An explosive shockwave. Think you've seen it all before? Not until Simon Ubsdell has shown you how to take advantage of unique tools in Apple Motion 5 to make your own. Simon's experience has been built over 25 years in motion graphics, sound design and mixing, music composition, visual effects and compositing, as well as writing, directing and producing. Follow him as he takes you deep inside keyframes, caustics, camera behaviors, and customizations, as well as sharing real-world tips for finding your way around Motion.
Simon Ubsdell has been one of the most respected contributors in a number of Creative COW forums, including Apple Final Cut Pro X Techniques, and Apple Motion, where he offered some of the earliest and most practical advice for taking advantage of both of these applications. His ongoing advice is rooted in his own use of them, and skills developed over 25 years in motion graphics, sound design and mixing, music composition, visual effects and compositing, as well as writing, directing and producing.
Along the way, you'll learn tips and techniques that you can apply to all of your work in Motion.
ABOUT THE AUTHOR
Hi, I'm Simon Ubsdell, Creative Director of TOKYO PRODUCTIONS, a UK-based boutique creative shop specializing in movie trailers, sales promos and TV Spots for the independent film sector both in the UK and across Europe.
I've been a film and video editor for over 25 years as well as being involved in motion graphics, sound design and mixing, music composition, visual effects and compositing, 3D modelling and animation, and colour grading, not to mention writing, directing and producing.
I am also a developer of plug-ins for the video post-production market having released a range of successful and acclaimed products both under the Tokyo brand and as Hawaiki with Robert Mackintosh.
In the first of what will be an ongoing series, "Title Animation: WELD" uses the particle system in Apple Motion, as well as support for EPS outlines, to create the photo-real impression of a title burned onto the screen with a blowtorch, complete with sparks and smoke. Part 1 covers the set-up ,including a stop in Adobe Illustrator, and Part 2 features the compositing, lighting, and filtering finesse to really make it pop.
Join longtime VFX artist, editor, software developer, and business owner Simon Ubsdell for some really useful and interesting techniques for creating a fake 3D title treatment with dramatic depth, texture, reflections, staining and other details that goes way beyond what you can achieve with the 3D Title Tool. Not only that, these techniques work well with any graphic object, for maximum motion graphics flexibility.
Discover how to create this moody light art scene with Apple Motion 5! Join longtime VFX artist, editor, software developer, and business owner Simon Ubsdell for a tutorial that also includes number of useful tricks, including how to create an ambient occlusion effect and textured specular highlights.
Fractals, generators, displacements, oh my! You can find everything you need to make engaging fire effects inside Apple Motion 5, and longtime VFX artist, editor, software developer, and business owner Simon Ubsdell shows you how to both build the fire and apply it to a logo. Project files are included, but you'll learn everything you need to apply it wherever and however you'd like, in your own unique style!
Join longtime VFX artist, editor, software developer, and business owner Simon Ubsdell for a deep dive into Apple Motion's generators, behaviors, and 3D compositing as you take advantage of the remarkable resources built right into Motion: no plug-ins, no external files, but lots and lots of production and animation tips that you'll be able to use in every Motion project you undertake from here on!
In Part 2 of a tutorial with its origins in a recent thread in Creative COW's Apple Motion forum, longtime VFX artist, editor, software developer, and business owner Simon Ubsdell plays with some variations on the theme of animating the dials of a slot machine. In particular, he says, "I want that really nice slow-down effect that you have with some slot machines, where you agonizingly discover that you’ve got the wrong value, and that you’ve lost still more money." Don't miss the bonus tips clip that follows, too!
A recent thread in Creative COW's Apple Motion forum led longtime VFX artist, editor, software developer, and business owner Simon Ubsdell down his own path of discovery on how to tackle this, providing a reminder in this first of a series that there's more than one fruitful route to creativity using Motion's extensive toolset for generating media, animation, customization, rigging, and much more. As usual with Simon's tutorials, you'll find tips that you can apply to every project you undertake in Motion after this, too.
Here's an especially fun one from longtime VFX artist, editor, software developer, and business owner Simon Ubsdell, showing how to build and animate a music visualizer in Apple Motion 5. As usual, you can count on Simon to go beyond the basics of simple construction to dive deep into the nuances of controlling this deceptively powerful application, highlighting such features as the Replicator, animation rigs, audio behaviors, glows, glints, lens flares, masking, filters and more. Turn it up!
Following up his popular Rain on Glass tutorial, here's a more in depth look at how to create water displacement effects in Apple Motion 5 from longtime VFX artist, editor, software developer, and business owner Simon Ubsdell. This installment includes some useful background theory on how to work with Fixed Resolution, and tips on how to use the Glass Distortion and Bump Map filters correctly without running into tricky problems.
Ready to have your mind blown? Longtime VFX artist, editor, software developer, and business owner Simon Ubsdell is inspired by an Andrew Kramer AE tutorial to combine Apple Motion's particles, displacements, 3D compositing, and advanced blurs to create an incredibly realistic animation of raindrops on a window. You're not going to believe how fast and fun this effect is to create, and how realistic it looks.