LIBRARY: Tutorials Reviews Interviews Editorials Features Business Authors RSS Feed

Carrara 5 Sub-Surface Scattering for Poser 6 models

COW Library : Tutorials : Ringo Monfort : Carrara 5 Sub-Surface Scattering for Poser 6 models
Carrara 5 Sub-Surface Scattering for Poser 6 models
A CreativeCOW Carrara 5 Tutorial


Carrara 5 Sub-Surface Scattering for Poser 6 models

Ringo Monfort Ringo Monfort
Inglewood, California, USA

©2006 Ringo Monfort and CreativeCOW.net. All rights reserved.


Article Focus:
Thanks to the new sub-surface scattering in Carrara 5, Poser imported models now can have realistic looking skin. In this tutorial, CreativeCOW leader Ringo Monfort details step by step how to use Sub-Surface scatting for realistic skin.


Introduction



For this tutorial I am using the Poser 6 James character and its related texture map files found in the Poser 6 runtime/textures/Poser 6 Textures/James folder.

In Poser 6 use the James HighRes model and any of the dynamic hairs presets. Save the file as a PZ3 file and load the PZ3 into Carrara 5 via the Transposer format.

Once in Carrara 5 you may want to zoom into James' face to setup your scene.

The default lights that came in with James should be fine for doing your final render.

The key areas for this tutorial are the texture room and render room.

The James model doesn't have a Highlights texture map so we are going to create one using with Photoshop. This map will be use in Carrara 5s highlight channel and it will give us a more realistic image.


1. Highlight channel



Here you will need to load a highlight texture map created in a paint application such as Photoshop. For this tutorial I'm using Photoshop.

In Photoshop load the James_SSS.jpg  texture map so we can convert it into a highlights map.

 


Click on graphic above to see larger image 


Use Levels and darken the image to the setting shown on the screen shot. If you wish to add more high-light areas you may want to use the Dodge tool and add white areas to the map. The white areas are the ones that will have a highlight in the Poser figure.

Once done, save your file, close Photoshop and let's go back to Carrara 5.

Load your highlight texture map into the highlight channel in Carrara.

 


Click on graphic above to see larger image 


2. Bump Channel



The James character contains a Bump texture map found in the Poser 6 runtime/textures/Poser 6 Textures/James folder. Load it into the Bump channel and set the bump value to 25% as shown below.

 


Click on graphic above to see larger image 



3. Subsurface Scattering Channel



This is the key ingredient for realistic looking skin the SSS channel.

Here are the SSS settings:


Click on graphic above to see larger image 


The default 100% intensity is too high for skin tones, a setting in the range of 30 – 40% is best. The translucency value should be 25 to 35% and the default gray color should be change to a reddish color to give the face a nice natural glow. See the setting in the screen capture.


4. Photorealistic Render Setting



Save your Carrara file and now let's go to the render room and apply these settings:

 




 5. The Final Render Image.


 


Tutorial by: Ringo Monfort

Feel free to ask questions or comment on this tutorial in the Carrara Forum at Creativecow.net.

 




If you found this page from a direct link, please visit our forums or read other articles at CreativeCOW.net





 


Related Articles / Tutorials:
An Editor's Epic Journey, by Katie Toomey

An Editor's Epic Journey, by Katie Toomey

What do you do when your company folds and there's no local work? Whatever you have to. For Katie Toomey, that meant emptying her savings and heading 2000 miles west to Los Angeles, with no job in hand. The only options were make it or break it. The journey itself was difficult, but the hardest part may have been the only thing that made it all possible: asking for help. This is a truly inspiring story with tons of real-world examples of how to accomplish what feels impossible at the time.


Katie Toomey
The Evolution of Immersive Media

The Evolution of Immersive Media

Immersive media is not new. Emerging technologies, such as VR and AR as we currently know them, are simply part of an evolutionary path making media more immersive. Many commentators and industry professionals became cynical after the short life-cycle of Stereoscopic 3D, and are hesitant to embrace VR, calling it another fad. International award-winning engineer, editor, colorist, VFX artist, stereoscopic 3D artist, and Head of Operations at Auckland's Department of Post, Katie Hinsen sees it differently. These technologies are simply steps within a much wider ecosystem, says Katie, where it's the combination of failures and successes that lead us towards what immersive media is to become.

