LIBRARY: Tutorials Reviews Interviews Editorials Features Business Authors RSS Feed

NVIDIA GPUs Speed Nickelodeon’s Animation Workflow on Albert

COW Library : : Gail Laguna : NVIDIA GPUs Speed Nickelodeon’s Animation Workflow on Albert
CreativeCOW presents NVIDIA GPUs Speed Nickelodeon’s Animation Workflow on Albert --  Feature


Los Angeles, CA
©2016 by Gail Laguna. All rights reserved.


Premieres Friday, December 9, at 7:00 p.m. (ET/PT) -- Albert is Nickelodeon’s first original animated TV movie, telling the story of a tiny Douglas fir tree named Albert who loves Christmas and dreams of being the Empire City Christmas tree.

Albert was created almost entirely in-house and features a look that is unique to Nickelodeon. Texture artists, lighters and compositors worked on Dell Precision 5810 workstations equipped with NVIDIA Quadro M6000 graphics to bring the story to life. Scenes were rendered using RedShift's GPU accelerated renderer.



“The Dell T5810 and Redshift with the NVIDIA Quadro M6000 really came together for us, and allowed our artists to work in a way they'd never been able to before. They're able to work in near real time when lighting the scenes they're working on, which allowed us to create an entirely new pipeline for the way Nickelodeon has traditionally approached animation, giving them much more creative control than they've ever had before,” said Eric Swanborg, Senior Director of Digital Operations for Nickelodeon.

"The animated characters in Albert appear as though you can reach out and touch them -- it’s a look somewhere between photorealistic and stop motion. The ability for artists to have near real-time reflections, shadows and interaction was essential to the project.

“We're trying to make great art as fast as we can and have it look as good as possible. There's such a depth to everything. That's what I'm really excited about. I can't wait for the audience to see it,” says Jason Meyer, supervising producer. “And now what used to take two to three hours to see a final frame is now taking just half an hour.”

Using Redshift with Quadro’s powerful visual computing platform allowed artists to do renders at their desk without having to outsource. Artists are able to see what the scenes looked like before spending the time to render the whole sequence out, which is a significantly faster approach.

# # #

COW Editor's Note: Here is an introduction to the artistry in Nickelodeon's Albert.




And here is a video of Max Lang, the director of ALBERT.
Enjoy this behind-the-scenes look into some of the process...






.

Comments

Re: NVIDIA GPUs Speed Nickelodeon’s Animation Workflow on Albert
by Ronald Lindeboom
Thank you for submitting this article to Creative COW, Gail. We appreciate it, especially as Kathlyn and I are HUGE fans of animation films and have a large library of them. It is always fun to go behind the scenes and see who and what helps bring these characters to life. Again, thank you for allowing us to help present the story of ALBERT.

Best regards,

Ronald Lindeboom
CEO, Creative COW LLC

Creativity is a process wherein the student and the teacher are located in the same individual.


Related Articles / Tutorials:
Could This The Real Reason Apple Wants To Ditch Intel?

Could This The Real Reason Apple Wants To Ditch Intel?

Creative COW's Tim Wilson thinks this is the real reason for Apple's announcement that they will drop Intel. Do You agree?


Creative COW
The Cinematography of Altered Carbon

The Cinematography of Altered Carbon

Today we explore the cinematography of Altered Carbon with Directors of Photography Martin Ahlgren and Neville Kidd.


Ben Consoli
Know Your Film Editing History, Part 1

Know Your Film Editing History, Part 1

Knowing about the history of film editing can help you understand how best to use these tools today, as well as point to where film editing might go in the future. Join feature film editor Sven Pape, host of "This Guy Edits", for part 1 of his fast-paced, example-packed conversation with Los Angeles-based filmmaker and film teacher Tyler Danna.

Tutorial, Feature
Sven Pape
Preparing to Edit the PyeongChang Winter Games, Pt 1

Preparing to Edit the PyeongChang Winter Games, Pt 1

Growing up, Kylee Peña says that she was always glued to the Summer or Winter Olympics. And as a young and ambitious video nerd, she wondered what went into the incredible number of visual stories being told. Between pre-cut packages and live footage and montages put together with moments that had happened seconds ago, she couldn’t fathom what went into the teams who created this media. But for the next few weeks, her friend Mike Api is in PyeongChang, South Korea, where he’s working as a freelance editor on the Olympics for NBC. Having been through the Olympics editorial experience before ??" the Summer Games in Rio two years ago ??" he knows he has a lot of interesting stories to tell us while he’s working.

