiersum
Hello Paolo,

I would like to thank you very much for this incredible information-packet tutorial, I'm really starting to learn a lot :D
Instead of digging in some books this is a much easier way to learn it.
Thank you very much and please let them keep coming!
Hi Nathan. Yes, a very good
by Paolo Ciccone
Hi Nathan. Yes, a very good reason. Lamps are omnidirectional, they light in every direction around the light source. That makes it very hard to control what the light does. It can be good for generic fill lights, and in that regard you could use it at a lot intensity to add a fill. But for specific lighting I use the same approach that you use in lighting a real scene, spots and controlled lights. Also, spots take much less time to render than omnis. Depeding on the scene and the shadow settings an omni light might take several times the time needed to render a spot.
So, it's all about control and speed :)
Thanks for the comments, very much
by Paolo Ciccone
Thanks for the comments, very much appreciated. More are coming, this is just the beginning!

Cheers!
Another great one! One question though;
by Nathan Walters
Another great one!
One question though; is there a reason you prefer the spotlight over the lamp? Some reason I have had better luck with the lamp when it comes to lighting my scenes.
Paolo your great!
by James Hooey
Thanks so much for these tutorials! You've got a great ability to teach and these videos are such a great complement to other resources for learning Blender!

Love to see you make 20 of these!
Thanks Paolo, a treasure of information
by Juan Urquhart
Thanks Paolo, a treasure of information for free...

Regards from Uruguay

Juan
Hi Ra-ey, yes, I could not
by Paolo Ciccone
Hi Ra-ey, yes, I could not distribute the bitmaps without violating copyright law. You can easily scan the covers of a book that you have in house. That's what I did :)
Finally managed to catch up! My
by Ra-ey Saleh
Finally managed to catch up!
My only criticism was that the book covers weren't supplied. I guess there may be copyright issues, still learnt a lot!
Very well done video series, thanks
by Fan Man
Very well done video series, thanks for sharing!


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