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The Blender 3D Survival Guide - Part 11
COW Library : Blender Tutorials : Paolo Ciccone : The Blender 3D Survival Guide - Part 11
 This tutorial takes the opportunity to study how to create Volumetric Lights in Blender and in the process it shows some very useful modeling techniques. You will learn how to carve holes into planes, how to create new edges and faces and how to use the Array modifier to create multiple copies of the same geometry with speed and ease. This is a two-part tutorial. |
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The Blender 3D Survival Guide - Part 12 Play Video In this episode of the Blender Survival Guide Paolo continues the design of a simple scene that will be used to create volumetric lights using LuxRender. In this Video Tutorial you'll see how to add LuxRender to your Blender installation and how to prepare your scene for export by setting the right materials in Blender and Lux.
Tutorial, Video Tutorial Paolo Ciccone |
Blender
The Blender 3D Survival Guide - Part 13 Play Video Episode 13 of the Blender Survival Guide is the conclusion of the three-part tutorial on how to use Blender in conjunction with the Lux Renderer. This video tutorial shows, in very easy steps, techniques that can take several days to master if attempted without guidance. To make following the steps even easier the .blend file used in the tutorial is included.
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The Blender 3D Survival Guide - Part 10 Play Video In this episode of the Blender Survival Guide we explore in detail how to edit existing keyframes for a simple animation. The video shows how to re-time portions of the animation, how to add hold keyframes, how to create loopable animations, and other tips that, as usual, come in handy in everyday work.
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Blender
The Blender 3D Survival Guide - Part 9 Play Video In this episode of the BSG Paolo shows you how to create a simple animation of flying photos in a 3D space. In the process we see how to setup the Blender environment to show the textures of a scene in real-time, how to align new objects to the current view and how to get real-time feedback about the effects of lights in the scene.
The project files for this tutorial are included.
Tutorial, Video Tutorial Paolo Ciccone |
Blender
The Blender 3D Survival Guide - Part 8 Play Video Blender 3D Tutorials: Episode 8 of the BSG continues the Book Promo project that Paolo Ciccone began in part 7. In this tutorial we see: How to do a multi-camera animation. How to adapt the translate tool to work in the right way. How to create realist mirror reflections. How to export the animation to After Effect for final compositing.
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Blender
The Blender 3D Survival Guide - Part 7 Play Video Blender 3D Tutorials: Episode 7 of the Blender Survival Guide is packed with information. In this video tutorial Paolo Ciccone shows users how to create a promo for a product and in the process he models a book complete with textures for the cover, the back, the spine and the pages. This episode covers a lot of techniques that are useful in every day work, including: Texture orientation without UV mapping; Render previews; Precise sizing of objects; Mapping of multiple materials to a single object. It's 42 minutes of condensed, real-world tips that you can use over and over again in your projects. One more example of how Blender can help in your professional work.
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Blender
The Blender 3D Survival Guide - Part 6 Play Video Blender 3D Tutorials: In Episode 6 of the Blender Survival Guide, host Paolo Ciccone goes back to work on the Blender desktop and finds a few more useful techniques to make Blender's workflow better organized. Some of the topics covered: Add the tree view (Outliner) to your Blender workspace; Convenient ways of naming your objects; More about the User Preferences; Layers!; Mixed tips and tricks.
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Blender
The Blender 3D Survival Guide - Part 5 Play Video Blender 3D Tutorials: In part 5 of the Survival Guide, Paolo Ciccone shows the foundation of creating an animation with Blender. With the animation configured and ready he then shows how to render it to a clip that includes an alpha channel and how to import the animation in After Effects.
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Blender
The Blender 3D Survival Guide - Part 4 Play Video Blender 3D Tutorials: In Episode 4 of the Blender Survival Guide, host Paolo Ciccone expands on the subject started last week, and works on making the 3D text look better by learning how to use additional fonts, how to create new materials and how to take advantage of optimized Ambient Occlusion. These are all fairly dense topics but, as usual, Paolo gives you the condensed version of them so that you can start appreciating the features without being clobbered by the details.
Tutorial, Video Tutorial Paolo Ciccone |
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