Following his well-received exploration of the power of customized keying inside Blackmagic Design Fusion, Simon Ubsdell goes even further into his look at the liberation from the inevitable limitations of other people's keyers by building your own inside Fusion. Along the way, you'll learn about Channel Booleans and many other insights that you'll be able to use in all of your Fusion projects.
"I also wanted to help users get friendly with Channel Booleans which are the essential building blocks of any advanced effect in Fusion, but which I think scare a lot of beginners," says Simon. "I usually prefer to use techniques like the one shown here and the one in my previous Fusion keying tutorial, because it's easier to pull the key apart if you've built it yourself.
"The one thing that I have learned over the years is that while all keyers have their strengths, very few are perfect for every job, so the more different keying techniques you know, the better the results are going to be. And as I've shown here, the important thing is not to try and use one keying solution for the entire shot - always break it down into separate parts wherever necessary, and you'll get much better results."
Hi, I'm Simon Ubsdell, Creative Director of TOKYO PRODUCTIONS, a UK-based boutique creative shop specializing in movie trailers, sales promos and TV Spots for the independent film sector both in the UK and across Europe.
I've been a film and video editor for over 25 years as well as being involved in motion graphics, sound design and mixing, music composition, visual effects and compositing, 3D modelling and animation, and colour grading, not to mention writing, directing and producing.
I am also a developer of plug-ins for the video post-production market having released a range of successful and acclaimed products both under the Tokyo brand and as Hawaiki with Robert Mackintosh.
Meet The Custom Tool, the most powerful and versatile tool in Blackmagic Fusion's entire toolbox ??" which ironically appears to do nothing when you first apply it. That’s because it’s a tool designed for building your own tools from scratch. That may sound daunting, but under the guiding hand of longtime VFX artist, editor, and business owner Simon Ubsdell, it’s engaging, empowering, and just plain fun. If you are new to Fusion and to compositing you'll find plenty of useful information here, including how to work with channels to create complex effects surprisingly simply. Bonus tips on expressions and keying, too!
Editor, VFX artist, post-house owner, and plug-in developer Simon Ubsdell draws on over 25 years of experience to dig deep into the compelling features found in the new Planar Tracker found in Blackmagic Fusion. Along the way, Simon offers a wide range of tips and tricks, as well as new perspectives on the relationship between tracking and compositing: in short, tracking done right.
In this two-part guide to some of Blackmagic Design Fusion's most powerful compositing and effects features, visual effects veteran Simon Ubsdell offers an easy-to-follow introduction to using basic expressions and creating macros in Fusion -- with some very useful tips for After Effects users along the way. In Part 1, you'll create a chromatic aberration effect with these techniques, and in Part 2, you'll work with bounce/spring, orbit and "look at" expressions. No matter what your level of experience (or inexperience!) with After Effects or Fusion, you're in for quite a ride!
In his latest tutorial for Blackmagic Design Fusion, Simon Ubsdell points out that you can of course simply use Fusion's built-in keyer, and quickly get a good result, but here he shows how combining visual effects nodes to build your own keyer helps you understand the processes to refine trouble keys. Even if you'd prefer not to build your own, you will gain practical insights into channel operations and other techniques to help you unlock Fusion's unique visual effects power.
Blackmagic Design Fusion has long been known as an incredibly powerful node-based 3D compositing and VFX environment, responsible for some of the most indelible cinematic imagery of our time. Tokyo Productions Creative Director Simon Ubsdell has been a Fusion fan and user for years, and here provides a dramatic introduction to Fusion's interface and toolset, as well as a closer look at the motion graphics prowess in Fusion that you may not have been expecting!
As a fifteen year old high school sophomore, Helen Ludé has her priorities in order: varsity soccer, Snapchat and Instagram, and presenting research on Post-Millennial Media and Cinema Consumption Habits at SMPTE’s Future of Cinema Conference. Spurred on by a dinner conversation with her family (including her father, RealD’s Peter Ludé), Helen conducted a survey of her peers to uncover the viewing habits of her generation, otherwise known as Gen Z. You're going to be surprised by what she found, and deeply impressed (and a little intimidated) by this enterprising young woman.
When Disney announced that they would be making a new Star Wars movie every year for at least 10 years I was both excited and a bit skeptical. In 2012 when Lucas sold his company to Disney for $4billion, he included his outlines of Episodes VII, VIII and IX. But Disney and Co. decided to discard these stories and start over, also discarding the extended universe of comics and books that millions of SW fans had grown to love. Adding JJ Abrams to the mix was icing on the cake for SW fans who have become critical of SW. But Lawrence Kasdan was the saving grace, who wrote a script for VII that the original actors could get behind. So, how much Star Wars is too much?
This is an epic tale spanning two decades, three countries, 12,000 miles -- and that's just the story of Debbie Berman, ACE, starting in reality TV and indie film in South Africa, making her way to Canada and then the US to edit Marvel's Spider-man: Homecoming and, most recently, Black Panther, already one of the most popular films of all time. In this exclusive interview with Creative COW Managing Editor Kylee Peña, Debbie talks about struggling toward US citizenship, a serendipitous meeting with an ambitious young director, helping to bring representation to the big screen and pride to her home country.
Charlie Parsons is Vice President of Development for the National Geographic Channel, responsible for developing new projects, discovering new talent and serving as one of the network’s main points of contact for the global production community. Since joining the Channel in 2010, Parsons has developed popular series “Doomsday Preppers”, “Inside Combat Rescue”, “Mars” and “One Strange Rock”, as well as the global natural history event “Earth Live”. He developed the Emmy Award winning Special “Space Dive”,as well as the Emmy Award winning feature doc “LA 92”. He also served as an Executive Producer on the network’s most watched program in history, the Emmy nominated three-hour movie event “Killing Jesus”, as well as the second and third most watched programs, “Killing Kennedy”??"also Emmy nominated for Outstanding Television Movie??"and “Killing Lincoln”, respectively.
As much as each year's NAB Show is about what's completely new, it's about hearing what's new from the industry's most enduring companies. Creative COW Contributing Editor Hillary Lewis sat down with representatives from three of the biggest titan companies in production and post -- Avid's David Colantuoni, Adobe's Laura Williams Argilla, and Blackmagic Design's Dan May -- to discuss the thought process behind their releases, what people might overlook, and their outlooks on the future of the industry.