VR Cinematography: Exploring How To Represent People in VR
Close-up VR imagery from camera-originated material is awesome but tricky, says multimedia and VR pioneer Michael Naimark. The question is, how do you actually DO it? Taking Google's collaboration with Go Pro on the Jump VR 16-camera rig as a starting point, Michael and his team began to map out the specifics of managing point of view inside a 360 degree panorama. It requires a combination of complexity (stitching this many POVs together) and simplicity (panoramic sound helps a lot!) that we're just now beginning to explore. Ready for a wild ride into the future of capturing people in the world of VR cinematography? Start here.