Editorial, Feature, People / Interview
Kylee Peña
Preparing to Edit the PyeongChang Winter Games, Pt 2

Preparing to Edit the PyeongChang Winter Games, Pt 2

Growing up, Kylee Peña says that she was always glued to the Summer or Winter Olympics. And as a young and ambitious video nerd, she wondered what went into the incredible number of visual stories being told. Between pre-cut packages and live footage and montages put together with moments that had happened seconds ago, she couldn’t fathom what went into the teams who created this media. But for the next few weeks, her friend Mike Api is in PyeongChang, South Korea, where he’s working as a freelance editor on the Olympics for NBC. Having been through the Olympics editorial experience before ??" the Summer Games in Rio two years ago ??" he knows he has a lot of interesting stories to tell us while he’s working.

Editorial, Feature, People / Interview
Kylee Pena
Blackmagic Fusion 9 Advanced Keying: Fixing Problem Edges

Blackmagic Fusion 9 Advanced Keying: Fixing Problem Edges

In this advanced keying tutorial for Blackmagic Fusion, longtime VFX artist Simon Ubsdell addresses a common problem: edges too brightly lit, along with light wrap that makes compositing a challenge. Learn how to build custom keyers using Fusion's node-based compositing that solve the problem more quickly and more completely than traditional layer-based approaches.

Tutorial
Simon Ubsdell
An Open Letter to Incoming Women Freshmen in Media Programs, by Kylee Peña

An Open Letter to Incoming Women Freshmen in Media Programs, by Kylee Peña

A lot of so-called “open letters” on the internet address the outgoing graduates of programs. And while they should bask in the glow of congratulations and good luck because they worked hard, they earned it, and they have some serious challenges on the horizon, this letter isn’t for them. It’s for you: the young woman who is leaving high school behind and beginning your first year of college in the next few weeks. Read on as Hollywood workflow supervisor and president of the Blue Collar Post Collective Kylee Peña reminds you: You have so much ahead of you!


Creative COW
My Illegal Internships: An Oral History, by Kylee Peña

My Illegal Internships: An Oral History, by Kylee Peña

Sure, unpaid internships aren’t exclusive to post production; however, for some reason we’ve collectively decided that the single biggest way to prove one’s merit is by working in some capacity for free. It’s almost as if everyone believes that because they suffered the difficulty of doing often humiliating or degrading work for free, everyone else should too. There are certainly times that personal enrichment worth the sacrifice to work for free, but employers, do you know if what you're asking interns to do for you is even legal? Follow along as Kylee gives examples from her own past internships to highlight current requirements, and lays out some suggestions to a fairer, more productive future for everyone.


Kylee Peña
An Editor's Epic Journey, by Katie Toomey

An Editor's Epic Journey, by Katie Toomey

What do you do when your company folds and there's no local work? Whatever you have to. For Katie Toomey, that meant emptying her savings and heading 2000 miles west to Los Angeles, with no job in hand. The only options were make it or break it. The journey itself was difficult, but the hardest part may have been the only thing that made it all possible: asking for help. This is a truly inspiring story with tons of real-world examples of how to accomplish what feels impossible at the time.


Katie Toomey
The Evolution of Immersive Media

The Evolution of Immersive Media

Immersive media is not new. Emerging technologies, such as VR and AR as we currently know them, are simply part of an evolutionary path making media more immersive. Many commentators and industry professionals became cynical after the short life-cycle of Stereoscopic 3D, and are hesitant to embrace VR, calling it another fad. International award-winning engineer, editor, colorist, VFX artist, stereoscopic 3D artist, and Head of Operations at Auckland's Department of Post, Katie Hinsen sees it differently. These technologies are simply steps within a much wider ecosystem, says Katie, where it's the combination of failures and successes that lead us towards what immersive media is to become.

Editorial, Feature
Katie Hinsen
MORE
© 2018 CreativeCOW.net All Rights Reserved
[TOP]