Mike Gondek reviews Real World InDesign 2
Mike Gondek reviews Real World InDesign 2
: Adobe InDesign
: Mike Gondek
: Mike Gondek reviews Real World InDesign 2
|A Creative COW "Real World" Book Review
Orland Park, Illinois, USA
© 2003 Mike Gondek and CreativeCOW.net. All rights are reserved.
Mike Gondek takes a look at Real World InDesign 2 by Olav Martin Kvern & David Blatner. ~ This book is 650 pages and is published by Peachpit Press. Read on to find out what this book has in store for you...
||Where Text Meets Graphics
||Importing & Exporting
The screenshots are very helpful in explaining some topics, and I totally appreciate the time it took to make this book. Blatner & Kvern have a great attitude and knowledge of the Quark and Pagemaker and have great REALWORLD examples comparisons to InDesign.
Page 578 explains that you can print up to 9 pages on one sheet using the thumbnails option. You also get a friendly REALWORLD warning to expect your rip time for the one page to take as long as it would have for 9 pages. You get honest REALWORLD input from experience users that goes beyond the manual.
New techniques such as creating square bullets using paragraph rules could be done very easily instead using a font like Zapf dingbats. It is good to know multiple techniques for doing things incase you inherit a file from someone else or just want to do things the best way. The hanging Indents explanation was informative and useful in the REALWORLD.
The chapter on tables was really interesting, because it is a new topic for page layout programs and therefore you feel that you are learning much. If you had a difficult time understanding trapping after reading the manual than you will get a second explanation of all the features from Blatner & Kvern in this book.
Everyone will learn something about InDesign they did not know before if they read this book. It unlocks some mysteries on simple topics such as the transform palette, which can either show 100% or a total of your transformations (e.g. 133%). You can also get your feet wet with XML, scripting and other advanced topics.
Nothing major, and probably not even is the fault of the authors.
Page 503 mentions Shift Ctrl-. scales the size of an object by 5%. Alt Ctrl -. Is what really worked on my computer.
Some questions are not answered such as can you scale arrowhead weight. You probably cannot, but would have been good to have this confirmed. One thing missed was that in the swatches palette you could identify spot colors by having a little spot on the bottom right triangle as in the last swatch in this image.
But my criticisms are minor and it is difficult to write a book like this and cover everything. The book was hard to read at times, because much of the information is already in the manual, and with no hands on examples it can get a little boring. A REALWORLD InDesign killer tips book would have been more useful with probably less to read.
Is this book for you?
If you prefer an interactive book with a CD and examples you can follow, get the Adobe Classroom in a book. If you are new to InDesign and have not read the manual than you can read this instead. You may be an experienced Adobe products user and want to study for the Adobe Certified Expert exam, than you can hone your InDesign knowledge with this book.
REALWORLD InDesign 2 is for those wanting to learn more about InDesign. Expert users will find some challenges in this book, but will also be tempted to skim through the book at times.
|COW Rating: Real World InDesign 2 can be boring at times and you might be tempted to skim, but dont. There are important things you might miss such as page 256 says you can remove applied character style formatting by Option Shift/Alt-Shift clicking on a paragraph style name. If you really want to learn more about InDesign get this book.
You obviously cannot satisfy everybody with one book, but this book does a great job. I would like to see a book in the future on just the advanced killer tips used in InDesign. I give 4 and a half cows to Real World InDesign 2.
If you found this page from a direct link, please visit our forums or read other articles at CreativeCOW.net
|Related Articles / Tutorials:|
Using Adobe Kuler in Your Favorite Apps
Let's face it, not all of us are good at picking contrasting colors, or colors that don't clash, and colors that are not downright ugly mugly. So that's where Kuler comes in, allowing you to, say, based on your corporate logo, a photograph, or a single frame of your movie, provide you with a set of color choices (often called swatches) that can then be applied throughout the project creation process - and across all the applications that you use.
