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Creating a Shotgun Blast using 3ds Max and AE: Part 1

COW Library : Adobe After Effects Tutorials : Michael Park : Creating a Shotgun Blast using 3ds Max and AE: Part 1
Creating a shotgun blast using 3d max and after effects: Part 1
A CreativeCOW 3ds Max and After Effects Video Tutorial


CreativeCOW presents Creating a shotgun blast using 3d max and after effects: Part 1--Video Training by Michael Park

Michael Park Michael Park
Tampa Bay, Florida

©2008 Michael Park and Creativecow.net. All rights reserved.

Article Focus:
Many people are interested in creating and incorporating 3d generated footage into live action. In this 2 part tutorial, Michael Park will demonstrate how to create a shotgun blast at the camera using 3d rendered particles and distortion trails along with some 2d footage to create a convincing effect. In part 1 of this tutorial, we will create the 3d shotgun pellet geometry and material, as well as the distortion trails to be later used in the after effects composition.













Comments

rotating pellets
by Mike Park
@ John,

You are correct, they would be rotating. If you want rotation, just enable it under the rotation section in the particle flow rollout for the pellets.

While I LOVE after effects, there are some things you cant do in 2d or in AFX's limited 3d capabilities. I long for the day when a 3d program is integrated into afx or vice-versa, but until then, you have to jump back and forth.

Best,

Mike
Hi Michael
by John Blench
Loved the link using 3ds Max then moving to AF. I first started with AF 4.5 on to today's CS4, and JUST now I'm getting into more 3D work with Max. So anything that expands my brain using both these programs would be great.
I was thinking about the gun-pellets,..... wouldn't they be rotating as they left the barel?
Good video JB
Creating a shotgun blast using 3ds max and AE: Part 1
by Mike Park
Part 2 has been finished and should be up shortly.
- Mike
Creating a shotgun blast using 3ds max and AE: Part 1
by chris callow
Awesome toot!
Exactly what ive been trying to figure out for a uni project I'm working on. When is part 2 coming?!!
Creating a shotgun blast using 3ds max and AE: Part 1
by Gregory Hooker
Very detailed. Exactly what I need. Answered alot of my questions. Thanks Mike.


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Creating a Shotgun Blast using 3ds Max and AE: Part 2

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In part two of his shotgun tutorial, Michael Park will demonstrate how to incorporate the 3d footage together with 2d footage in After effects and use different filters to create the distortion surrounding the blast from the barrel of the shotgun and the air distortion trailing the individual shotgun pellets as they race towards the camera. He will also cover some time remapping techniques to add some more interest to your shot.

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