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Maxon Cinema 4D Modeling Tutorials

COW Library : Maxon Cinema 4D Tutorials : Modeling
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Cinema 4D
Multi Shader and Clones in Cinema 4D

Multi Shader and Clones in Cinema 4D
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In this tutorial, CreativeCow leader Chris Martin explains how to use the multi shader material when working with clones in Cinema 4D. Other C4D concepts explored are the morph camera and the bend deformer.

Tutorial, Video Tutorial
Chris Martin
Cinema 4D
Cinema 4D Boot Camp: Texturing

Cinema 4D Boot Camp: Texturing
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In this chapter of the Cinema 4D introductory series, we take a look at some basic texturing principles.

Tutorial, Video Tutorial
Neal Barenblat
Cinema 4D
CInema 4D Boot Camp: Animation

CInema 4D Boot Camp: Animation
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In the Animation chapter of the Cinema 4D introductory series, we take a look at the tools provided to accomplish basic animation.

Tutorial, Video Tutorial
Neal Barenblat
Cinema 4D
Cinema 4D Boot Camp: Modeling

Cinema 4D Boot Camp: Modeling
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In the modeling section of our Cinema 4D introductory series, we take a look at the essential tools needed to become awesome modelers!

Tutorial, Video Tutorial
Neal Barenblat
Cinema 4D
Cinema 4D Boot Camp: Interface

Cinema 4D Boot Camp: Interface
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In this chapter of the Cinema 4D introductory series, we'll get acquainted to the interface of Cinema 4D, explaining who is who and what is what.

Tutorial, Video Tutorial
Neal Barenblat
Cinema 4D
Creating a Leather Armchair: A Modeling Extravaganza

Creating a Leather Armchair: A Modeling Extravaganza
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In this tutorial, I'll teach you some modelling concepts in order to create a leather armchair from scratch, including vertex manipulation and Hypernurbs smoothing! Of course, these techniques can be used to create many, many things!

Tutorial, Video Tutorial
Neal Barenblat
Cinema 4D
How modo can make your life easier: Modeling

How modo can make your life easier: Modeling
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In part two of our series on Luxologys modo 201, CreativeCOW leader Mylenium will focus on modeling in modo. Next in the series will discuss texturing. Stay tuned.

Review, Tutorial, Video Tutorial
Mylenium
Cinema 4D
Greg Serafin reviews: Cinema 4D The Artist's Project Sourcebook

Greg Serafin reviews: Cinema 4D The Artist's Project Sourcebook

Greg Serafin reviews CINEMA 4D: The Artist's Project Sourcebook written by Anne Powers, and published by CMP Books, 368 pages, July 2004, ISBN: 1-57820-242-6, and finds it to offer instruction and inspiration for users of Maxon's Cinema 4D, a powerful 3D modelling, animation and rendering software application. Often an high-end app may prove intimidating to the newbie and yet the advanced user may seek more complex uses and desire further instruction. Anne Powers provides to a broad audience an excellent and interesting textbook manual. In one sentence: If, like yours truly, you are that kind of a person for whom reading manuals sits somewhere close to the end of your priorities list, then this book is for you

Review
Greg Serafin
Cinema 4D
Jannis Labelle demonstrates modelling and animating a bird in flight

Jannis Labelle demonstrates modelling and animating a bird in flight

In this tutorial, Jannis Labelle demonstrates modelling and animating a bird in flight. This is a follow up of his head tutorial so he will not go into a great detail of describing techniques in minute detail, instead he will try to introduce you to some alternatives in modeling, texturing and animation. It is a tutorial for intermediate level users, you would need to know your way around the view ports, tools, the Attribute Manager and be comfortable with using Photoshop. Still, even as a beginner you will find a lot of information here, so with a bit of effort you should get going.The task will be to model a bird, texture it and animate it, using some shortcuts to demonstrate that there many ways to skin a cat, or a bird for that matter.

Tutorial
Jannis Labelle
Cinema 4D
Texturing A Head in Cinema 4D

Texturing A Head in Cinema 4D

In this tutorial, Jannis Labelle demonstrates texturing a head in Cinema 4D and Bodypaint. Jannis says this is the tutorial that he wished he had when he first learned about texturing a mesh. He's written this tutorial so that others won't have to go through the headaches that he went through. This is not a tutorial for beginners.

Tutorial
Jannis Labelle
Cinema 4D
Modeling a Head in C4D

Modeling a Head in C4D

In this tutorial, Jannis Labelle demonstrates modeling a head using the Edge-Extrude plugin. This is a tutorial for intermediate or advanced Modelers with Cinema 4D who already have an understanding of the modeling capabilities of the software. Although enthusiastic beginners can follow also with a little bit of perseverance. Jannis has tried to include as many screen shots as possible and tries to make the instructions clear and let the pictures talk for themselves. Of course this techniques can be easely followed with any program that can extrude edges, like Maya for instance.

Tutorial
Jannis Labelle
Cinema 4D
Modeling and Animating a Rat with HyperNURBS

Modeling and Animating a Rat with HyperNURBS

In this tutorial, Sven Hauth demonstrates creating a more complex character with Cinema 4D XL 6.1 or above, a kind of a rat on two legs. He starts with the modeling process, then creates a bone skeleton and finally animates a simple walkcycle. Basic knowledge of C4D is helpful.

Tutorial
Sven Hauth
Cinema 4D
Using the SplinMotion Plug-in to build an Animation Rig in Cinema 4D XL6

Using the SplinMotion Plug-in to build an Animation Rig in Cinema 4D XL6

This article will demonstrate how to set up the SplinMotion Plug-in to build an animation rig allowing you to animate a fire hose by moving only one null. The article will not focus on the modeling or texturing aspects of the project as they're really not important, but rather the rig used to animate the spline from which the firehose is formed. This principle can be used to animate any spline based model.

Tutorial
Mark Simpson
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