LIBRARY: Tutorials Reviews Interviews Editorials Features Business Authors RSS Feed

Singular Software Connects with Adobe CS6

COW Library : PluralEyes : Debra Kaufman : Singular Software Connects with Adobe CS6
CreativeCOW presents Singular Software Connects with Adobe CS6 -- PluralEyes Feature


CreativeCOW.net. All rights reserved.


Singular Software is making it easier than ever to connect its PluralEyes with Adobe CS6. Having launched a greatly simplified integration between PluralEyes software and Adobe Premiere Pro CS6. Users can download PluralEyes Connector here.

The company also opened a public beta of PluralEyes 3.0 for editors using Adobe Premiere Pro editors (OS X) and Final Cut Pro. Both versions of the public beta can be downloaded here.

Singular Software CEO Bruce Sharpe
Singular Software CEO Bruce Sharpe
"We're always looking for ways to make the workflow smoother and have synchronization easy for people to use for their editor of choice," says Singular Software CEO Bruce Sharpe regarding the new Connector. PluralEyes synchronizes audio and video clips automatically without the need for timecode, clappers or special preparation. Connector links the workflows of PuralEyes and Premiere Pro, which means that editors no longer have to export/import project files but can simply launch PluralEyes as an extension within Premiere.

Singular Software has also made PluralEyes 3.0 for Adobe Premiere Pro editors available as a public beta. The new release, which features an interactive workspace that displays the syncing process as it happens, supports Premiere Pro from CS5.0 and higher. "PluralEyes 3.0 is 10 to 20 times faster," says Sharpe. "Combined with the time saved with better sync and workflow automation, editors will trim even more hours from the production process."

Although Sharpe declined to report an exact number of participants in the public beta thus far, he did reveal that the number is in the thousands. "Compared to what we had before, it's a lot easier to get PluralEyes going and get the results back in," he says. "With the Connector, you're in the Premiere interface, pick a menu item and PluralEyes shows up. You select it and it takes care of the syncing and information exchange between PluralEyes and Adobe. People don't have to be aware of all the communication that goes on under the hood."

Sharpe notes that creating a connector between the two programs is quite different than creating a plug-in. "Our ability to integrate in smoothly is dependent on the host editing application's SDK," he says. "Basically, our type of plug-in is very different from a visual effects plug-in. We're more like a workflow plug-in, and when they were designing products, they weren't expecting companies like ours to create these kinds of products.

With CS6, Adobe has made it easier for third party developers to connect with them."





PluralEyes Connector with CS6 compatibility. Click image for larger view.


This Connector has been among the most requested that Singular Software has received. "Of all the requests we have had, this is probably the most popular one, to make this whole workflow simpler, with less fiddling around," says Sharpe, who notes the popularity Singular Software PluralEyes among Adobe Premiere users.

"This makes the whole process that much easier," he adds. "We also have Connector working with PluralEyes 3.0, which is a tech preview. Version 3.0, which is in beta for Premiere and Final Cut Pro, has a nice visual interface and works faster."



Version 3.0, which is in beta for Premiere and Final Cut Pro, has a nice visual interface and works faster. Click image for larger view.


Singular Software PluralEyes, which also supports Avid Media Composer, Sony Vegas Pro and Grass Valley EDIUS is expanding its connections to other Mac-based NLE programs, says Sharpe, who adds that a Windows version is also planned.

He stresses that everybody is welcomed to join the beta for Adobe Premiere Pro and/or Final Cut Pro, which is ongoing. “We welcome everyone’s feedback,” Sharpe says. “One reason the product is as good as it is today is that we’ve had enthusiastic feedback from so many customers. We’re here to listen.”

Singular Software’s PluralEyes is all about the connection, an added functionality to nearly every NLE on the marketplace. By making tools easier to use and free to beta test, the company is taking a strong step towards ensuring its ubiquity.








