Makin A Comet
In this tutorial I use Video Copilot Orb, CC Particle World, Turbulent Displace, Vector Blur and CC Radial Blur to create a 3D comet.
My use of Turbulent Displace is probably a little controversial, in that I use it to distort Orb’s perfect sphere. Obviously if you have Video Copilot’s Element 3D you’d use that instead, but if you don’t have any extra money then I think this is a more practical option than making a rock in Cinema4D Lite.
I also take a look at creating a 2D version you would see in the sky.
I also need to thank Comet Neowise for making comets news-worthy in July 2020. Great timing!
Links ‘n stuff
Project File: https://bit.ly/3fpf0TY
By building this entirely in Adobe After Effects, I was also able to make a 360 version just for fun. If you have any VR set up that can play YouTube 360 videos, then you can check it out here:
VR / 360 / Google Cardboard: https://youtu.be/7Kk0-QoWvFM
If you haven’t already, you will want to take a look at installing Video Copilot’s free Orb plugin: https://www.videocopilot.net/orb/
Andrew Kramer’s Seamless Sphere project (if you can’t use the VR Fractal Noise effect) : https://www.videocopilot.net/blog/2014/04/seamless-spherical-maps/
I have a tutorial which covers how to link CC Particle World to a 3D Null Object: https://youtu.be/dYYmeBOWXpw
And here’s another expression for how to link a 2D effect to a 3D position: https://youtu.be/xlYwhYXGsD8