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Sony Vegas Pro Basics FOUR: Media Bins and Importing Assets

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CreativeCOW presents Sony Vegas Pro Basics FOUR: Media Bins and Importing Assets -- Sony Vegas basics Tutorial


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In this tutorial, we look at how to import and organise assets inside our projects and how to use and create a custom bin structure so we can easily find our assets when we begin editing.



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Comments

@Sony Vegas Pro Basics FOUR: Media Bins and Importing Assets
by Ken Wood
Mr. Devis,
You have very rare teaching qualities. I am a seasoned old bird that has been around computers for over 30 years. Only one other chap IMO has your teaching qualities and he was an engineer that could not only do hardware, software and documentation but could even talk to the executives about a technical product.
Your specific quality that impresses me is your timing of "this is what it is", "this is what it does" and "this is how you work it". Your cursor movements and voice instructions are timed to the nth power.
For the first time I am understanding how to make Vegas videos.
I thank you.
ken wood
Re: Sony Vegas Pro Basics FOUR: Media Bins and Importing Assets
by Bruce Johnson
Andrew,
Thanks for your fine tutorials.

By way of bygone editing history, I worked as a television news reporter-editor in the 70s when we shot with magnetic stripped film. Back then the term "B-roll" referred to a separate reel of edited film which contained cutaway footage. This "B-roll" complimented the reporter standups and interviews on the A roll. I'd have to script when the B-roll was to run so the director knew when to run the B-roll film projector and switch to that footage and when to switch back to the A roll or the studio.

Making all that happen live every night was a real adrenaline rush, particularly if you were also expected to be on the studio set for interplay with the lead anchor.

For me, film provided the tactile satisfaction of handling the medium and actually cementing it together rather than just clicking and dragging a mouse.


BJ
Re: Sony Vegas Pro Basics FOUR: Media Bins and Importing Assets
by Dan Koblosh
Great series. I've been using Vegas since version 4 and still learn many things from you, thank you very much.

Being an old film editor since 1972, I must take issue with one comment you made however. You mentioned that the term "bins" is a throwback to "non linear" film editing.

Film editing is the original non-linear editing method. We were always able to jump into the middle of a film sequence, cut it, insert or remove a scene, pull everything up and continue on. We would pull the scene we wanted to insert from a protective cloth bin that had hooks above it that held the physical film clips.

We lost this flexibility when we went to machine to machine video editing, which became true linear editing. To insert or remove a scene from an edited master was a nightmare.

Looking at a modern nonlinear editing timeline like Vegas looks remarkably like a traditional film synchronizer, which mechanically locked the 16mm or 35mm film clips to their soundtracks.

Today's non-linear video editing timeline is much more like editing film with its synchronizer and bins, and harkens back to the way movies were cut 100 years ago.

Storing our video clips in virtual bins (like we used to do with physical film clips) is completely appropriate.
+1
@Dan Koblosh
by Andrew Devis
Hi Dan

I love responses like yours - thank you for taking the time to let us all know this information! I don't really know the history that well and it is great to learn more of what went on in the past and how things have developed and changed.

In fact, I would love to read more about it if you ever want to spend a little time putting an article together about it? Or pointing us to an article you already know about? I'm sure it would make fascinating reading.

Thanks again
All the best
Andrew

... because it's all about stories ...


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