Related Articles / Tutorials:
NAB Expo
NAB 2012: Singular Software Introduces PluralEyes 3.0

NAB 2012: Singular Software Introduces PluralEyes 3.0

At NAB 2012, Singular Software, developer of workflow automation applications for video production, is unveiling PluralEyes version 3.0 sync automation workflow. The new version 3.0 offers a new interactive workspace that visually displays the sync process and clip locations as it unfolds, and offers a quality assurance (QA) capability at the end of the process.

Feature
Debra Kaufman
PluralEyes
Singular Software Brings PluralEyes to FCP X

Singular Software Brings PluralEyes to FCP X

Singular Software, a Vancouver-based company that develops workflow automation applications for video production, has released PluralEyes, an app that automatically synchronizes audio and video clips without the need for timecode, for Apple Final Cut Pro X as a public beta offering.

Feature
Debra Kaufman
Recent Articles / Tutorials:
PLOTAGRAPH PRO: A Powerful Tool For Animating Still Images

PLOTAGRAPH PRO: A Powerful Tool For Animating Still Images

The COW was just introduced to one of the coolest new creative tools we've seen in a long time, PLOTAGRAPH PRO, which powerfully animates still images. Imagine animating your still images to become full high resolution video, all the way up to 4K. In this video tutorial, Blake Rudis is your guide.

Review, Tutorial
Blake Rudis
Blackmagic Design's Cameras and Resolve Press Conference

Blackmagic Design's Cameras and Resolve Press Conference

How's THIS for another way that Blackmagic is changing the game? World class headline news, direct to you, no waiting in line at NAB. Following last month's press conference on BMD's broadcast products, CEO Grant Petty walks us through new control su


Creative COW
Cinematography
Beautiful 8K Timelapse of Norway's Four Seasons

Beautiful 8K Timelapse of Norway's Four Seasons

One year of planning, one year of shooting, and four months of post-production is a lot of time to spend on a single timelapse, but photographer Morten Rustad‘s creation SEASONS of NORWAY captured this 8K masterpiece by travelling a total of 20,000


Morten Rustad
Art of the Edit
Film Editing: Should You Edit Scenes to Music?

Film Editing: Should You Edit Scenes to Music?

Music can elevate the emotion of a film scene. As a film editor, should you first cut to music or focus on dialog and visuals alone? In this tutorial, This Guy Edits shares his point of view by example with a rough cut using some temp music by Max Elto.

Tutorial
Sven Pape
Adobe After Effects
Adobe After Effects Advanced Title Tutorial

Adobe After Effects Advanced Title Tutorial

Learn how to create complex title animations in Adobe After Effects! In my last tutorial I covered how to create, customise and animate simple titles in Adobe Premiere Pro: https://www.youtube.com/watch?v=6xQtq... In this tutorial we will take things one step further and create titles that are too complex to create with Premiere alone. We will be working with and customising presets, creating character by character animations and we will look at the power of custom Text Animators. Want to learn more about how to animate text? Check out the Adobe help page: https://helpx.adobe.com/after-effects...

Tutorial
Tobias Gleissenberger
Oliver Peters interviews editor Tom Cross of La La Land

Oliver Peters interviews editor Tom Cross of La La Land

The ambitious opening sequence of La La Land was done with just three cuts, according to the film's editor, Tom Cross. Oliver Peters brings you the story of this and many other aspects of editing this remarkable film.

Editorial, Feature, People / Interview
Creative COW
Videoguys Top 10 Products of 2016

Videoguys Top 10 Products of 2016

As we look back at 2016, we reflect on a year that involved media consumption -- and more specifically LIVE media consumption. Increased bandwidth, improved cameras on mobile phones, and easy access to YouTube LIVE...

Editorial, Feature
Creative COW
Immersive Gaming: Razer's Project Ariana Fills the Room

Immersive Gaming: Razer's Project Ariana Fills the Room

Razer's Project Ariana earned the company its seventh straight Best of Show award at CES 2017 and broke the record for consecutive wins. Fully immersive gaming is sure to be huge in the days ahead.


Creative COW
MORE
© 2017 CreativeCOW.net All Rights Reserved
[TOP]