Tutorial, Video Tutorial
|Recent Articles / Tutorials:|
Adobe After Effects
Compositing Secrets Everyone Can Use, Pt 5: Brightness
The first challenge to understanding the nature of brightness in compositing starts with remembering that we're not actually seeing color at all, but rather something of an illusion that appears to us as color! Join longtime VFX artist, editor, software developer, and business owner Simon Ubsdell for Part 5 of the best look behind the technology of compositing that you've ever seen, as he takes a look at the math behind brightness, and how to apply that to the compositing toolsets in your favorite editing, compositing, and color grading applications.
Art of the Edit
Editing Eye of the Beholder: The Art of Dungeons & Dragons
Kelley Slagle began her career in entertainment as an actor, so it’s not surprising the communal storytelling of Dungeons and Dragons caught her eye. She both edited and co-directed the prizewinning documentary "The Eye of the Beholder: The Art of Dungeons & Dragons", speaking to overe 40 artists across the 45-year span of the game's history. Creative COW Managing Editor Kylee Peña spoke to Kelley about the challenge of managing that much material into a 90-minute film, balancing indie filmmaking with the demands of a day job in video production, and the power of art to sustain a community.
Feature, People / Interview
Apple Motion 5: Building A Music Visualizer
Here's an especially fun one from longtime VFX artist, editor, software developer, and business owner Simon Ubsdell, showing how to build and animate a music visualizer in Apple Motion 5. As usual, you can count on Simon to go beyond the basics of simple construction to dive deep into the nuances of controlling this deceptively powerful application, highlighting such features as the Replicator, animation rigs, audio behaviors, glows, glints, lens flares, masking, filters and more. Turn it up!
Dialogue Cleanup Plug-ins for Video Production
Sometimes you really DO need to fix it in post. Longtime audio engineer Keith Alexander looks at some of the plug-ins available for video hosts including Adobe Premiere Pro and Apple Final Cut Pro X, as well as leading audio applications such as Audition, Pro Tools, and Nuendo, that will make a huge difference for video producers who need to clean up dialogue recorded with less than ideal results. There's something here for every skill level and every budget.
Blackmagic Design Fusion
Blackmagic Fusion: Frequency Separation Retouching
Blackmagic Fusion offers a variety of powerful retouching tools (as does DaVinci Resolve of course), so why would you want to build your own? As longtime VFX artist, editor, software developer, and business owner Simon Ubsdell explains, once you understand the underlying principles of the tools, you can use them better! In this tutorial, he shows how building a custom 3D keyer and a custom Linear Light Blend Mode allows a Low Frequency pass to smooth imperfections in the footage, and a High Frequency Pass to restore detail, allowing exceptional control, and producing outstanding results.
Adobe Audition: Shorten A Music Track with Remix
Ready to have your mind blown? See how easy it is to create remixes of music files using Adobe Sensei’s machine learning. You can take a song that has a longer duration than needed for your Premiere Pro project, and using Dynamic Link, send your entire sequence to Audition to create a shorter version, as well as emphasizing different musical elements in the original mix to create something unique, simply, in a highly customizable way.
Adobe Creative Cloud
Small HD FOCUS 7 4K Monitor Hands On
Here's a first look at the SmallHD FOCUS 7, a 7-inch, 4K monitor that packs significant production value in a moderate price. The monitor includes Small HD’s OS3 software, which gives users access to features such as pinch-to-zoom, waveform monitors, focus pulling, 3D LUTs, and more, in a build that's lightweight, durable, and retains mobility.
Apple Motion 5: Water Drops And Advanced Displacement
Following up his popular Rain on Glass tutorial, here's a more in depth look at how to create water displacement effects in Apple Motion 5 from longtime VFX artist, editor, software developer, and business owner Simon Ubsdell. This installment includes some useful background theory on how to work with Fixed Resolution, and tips on how to use the Glass Distortion and Bump Map filters correctly without running into tricky problems.