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NVIDIA Introduces Updated Iray Renderer and Quadro GPUs

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CreativeCOW presents NVIDIA Introduces Updated Iray Renderer and Quadro GPUs -- What Computer Should I Buy? Editorial


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Unveiling the latest in GPU technology at their annual GPU Technology Conference, NVIDIA announced the latest version of their GPU-accelerated rendering software Iray 2015, along with the Quadro M6000 and K1200 GPUs and a Visual Computing Appliance. The latest version of Iray introduces new features for exchanging materials across applications and a much faster rendering speed. The new and updated GPU technology serves to support Iray and many partner renderers as well.



NVIDIA Quadro Family


[Images in this article are from NVIDIA's demo at the annual GPU Technology Conference, in Silicon Valley, March 17-20. The demo, using NVIDIA GPUs paired with Iray rendering software, showed how London's fifth-tallest building came to be called the "Fryscraper" and how, using the same technology, design flaws such as this can now be avoided. ]

Iray 2015 physically based renderer

The latest version of Iray brings new speed and physical accuracy to rendering images that need to be completely accurate. Unlike biased renderers used to create special effects, Iray is based on real world physics to assure designers that components like the way light hits glass will be 100% replicated from real life. Previously, designers needed to wait hours to make a static photorealistic image. Now they can interact with their image and view changes in light over the course of a day in a few moments, manipulating and moving an object in a photorealistic space, which saves a lot of time. While this has many implications in the industrial design industry – with car manufacturers for example – filmmakers will find many practical applications for previsualization or recreating shots to match previous footage. You can tell Iray a longitude and latitude along with a date and time, and the light for that space will be as accurate as possible.


London's 20 Fenchurch Street tower rendered using NVIDIA Iray+ for AutoDesk 3ds Max.
London's 20 Fenchurch Street tower rendered using NVIDIA Iray+ for AutoDesk 3ds Max.


Ray also introduces new support for moving materials between applications, so materials that would need to be rebuilt can now just be carried over from application to application. And the renderer is scalable, looking at the number of GPUs on your workstation and looking to a data center for more.

NVIDIA's fascinatingly extreme demo on light in physical spaces is the London Death Ray. That's the year old Fenchurch Street tower, a glass monolith that accidentally cooked a Jaguar on the road when the light hit it the wrong way. Re-creating the tower itself along with the light to match to demonstrate how the Bond villain-esque death ray happened is a cool demo, but it also has real world application for applying interactive physically-based rendering to problematic structures (like the Vdara in Las Vegas) to uncover design flaws before cars (or people) get melted.


A car parked in Death Ray created by 20 Fenchchurch Street tower, parts of which were melted by the resulting heat.
A car parked in Death Ray created by 20 Fenchchurch Street tower, parts of which were melted by the resulting heat.


New and Updated GPUS

NVIDIA's new flagship GPU is the Quadro M6000, which has 2.4 times the performance of the previous generation. With advanced Maxwell architecture, it includes 12GB of GPU memory and supports up to four 4K displays.

"To create the most immersive and visually exciting imagery imaginable, Lucasfilm artists and developers need optimal graphics performance and GPU power," said Lutz Latta, Principal Engineer at Lucasfilm. "With the NVIDIA Quadro M6000 GPU, we saw overall gains of 55% in heavy compute and memory access ray-tracing application using layered shadow maps. This kind of performance boost gives our artists a necessary edge to realize their creative vision."



Barcelona Loft


A new GPU that has no equivalent is the Quadro K1200, designed for small form factor workstations. With render four times faster than on the CPU, the K1200 can also support up to four 4K displays.

And the new Quadro Virtual Computing Appliance allows you to put more GPUs in an external turn key appliance that contains its won CPU and OS. It can be placed in a data center to be centralized and shared for teams, with high performance capability shifted around depending on client needs rather than all the power being locked in one workstation. It also supports partner renderers besides Iray.


The new Quadro Virtual Computing Appliance
The new Quadro Virtual Computing Appliance


With these GPU updates, the potential for high performance and physical-based or interactive rendering expands, undoubtedly allowing for new creative approaches in mainstream film and media.




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