Editorial, Feature
Katie Hinsen
The Cinematography of Get Out: Toby Oliver, ASC

The Cinematography of Get Out: Toby Oliver, ASC

Toby Oliver, ASC is the award winning cinematographer behind the lens of Jordan Peel's debut film Get Out. “Get Out” has received high praise from critics (99% Fresh rating at Rotten Tomatoes) and moviegoers around the world for its story, acting, and cinematography. Toby shares all his lighting and lensing techniques that gave Get Out its uniquely horrifying look. He and Go Creative Show host Ben Consoli discuss the blending of horror and comedy, why Toby choose to shoot with zoom lenses, the challenges of a limited budget, and so much more.

Feature, People / Interview
Ben Consoli
Panasonic at NAB Show 2017

Panasonic at NAB Show 2017

Panasonic’s booth at NAB is going to packed with the range of goodness that showgoers have come to expect, including the Cinema VariCam Experience, a look at the control room of the future, cloud-based news production, transparent and AR displays, and much more that we’ll be reporting throughout the week. Just before the show officially opened, Panasonic offered a preview of some of what’s in store for their customers, at the show and beyond, starting with a new camera system for live broadcast of 360-degree uncompressed 4K/30.


Creative COW
DJI Introduces Ronin 2, A More Powerful, Versatile and Intelligent Stabilizer For Film And Video Professionals

DJI Introduces Ronin 2, A More Powerful, Versatile and Intelligent Stabilizer For Film And Video Professionals

DJI, the world’s leader in creative camera technology, today introduced Ronin 2, the three-axis camera stabilizer redesigned to give filmmakers the freedom to capture any scene they can imagine. Based on DJI’s transformative gimbal technology, Ronin 2 has more power and torque to carry larger cameras, is more versatile to be used in every situation, and has more intelligent features to allow for unprecedented camera moves that help realize every creative vision.


Creative COW
HP Announces DreamColor Cinema 4K 31" and 24" Displays, Secure Mobile Workstations

HP Announces DreamColor Cinema 4K 31" and 24" Displays, Secure Mobile Workstations

Today at NAB, HP Inc. announced true Cinema 4K displays, arming color professionals with new features, like color-critical accuracy and automatic calibration, to produce the films and animations of tomorrow: the new HP DreamColor Z31x Studio and HP D


Creative COW
Blackmagic Design Announces DaVinci Resolve 14

Blackmagic Design Announces DaVinci Resolve 14

Blackmagic Design today announced DaVinci Resolve 14, the biggest release in the history of the product, and an update. New features include up to 10 times performance improvement, a whole new audio post production suite with Fairlight audio built into DaVinci Resolve, and multi user collaboration tools that let multiple people edit, color and mix audio from multiple systems, all in the same project at the same time. What this means is that DaVinci Resolve 14 is like 3 high end applications in one. Customers get professional editing, color correction and the new Fairlight audio tools, with a new reduced price of $299.


Creative COW
AJA Ki Pro Ultra Plus: 4-Channel HD Recording, with 4K Apple ProRes/Avid DNxHD Support

AJA Ki Pro Ultra Plus: 4-Channel HD Recording, with 4K Apple ProRes/Avid DNxHD Support

AJA Ki Pro Ultra Plus is a Multi-Channel Apple ProRes recorder offering up to 4-Channels of simultaneous HD recording, or in Single-Channel mode a 4K/UltraHD/2K/HD Apple ProRes® or Avid DNxHD® MXF recorder and player supporting the latest connectivity including 3G-SDI, Fiber and HDMI 2.0, as well as large raster high frame rate workflows, including 4K 60p.


Creative COW
Award-Winning BMI Composer Laura Karpman Talks About Bridging the Gap for Women in Music

Award-Winning BMI Composer Laura Karpman Talks About Bridging the Gap for Women in Music

When little girls think of what they’d like to be when they grow up, they can add “renowned composer” to the list, thanks in part to the work, both musical and influential, of BMI composer Laura Karpman. Musically, the four-time Emmy and GRAMMY


Creative COW
Netflix to move production back to California

Netflix to move production back to California

While many productions chase tax credits and use them to help underwrite production costs, Netflix has decided that in some cases the savings do not outweigh the costs and so it will be moving as much of its production as possible, back to California.


Creative COW
MORE
© 2017 CreativeCOW.net All Rights Reserved
[TOP]